Monster Request Thread!!!


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Anabstercorian said:
Dude, you read the Epic Bestiary? The Malboro is /in/ there, as one of the abominations. Check the breath weapon on the plant monster.

Well the Odium IS a Malboro in a way, but it's got a lot of un-Malboro-y abilties too. I wanted an actual CR 15~ Malboro with its signature breath weapon and acid squirts, mainly so I can apply the Macrobe template to it and have a 5-mile high Malboro.
 

Hiya mate! :)

Anabstercorian said:
Dude, you read the Epic Bestiary? The Malboro is /in/ there, as one of the abominations. Check the breath weapon on the plant monster.

Indeed. The Malboro is inspiration behind the Odium. The look and breath weapon should be indication enough...although after that I went to town on it a bit...the whole Puppets idea for instance (i quite liked that one).

Other Bestiary monsters inspired by other sources:

Cogent...inspired by the Draeden
Orichalcum Golem...inspired by the Asgardian Destroyer itself inspired by Gort in the Day the Earth Stood Still.
Amilictli...inspired by the Godstorm (from a Thor comic).

There might be one or two others in there somewhere...?
 

I'm in the process of statting up a Macrobe human right now. I've already done some calculations for its vital statistics:

"A macrobe human is a human with all of its dimensions increased by a factor of 1024 and its weight increased by a factor of 1,073,741,824. Males are usually 5888' tall and 93,952,409.6 tons heavy (2944 HD), but they can be as small as 4949' 4" tall and 64,424,509.44 tons heavy (2475 HD) or as large as 6656' tall and 118,111,600.6 tons heavy (3328 HD). Females have an average height of 5461' 4" and a weight of 75,161,927.68 tons (2731 HD), but some can be as small as 4522' 8" tall and 45,634,027.52 tons heavy (2261 HD) or as big as 6229' 4" tall and 99,321,118.72 tons heavy (3115 HD). The specimen given in the stats above is an average male macrobe human, a soldier fitted for war."

Now I'd like to ask some design questions regarding AC and CR:

1.) How much natural armor should a Macrobe human get? I'm currently using [1/4 HD + size bonuses] since it obviously has skin. Assuming the Macrobe human has 2944 HD and is Macro-Medium size, this would amount to a natural armor bonus of +801 (+736 skin, +65 size). Is this correct?

2.) Should the AC bonus from armor be multiplied by size, just like weapon damage? 10 size categories above Medium results in a x32 armor/weapon multiplier, so a Macro-Medium suit of full plate armor would grant a +320 armor bonus compared to a Medium suit of full plate which would grant only a +10 armor bonus. By the current rules, full plate grants only +10 no matter the size of the creature (except for Tiny and smaller creatures which only receive a +5 armor bonus).

3.) I'll be giving the Macrobe human a Macro-Medium greatsword which does 40d10 damage, compared to his unarmed attack which does only 8d6 damage (8d8 if he uses it as a natural attack with Improved Natural Attack). Under v5 of the challenge rating PDF, should I calculate full attack damage using the greatsword's damage, or should I calculate full attack damage using his unarmed attack damag and count the greatsword as simply equipment? Same goes for his armor: should I count the armor bonus as "natural armor" or should I count it as simply equipment?

4.) Same as question #3, but this time for use as a PC race. How should the full attack damage or attack bonus be calculated if the Macrobe human is used as a PC (with racial HD and LA), considering the fact that the player may opt to use weapons other than a greatsword or unarmed strike?

On a side note, Mr. "Typical Macrobe Human Soldier" is currently looking at 2944d8 HD (72,128 hp taking into account Constitution bonuses), Strength 110, Dexterity 10, Constitution 50, Intelligence 11, Wisdom 11, Charisma 11, 982 unspent feats, and 5894 unspent skill points. Since his greatsword does only 40d10+75 damage, he's going have a VERY hard time killing himself, even going full power attack.
 
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Omeganian

Explorer
Adslahnit said:
I'm in the process of statting up a Macrobe human right now. I've already done some calculations for its vital statistics:

"A macrobe human is a human with all of its dimensions increased by a factor of 1024 and its weight increased by a factor of 1,073,741,824. Males are usually 5888' tall and 93,952,409.6 tons heavy (2944 HD), but they can be as small as 4949' 4" tall and 64,424,509.44 tons heavy (2475 HD) or as large as 6656' tall and 118,111,600.6 tons heavy (3328 HD). Females have an average height of 5461' 4" and a weight of 75,161,927.68 tons (2731 HD), but some can be as small as 4522' 8" tall and 45,634,027.52 tons heavy (2261 HD) or as big as 6229' 4" tall and 99,321,118.72 tons heavy (3115 HD). The specimen given in the stats above is an average male macrobe human, a soldier fitted for war."

Now I'd like to ask some design questions regarding AC and CR:

1.) How much natural armor should a Macrobe human get? I'm currently using [1/4 HD + size bonuses] since it obviously has skin. Assuming the Macrobe human has 2944 HD and is Macro-Medium size, this would amount to a natural armor bonus of +801 (+736 skin, +65 size). Is this correct?

2.) Should the AC bonus from armor be multiplied by size, just like weapon damage? 10 size categories above Medium results in a x32 armor/weapon multiplier, so a Macro-Medium suit of full plate armor would grant a +320 armor bonus compared to a Medium suit of full plate which would grant only a +10 armor bonus. By the current rules, full plate grants only +10 no matter the size of the creature (except for Tiny and smaller creatures which only receive a +5 armor bonus).

3.) I'll be giving the Macrobe human a Macro-Medium greatsword which does 40d10 damage, compared to his unarmed attack which does only 8d6 damage (8d8 if he uses it as a natural attack with Improved Natural Attack). Under v5 of the challenge rating PDF, should I calculate full attack damage using the greatsword's damage, or should I calculate full attack damage using his unarmed attack damag and count the greatsword as simply equipment? Same goes for his armor: should I count the armor bonus as "natural armor" or should I count it as simply equipment?

4.) Same as question #3, but this time for use as a PC race. How should the full attack damage or attack bonus be calculated if the Macrobe human is used as a PC (with racial HD and LA), considering the fact that the player may opt to use weapons other than a greatsword or unarmed strike?

On a side note, Mr. "Typical Macrobe Human Soldier" is currently looking at 2944d8 HD (72,128 hp taking into account Constitution bonuses), Strength 110, Dexterity 10, Constitution 50, Intelligence 11, Wisdom 11, Charisma 11, 982 unspent feats, and 5894 unspent skill points. Since his greatsword does only 40d10+75 damage, he's going have a VERY hard time killing himself, even going full power attack.

Another question is, how much damage reduction does such a creature get just for being covered with epidermis (a couple of feet or so thick layer of dead tissue)?
 
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Hey guys! :)

Natural Armor should be based on Hit Dice.

So for normal skin it would be 1/4 HD, for some sort of exoskeleton or scaly skin it would be 1/2 and for heavy carapace plating it would be 1/1 HD.

Dragons by default get 1/1, but they probably run the gamut of 1/1 to 1/3 depending on where you strike them (softer underbelly or the hard plating on their backs).
 

dante58701

Banned
Banned
Shouldn't dragons be 3/4? Scales = 3/4 According to the Squamous ability. D&D is about averages, rather than tough points vs. weak points.
 

dante58701

Banned
Banned
Ok...another request has been made by one of the females in my group. A dust lich (inbetween phase of demi-lich and akalich).
 

After seeing the last episode of Tengen Toppa Gurren Lagann, which ended in a fight between two mechas that were literally the size of a galaxy, I tried calculating the stats of a Zetta-Medium (roughly the size of the Andromeda galaxy) iron golem.

Assuming that a Large creature made of iron had a 1d8 slam attack (instead of the out-of-whack 2d10 of an iron golem)... the Zetta-Medium iron golem's slam attack alone would do 21,474,836,480d10 damage. That's an average of 118,111,600,640 damage.

For comparison, if an object's hp is equivalent to the bonus hp it would've received as a construct, Earth would have 163,840 hp (mass of a Giga-Fine creature), the Sun would have 1,310,720 hp (mass of a Giga-Huge creature), the Milky Way galaxy would have 125,829,120 hp (mass of a Tera-Titanic creature), the Virgo supercluster would have 503,316,480 hp (mass of a Peta-Small creature), and the observable universe would have either 5,368,709,120 or 8,053,063,680 hp (mass of either an Exa-Fine or Exa-Diminutive creature). This means that our Zetta-Medium iron golem is fully capable of obliterating our universe, with lots of excess damage too.

Haha, oh wow. That's definitely not in proportion with object hp, but that's obviously because d20 wasn't designed to handle creatures of such ridiculous sizes. Then again, a galaxy-sized creature made of iron SHOULD be able to demolish even a supercluster since the latter has a pitifully low density and is mainly vacuum.

EDIT: Here goes nothing...

Iron Golem (couldn't think of any name, sorry)
Zetta-Medium Construct
Hit Dice: 12,986,507,827,891,524,337,664d10+1,030,792,151,040 (71,425,793,054,434,176,008,192 hp)
Initiative: -1
Speed: 134,217,728 miles (141,733,920,768 squares)
Armor Class: 12,396,212,017,532,818,688,516 (-590,295,810,358,705,651,712 size; -1 Dex; +12,986,507,827,891,524,340,219 natural); touch -590,295,810,358,705,651,703; flat-footed 12,396,212,017,532,818,688,516
Base Attack/Grapple: +9,739,880,870,918,643,253,248/+9,739,880,870,918,643,253,891
Attack: Slam +9,149,585,060,559,937,601,899 melee (21,474,836,480d10+363; average 118,111,601,003 damage)
Full Attack: 2 slams +9,149,585,060,559,937,601,899 melee (21,474,836,480d10+363; average 118,111,601,003 damage)
Space/Reach: 177,499 Julian light years/266,249 Julian light years
Special Attacks: Area attack, crushing blows
Special Qualities: Construct traits, damage reduction 15/adamantine, darkvision 60 ft., low-light vision, 1 virtual size category
Saves: Fort +4,328,835,942,630,508,112,554; Ref +4,328,835,942,630,508,112,553; Will +4,328,835,942,630,508,112,554
Abilities: Str 736, Dex 9, Con Ø, Int Ø, Wis 11, Cha 1
Skills:
Feats:
Environment: Any
Organization: Solitary or patrol (2-4)
Challenge Rating: ???
Treasure: None
Alignment: Always neutral
Advancement: 12,986,507,827,891,524,337,665-18,365,695,498,068,557,354,988 HD (Zetta-Medium); 18,365,695,498,068,557,354,989-36,731,390,996,137,114,709,976 HD (Zetta-Large)
Level Adjustment:

(These values use the revised iron golem height and weight of 14 feet tall and 17,600 pounds heavy. This also uses the revised iron golem's 22 HD, 46 Strength, 30 ft. movement speed, and 1d8 damage slam attack.) This stupidly enormous iron automaton is exactly 8,264,141,345,021,879,123,968 feet tall. That's approximately 1,565,178,285,042,022,561 miles or 266,249 Julian light years. For comparison, the Andromeda galaxy is estimated to have a diameter of 220,000 light years. This insanely huge construct also happens to weigh about 3.62e66 pounds or 1.81e63 tons, which is far heavier than the Virgo supercluster (2.2e43 tons) our our observable universe (3.3e49 tons). It's a wonder that this thing even manages to exist without it rupturing universal boundaries. Only a time lord could hope to create an automaton of such a grand scale.

Combat
This construct is capable of dealing an average of 118,111,601,003 damage with a single slam attack, or double that if the poor victim happens to be near a solid surface. It's not going to matter though, since anything small enough to stand on a surface will be obliterated anyway. For comparison, the moon has 61,440 hp; the Earth has 163,840 hp; Jupiter has 245,760 hp; the sun has 1,310,720 hp; Betelguese has 1,966,080 hp; the Milky Way galaxy has 125,829,120 hp; the Virgo supercluster has 503,316,480 hp; and our observable universe has 5,368,709,120 hp. Thus, this automaton is fully capable of destroying a universe, and verily so since it actually has much more mass than one.

Area Attack (Ex): The iron golem's attacks target a 19,018-Julian light year square, inflicting slam damage to all creatures and objects in the area of effect. Any creature targeted by the attack must have a movement speed of 9509 Julian light years, otherwise, the attack is considered as having caught the target flat-footed.

Crushing Blows (Ex): Any creatures of Zetta-Fine size or smaller standing on or adjacent to a solid surface instead take 42,949,672,960d10+544 damage (average 236,223,201,824 damage) from the iron golem's slam attacks (instead of 21,474,836,480d10+363).


So basically, this ISN'T the actual TTGL mecha, it's just a galaxy-sized iron golem, not even with any special abilities. Keep in mind that the TTGL itself would have much higher stats (including at least six times the movement speed). Obviously, Tengen Toppa had to have been NOT made completely of iron, otherwise it would've toppled the universe. Interestingly enough, what it was fighting was a golem of unelemental-like beings. A Zetta-Medium elder unelemental, a mini-Mortiverse if you will.

Oh, and I still need to calculate its Challenge Rating. I don't think v5 is up for it...
 
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dante58701 said:
Shouldn't dragons be 3/4? Scales = 3/4 According to the Squamous ability. D&D is about averages, rather than tough points vs. weak points.

Possibly, but thats not how Dragons are detailed in the core rules.

I can only assume it represents the hard carapace plating on their backs rather than the softer underbelly or simple scaling on their limbs.
 

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