The_Universe
First Post
The Gelatinous Cube. 1 Gelatinous Cube nearly killed a 6 member 11th-12th level party. How awesome is that? It's the most fun I've ever had with a monster.
The_Universe said:The Gelatinous Cube. 1 Gelatinous Cube nearly killed a 6 member 11th-12th level party. How awesome is that? It's the most fun I've ever had with a monster.
Orius said:So the bard goes over to open what the players thought was a chest, and the mimic attacks. The cleric smacks it with his mace, the mimic grabs the mace with its adhesive ability, and yells, "Ow! That hurt, you bastards!" That really seemed to confuse the players. They tried apologizing to it, and asking it if it knew anything about the dungeon, but I ran it as being rude, insulting, obnoxious, and a bit paranoid. It complained about being woke up from a fine nap (and having its nice dreams interrupted), it absolutely refused to give the cleric his mace back, figuring the PCs would just start attacking again, and it didn't know much about the dungeon and was quite surly about being asked too. Finally, they decided to leave it alone, which was their loss, since there was a hidden treasure conceled underneath the mimic that they ended up missing out on.![]()
GlassJaw said:Fun for who? The players or the DM?
I can also tell you a monster that's not fun: hydras. I hate running them and I hate fighting them. They are just annoying and the mechanics are horrible as-written.
derelictjay said:From the MM3 there is a little beasty called a Runehound. That things combination of excellent defense and offense, with DR 5/silver and Fast Healing 3, coupled with a 10 foot reach attack and a breath weapon, make it a very formidable opponent. My players really had difficulty taking the runehound out, and since it had decent enough intelligence to actually use tactics, I got plenty use of using them.
I do not agree that the mechanics are broken.