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Monte Carlo versus "The Math"

Elric

First Post
I'd be very interested in programming this algorithm into the sim, if it's not too difficult for you to post it.

Sure. "" marks elide further statistical issues that aren't worth worrying about in this context.

For n trials with an independent chance of success each trial (here, the chance that a character survives each day in your simulation) of p, the variance of the fraction of successes is p*(1-p)/n. See Binomial distribution.

Using the Central Limit Theorem, when the number of trials is "large", the 95% confidence interval for the "true fraction of successes" is the observed fraction +- 1.960 * the standard deviation for the fraction of successes. The standard deviation is the square root of the variance.

Now, you don't know what p is, but one "good" estimate is to use the observed fraction of successes in the data. So if you do n trials and a fraction f are successes, the 95% confidence interval is f +- 1.960*sqrt( f*(1-f)/n).

If you want the 99% confidence interval, replace 1.960 above with 2.576.
 
Last edited:

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Truename

First Post
Dwarven Weapon Training: Threat or Menace?

One of Elric's posts reminded me of a claim that crops up from time to time on the boards: supposedly, Dwarven Weapon Training is ridiculously overpowered. It gives access to all superior axes and hammers, not just one (like weapon proficiency does), and it gives a +2 damage bonus! Ridiculous.

Or is it?

I just finished adding proper feat support into the sim. (Before now, the numbers were all hand-calculated. Now, feats actually modify the sim on the fly.) Just for fun, I swapped the Dwarven Weapon Training feat for Toughness. The results surprised me.

Dwarf Greatweapon Fighter with Dwarven Weapon Training and a Mordencrad: 55.8% survival rate.

Dwarf Greatweapon Fighter with Toughness and a Maul: 63.6%, or about 14% better.

Average fights survived is 4.0 for Toughness and 3.8 for Dwarven Weapon Training. Surges remaining at the end of the day is actually lower for the Toughness build, presumably because he's taking longer to kill his foes, and thus taking more hits.

This is the sort of conventional-wisdom-overturning result I was hoping the sim would provide. :) It's possible I made a mistake, though, so please take a look at the sample combats and let me know if you see any errors.

(Later on, I replaced the DWT's dwarf's Mordencrad with a Longsword. Survivability dropped to 12.8%. Oops.)

[sblock=Dwarven Weapon Training build]

[sblock=Combatants]
Code:
Level 1 Dwarf Greatweapon Fighter:
  PC
    Class: Fighter
  Stats: HP 27; AC 17; Surges 10; Action Points 1
  Initiative Bonus: +2
  Weapons:
    Mordencrad:
      Two-handed weapon
      Damage: 2d6[brutal 1]
      Proficient: +2
      Group(s): hammer
  Feats:
    Dwarven Weapon Training: Increase Mordencrad damage by 2.
  Powers:
    Dwarven Resilience:
      Encounter
      Minor Action
      Effect:
        Spend a healing surge and regain 6 hit points.
        Gain a +2 defense bonus until end of next turn.
    Brute Strike:
      Daily * Reliable
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 6d6[brutal 1]+6 damage
    Steel Serpent Strike:
      Encounter
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 4d6[brutal 1]+6 damage
    Reaping Strike:
      At-Will
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 2d6[brutal 1]+6 damage
      Miss: 4 damage
    Spend Action Point:
      Encounter
      Free Action
      Effect: Spend an action point and gain a standard action.

Level 1 Soldier:
  Monster
  Stats: HP 29; AC 17; Surges 1; Action Points 0
  Initiative Bonus: +3
  Powers:
    Soldier Encounter Attack:
      Encounter
      Standard Action
      Attack: 1d20+8 vs. AC
      Hit: 2d10+3 damage
    Soldier Basic Attack:
      At-Will
      Standard Action
      Attack: 1d20+8 vs. AC
      Hit: 1d10+3 damage
    Spend Action Point:
      Encounter
      Free Action
      Effect: Spend an action point and gain a standard action.
[/sblock]
Code:
Days simulated: 10000

Avg rounds per fight (when survived): 2.3
  1 (37.5%): ===================================================================
  2 (63.5%): ==============================================
  3 (81.6%): ================================
  4 (92.5%): ===================
  5 (97.8%): =========
  6 (99.5%): ===

Avg fights survived: 3.8
  0  (2.6%): ===
  1 (14.4%): ==============
  2 (21.2%): ========
  3 (34.5%): ===============
  4 (44.2%): ===========
  5(100.0%): ===================================================================

Avg surges remaining (survivors only): 1.9 of 10
  0 (45.0%): ===================================================================
  1 (55.8%): ================
  2 (66.7%): ================
  3 (76.8%): ===============
  4 (84.8%): ===========
  5 (90.9%): =========
  6 (95.4%): ======
  7 (97.8%): ===
  8 (99.0%): =

Survival rate: 55.8%
[sblock=Example combats]
[sblock=Example of 0 fight(s) survived (2.6% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 8 initiative (1d20+2; rolled 6).
    Soldier rolls 21 initiative (1d20+3; rolled 18).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 13 damage (2d10+3; rolled 2, 8).
        Dwarf Greatweapon Fighter has 14 hp remaining (27 hp - 13 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 14; AC 17; Surges 10; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses.
        Brute Strike was not expended (Reliable).
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses.
        Brute Strike was not expended (Reliable).
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Greatweapon Fighter has 8 hp remaining (20 hp - 12 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 8; AC 19; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Brute Strike (standard action):
        Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
        Misses.
        Brute Strike was not expended (Reliable).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Greatweapon Fighter has -2 hp remaining (8 hp - 10 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -2; AC 17; Surges 9; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 13 (1d20; rolled 13).
        Passes.
    
  Round 4:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Greatweapon Fighter has -10 hp remaining (-2 hp - 8 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -10; AC 17; Surges 9; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 6 (1d20; rolled 6).
        Fails. 2 failures remaining before death.
    
  Round 5:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Greatweapon Fighter has -15 hp remaining (-10 hp - 5 damage).
    Dwarf Greatweapon Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 1 fight(s) survived (11.8% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 8 initiative (1d20+2; rolled 6).
    Soldier rolls 9 initiative (1d20+3; rolled 6).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 10; Action Points 1
      Brute Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses.
        Brute Strike was not expended (Reliable).
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses.
        Brute Strike was not expended (Reliable).
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Greatweapon Fighter has 15 hp remaining (27 hp - 12 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 15; AC 17; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (15 hp -> 21 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
        Hits for 33 damage (6d6[brutal 1]+6; rolled 5, 4, 3, 1, 5, 6, 4).
        Soldier has -4 hp remaining (29 hp - 33 damage).
        Brute Strike has been expended.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (21 hp -> 27 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
  
FIGHT #2:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 13 initiative (1d20+2; rolled 11).
    Soldier rolls 8 initiative (1d20+3; rolled 5).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 8; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses.
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 23 damage (2d10+3; rolled 10, 10).
        Dwarf Greatweapon Fighter has 4 hp remaining (27 hp - 23 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 4; AC 17; Surges 8; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (4 hp -> 10 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 16 damage (2d6[brutal 1]+6; rolled 4, 6).
        Soldier has 13 hp remaining (29 hp - 16 damage).
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 9 vs. 19 AC (1d20+8; rolled 1).
        Misses.
    
  Round 3:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 10; AC 19; Surges 7; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
        Misses but does 4 damage (static).
        Soldier has 9 hp remaining (13 hp - 4 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 28 vs. 17 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Greatweapon Fighter has -3 hp remaining (10 hp - 13 damage).
    
  Round 4:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -3; AC 17; Surges 7; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 9 (1d20; rolled 9).
        Fails. 2 failures remaining before death.
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 28 vs. 17 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Greatweapon Fighter has -16 hp remaining (-3 hp - 13 damage).
    Dwarf Greatweapon Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 2 fight(s) survived (6.7% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 21 initiative (1d20+2; rolled 19).
    Soldier rolls 8 initiative (1d20+3; rolled 5).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 10; Action Points 1
      Brute Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 25 damage (6d6[brutal 1]+6; rolled 3, 5, 1, 2, 1, 1, 2, 5, 1, 2).
        Soldier has 4 hp remaining (29 hp - 25 damage).
        Brute Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 24 vs. 17 AC (1d20+7; rolled 17).
        Hits for 15 damage (4d6[brutal 1]+6; rolled 2, 2, 3, 2).
        Soldier has -11 hp remaining (4 hp - 15 damage).
        Steel Serpent Strike has been expended.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 16 initiative (1d20+2; rolled 14).
    Soldier rolls 21 initiative (1d20+3; rolled 18).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 22 vs. 17 AC (1d20+8; rolled 14).
        Hits for 10 damage (2d10+3; rolled 4, 3).
        Dwarf Greatweapon Fighter has 17 hp remaining (27 hp - 10 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 17; AC 17; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 23; AC 19; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses but does 4 damage (static).
        Soldier has 25 hp remaining (29 hp - 4 damage).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 28 vs. 17 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Greatweapon Fighter has 10 hp remaining (23 hp - 13 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 10; AC 17; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 17 damage (2d6[brutal 1]+6; rolled 6, 5).
        Soldier has 8 hp remaining (25 hp - 17 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 25 vs. 17 AC (1d20+8; rolled 17).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Greatweapon Fighter has 2 hp remaining (10 hp - 8 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 2; AC 17; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 15 damage (2d6[brutal 1]+6; rolled 1, 3, 6).
        Soldier has -7 hp remaining (8 hp - 15 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (2 hp -> 8 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (8 hp -> 14 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (20 hp -> 26 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 19 initiative (1d20+2; rolled 17).
    Soldier rolls 23 initiative (1d20+3; rolled 20).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
        Hits for 20 damage (2d10+3; rolled 8, 9).
        Dwarf Greatweapon Fighter has 6 hp remaining (26 hp - 20 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 6; AC 17; Surges 5; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (4 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (6 hp -> 12 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 4 damage (static).
        Soldier has 25 hp remaining (29 hp - 4 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Greatweapon Fighter has 0 hp remaining (12 hp - 12 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 0; AC 19; Surges 4; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 16 (1d20; rolled 16).
        Passes.
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 15 vs. 17 AC (1d20+8; rolled 7).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 0; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 9 (1d20; rolled 9).
        Fails. 2 failures remaining before death.
    
  Round 4:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 10 vs. 17 AC (1d20+8; rolled 2).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 0; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 10 (1d20; rolled 10).
        Passes.
    
  Round 5:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 7 damage (1d10+3; rolled 4).
        Dwarf Greatweapon Fighter has -7 hp remaining (0 hp - 7 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -7; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 5 (1d20; rolled 5).
        Fails. 1 failures remaining before death.
    
  Round 6:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 13 vs. 17 AC (1d20+8; rolled 5).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -7; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 9 (1d20; rolled 9).
        Fails. 0 failures remaining before death.
    
  Villains win!
[/sblock]
[sblock=Example of 3 fight(s) survived (13.3% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 15 initiative (1d20+2; rolled 13).
    Soldier rolls 10 initiative (1d20+3; rolled 7).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 10; Action Points 1
      Brute Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 27 damage (6d6[brutal 1]+6; rolled 2, 3, 1, 4, 2, 4, 6).
        Soldier has 2 hp remaining (29 hp - 27 damage).
        Brute Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 22 vs. 17 AC (1d20+8; rolled 14).
        Hits for 6 damage (2d10+3; rolled 1, 2).
        Dwarf Greatweapon Fighter has 21 hp remaining (27 hp - 6 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 21; AC 17; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (21 hp -> 27 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 24 vs. 17 AC (1d20+7; rolled 17).
        Hits for 14 damage (2d6[brutal 1]+6; rolled 4, 4).
        Soldier has -12 hp remaining (2 hp - 14 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
  
FIGHT #2:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 5 initiative (1d20+2; rolled 3).
    Soldier rolls 12 initiative (1d20+3; rolled 9).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 11 vs. 17 AC (1d20+8; rolled 3).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 9; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 17 damage (4d6[brutal 1]+6; rolled 3, 3, 2, 1, 3).
        Soldier has 12 hp remaining (29 hp - 17 damage).
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 13 vs. 17 AC (1d20+8; rolled 5).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 10 damage (2d6[brutal 1]+6; rolled 2, 2).
        Soldier has 2 hp remaining (12 hp - 10 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Greatweapon Fighter has 23 hp remaining (27 hp - 4 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 23; AC 17; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 16 damage (2d6[brutal 1]+6; rolled 4, 6).
        Soldier has -14 hp remaining (2 hp - 16 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (23 hp -> 27 hp; 2 hp wasted).
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 14 initiative (1d20+2; rolled 12).
    Soldier rolls 15 initiative (1d20+3; rolled 12).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 8; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 18 damage (2d6[brutal 1]+6; maximized).
        Soldier has 11 hp remaining (29 hp - 18 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 18 vs. 17 AC (1d20+8; rolled 10).
        Hits for 13 damage (1d10+3; rolled 10).
        Dwarf Greatweapon Fighter has 14 hp remaining (27 hp - 13 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 14; AC 17; Surges 8; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 4 damage (static).
        Soldier has 7 hp remaining (11 hp - 4 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 20; AC 19; Surges 7; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 16 damage (2d6[brutal 1]+6; rolled 5, 5).
        Soldier has -9 hp remaining (7 hp - 16 damage).
      +2 defense bonus expires.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (20 hp -> 26 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #4:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 5 initiative (1d20+2; rolled 3).
    Soldier rolls 15 initiative (1d20+3; rolled 12).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 10 vs. 17 AC (1d20+8; rolled 2).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 26; AC 17; Surges 6; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 24 vs. 17 AC (1d20+8; rolled 16).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Greatweapon Fighter has 16 hp remaining (26 hp - 10 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 16; AC 17; Surges 6; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses but does 4 damage (static).
        Soldier has 25 hp remaining (29 hp - 4 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 22; AC 19; Surges 5; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 4 damage (static).
        Soldier has 21 hp remaining (25 hp - 4 damage).
      +2 defense bonus expires.
    
  Round 4:
    Soldier's turn:
      Stats: HP 21; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 18 vs. 17 AC (1d20+8; rolled 10).
        Hits for 7 damage (1d10+3; rolled 4).
        Dwarf Greatweapon Fighter has 15 hp remaining (22 hp - 7 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 15; AC 17; Surges 5; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses but does 4 damage (static).
        Soldier has 17 hp remaining (21 hp - 4 damage).
    
  Round 5:
    Soldier's turn:
      Stats: HP 17; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Greatweapon Fighter has 4 hp remaining (15 hp - 11 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 4; AC 17; Surges 5; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 15 damage (2d6[brutal 1]+6; rolled 5, 4).
        Soldier has 2 hp remaining (17 hp - 15 damage).
    
  Round 6:
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 17 vs. 17 AC (1d20+8; rolled 9).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Greatweapon Fighter has -5 hp remaining (4 hp - 9 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 5; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 9 (1d20; rolled 9).
        Fails. 2 failures remaining before death.
    
  Round 7:
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 5; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 4 (1d20; rolled 4).
        Fails. 1 failures remaining before death.
    
  Round 8:
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 12 vs. 17 AC (1d20+8; rolled 4).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 5; Action Points 0
      Dwarf Greatweapon Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 4 (1d20; rolled 4).
        Fails. 0 failures remaining before death.
    
  Villains win!
[/sblock]
[sblock=Example of 4 fight(s) survived (9.7% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 17 initiative (1d20+2; rolled 15).
    Soldier rolls 5 initiative (1d20+3; rolled 2).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 10; Action Points 1
      Brute Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses.
        Brute Strike was not expended (Reliable).
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses.
        Brute Strike was not expended (Reliable).
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 25 vs. 17 AC (1d20+8; rolled 17).
        Hits for 13 damage (2d10+3; rolled 5, 5).
        Dwarf Greatweapon Fighter has 14 hp remaining (27 hp - 13 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 14; AC 17; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 27 damage (6d6[brutal 1]+6; rolled 1, 1, 4, 3, 2, 3, 5, 4).
        Soldier has 2 hp remaining (29 hp - 27 damage).
        Brute Strike has been expended.
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Greatweapon Fighter has 9 hp remaining (20 hp - 11 damage).
    
  Round 3:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 9; AC 19; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Steel Serpent Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 24 damage (4d6[brutal 1]+6; rolled 5, 5, 1, 1, 3, 5).
        Soldier has -22 hp remaining (2 hp - 24 damage).
        Steel Serpent Strike has been expended.
      +2 defense bonus expires.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (9 hp -> 15 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (15 hp -> 21 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (21 hp -> 27 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 21 initiative (1d20+2; rolled 19).
    Soldier rolls 23 initiative (1d20+3; rolled 20).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 26 vs. 17 AC (1d20+8; rolled 18).
        Hits for 15 damage (2d10+3; rolled 7, 5).
        Dwarf Greatweapon Fighter has 12 hp remaining (27 hp - 15 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 12; AC 17; Surges 6; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (12 hp -> 18 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 30 damage (4d6[brutal 1]+6; maximized).
        Soldier has -1 hp remaining (29 hp - 30 damage).
        Steel Serpent Strike has been expended.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (4 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    +2 defense bonus expires.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 4 initiative (1d20+2; rolled 2).
    Soldier rolls 10 initiative (1d20+3; rolled 7).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 19 damage (2d10+3; rolled 9, 7).
        Dwarf Greatweapon Fighter has 5 hp remaining (24 hp - 19 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 5; AC 17; Surges 4; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (3 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (5 hp -> 11 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 17 damage (4d6[brutal 1]+6; rolled 2, 3, 4, 2).
        Soldier has 12 hp remaining (29 hp - 17 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 18 damage (2d6[brutal 1]+6; rolled 6, 6).
        Soldier has -6 hp remaining (12 hp - 18 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (2 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (1 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (0 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (23 hp -> 27 hp; 2 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
  
FIGHT #4:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 10 initiative (1d20+2; rolled 8).
    Soldier rolls 9 initiative (1d20+3; rolled 6).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 0; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 25 damage (4d6[brutal 1]+6; rolled 1, 3, 1, 6, 6, 4).
        Soldier has 4 hp remaining (29 hp - 25 damage).
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 4; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 12 vs. 17 AC (1d20+8; rolled 4).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
        Misses but does 4 damage (static).
        Soldier has 0 hp remaining (4 hp - 4 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #5:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 11 initiative (1d20+2; rolled 9).
    Soldier rolls 16 initiative (1d20+3; rolled 13).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 25 vs. 17 AC (1d20+8; rolled 17).
        Hits for 7 damage (2d10+3; rolled 3, 1).
        Dwarf Greatweapon Fighter has 20 hp remaining (27 hp - 7 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 20; AC 17; Surges 0; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 4 damage (static).
        Soldier has 25 hp remaining (29 hp - 4 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 26 vs. 17 AC (1d20+8; rolled 18).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Greatweapon Fighter has 15 hp remaining (20 hp - 5 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 15; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 4 damage (static).
        Soldier has 21 hp remaining (25 hp - 4 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 21; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 15; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 4 damage (static).
        Soldier has 17 hp remaining (21 hp - 4 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 17; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 15; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 4 damage (static).
        Soldier has 13 hp remaining (17 hp - 4 damage).
    
  Round 5:
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 22 vs. 17 AC (1d20+8; rolled 14).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Greatweapon Fighter has 6 hp remaining (15 hp - 9 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 6; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 12 damage (2d6[brutal 1]+6; rolled 4, 1, 2).
        Soldier has 1 hp remaining (13 hp - 12 damage).
    
  Round 6:
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 17 vs. 17 AC (1d20+8; rolled 9).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Greatweapon Fighter has -5 hp remaining (6 hp - 11 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 0; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 1 (1d20; rolled 1).
        Fails. 2 failures remaining before death.
    
  Round 7:
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 16 vs. 17 AC (1d20+8; rolled 8).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 0; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 16 (1d20; rolled 16).
        Passes.
    
  Round 8:
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 12 vs. 17 AC (1d20+8; rolled 4).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 0; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 2 (1d20; rolled 2).
        Fails. 1 failures remaining before death.
    
  Round 9:
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 15 vs. 17 AC (1d20+8; rolled 7).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 0; Action Points 0
      Dwarf Greatweapon Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 6 (1d20; rolled 6).
        Fails. 0 failures remaining before death.
    
  Villains win!
[/sblock]
[sblock=Example of 5 fight(s) survived (55.8% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 4 initiative (1d20+2; rolled 2).
    Soldier rolls 7 initiative (1d20+3; rolled 4).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
        Hits for 17 damage (2d10+3; rolled 9, 5).
        Dwarf Greatweapon Fighter has 10 hp remaining (27 hp - 17 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 10; AC 17; Surges 10; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (10 hp -> 16 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 42 damage (6d6[brutal 1]+6; maximized).
        Soldier has -13 hp remaining (29 hp - 42 damage).
        Brute Strike has been expended.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (22 hp -> 27 hp; 1 hp wasted).
    Dwarven Resilience recharges.
    +2 defense bonus expires.
  
FIGHT #2:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 20 initiative (1d20+2; rolled 18).
    Soldier rolls 20 initiative (1d20+3; rolled 17).
    Tie! Resolve with initiative bonus.
      Dwarf Greatweapon Fighter initiative bonus is 2.
      Soldier initiative bonus is 3.
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 19 vs. 17 AC (1d20+8; rolled 11).
        Hits for 18 damage (2d10+3; rolled 5, 10).
        Dwarf Greatweapon Fighter has 9 hp remaining (27 hp - 18 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 9; AC 17; Surges 7; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (9 hp -> 15 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 23 damage (4d6[brutal 1]+6; rolled 3, 5, 3, 6).
        Soldier has 6 hp remaining (29 hp - 23 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 16 damage (2d6[brutal 1]+6; rolled 6, 4).
        Soldier has -10 hp remaining (6 hp - 16 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (15 hp -> 21 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (4 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (21 hp -> 27 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 14 initiative (1d20+2; rolled 12).
    Soldier rolls 10 initiative (1d20+3; rolled 7).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 4; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 18 damage (2d6[brutal 1]+6; maximized).
        Soldier has 11 hp remaining (29 hp - 18 damage).
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 13 vs. 17 AC (1d20+8; rolled 5).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 4; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 4 damage (static).
        Soldier has 7 hp remaining (11 hp - 4 damage).
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 13 vs. 17 AC (1d20+8; rolled 5).
        Misses.
    
  Round 3:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 4; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
        Misses but does 4 damage (static).
        Soldier has 3 hp remaining (7 hp - 4 damage).
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 16 vs. 17 AC (1d20+8; rolled 8).
        Misses.
    
  Round 4:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 4; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 16 damage (2d6[brutal 1]+6; rolled 5, 5).
        Soldier has -13 hp remaining (3 hp - 16 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #4:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 22 initiative (1d20+2; rolled 20).
    Soldier rolls 22 initiative (1d20+3; rolled 19).
    Tie! Resolve with initiative bonus.
      Dwarf Greatweapon Fighter initiative bonus is 2.
      Soldier initiative bonus is 3.
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 13 vs. 17 AC (1d20+8; rolled 5).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 17; Surges 4; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
        Hits for 13 damage (1d10+3; rolled 10).
        Dwarf Greatweapon Fighter has 14 hp remaining (27 hp - 13 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 14; AC 17; Surges 4; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (3 remaining).
        Dwarf Greatweapon Fighter heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 4 damage (static).
        Soldier has 25 hp remaining (29 hp - 4 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 20; AC 19; Surges 3; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 18 damage (2d6[brutal 1]+6; maximized).
        Soldier has 7 hp remaining (25 hp - 18 damage).
      +2 defense bonus expires.
    
  Round 4:
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 28 vs. 17 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Greatweapon Fighter has 7 hp remaining (20 hp - 13 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 7; AC 17; Surges 3; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 16 damage (2d6[brutal 1]+6; rolled 4, 6).
        Soldier has -9 hp remaining (7 hp - 16 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (2 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (7 hp -> 13 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (1 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (13 hp -> 19 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (0 remaining).
    Dwarf Greatweapon Fighter heals 6 hp (19 hp -> 25 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #5:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 6 initiative (1d20+2; rolled 4).
    Soldier rolls 23 initiative (1d20+3; rolled 20).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 13 vs. 17 AC (1d20+8; rolled 5).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 25; AC 17; Surges 0; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
        Misses but does 4 damage (static).
        Soldier has 25 hp remaining (29 hp - 4 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 25 vs. 17 AC (1d20+8; rolled 17).
        Hits for 6 damage (1d10+3; rolled 3).
        Dwarf Greatweapon Fighter has 19 hp remaining (25 hp - 6 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 19; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
        Misses but does 4 damage (static).
        Soldier has 21 hp remaining (25 hp - 4 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 21; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Greatweapon Fighter has 15 hp remaining (19 hp - 4 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 15; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 15 damage (2d6[brutal 1]+6; rolled 4, 5).
        Soldier has 6 hp remaining (21 hp - 15 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 6; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Greatweapon Fighter has 10 hp remaining (15 hp - 5 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 10; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 4 damage (static).
        Soldier has 2 hp remaining (6 hp - 4 damage).
    
  Round 5:
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 15 vs. 17 AC (1d20+8; rolled 7).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 10; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 4 damage (static).
        Soldier has -2 hp remaining (2 hp - 4 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
[/sblock]
[/sblock]
[/sblock]

[sblock=Toughness build]

[sblock=Combatants]
Code:
Level 1 Dwarf Greatweapon Fighter:
  PC
    Class: Fighter
  Stats: HP 32; AC 17; Surges 10; Action Points 1
  Initiative Bonus: +2
  Weapons:
    Maul:
      Two-handed weapon
      Damage: 2d6
      Proficient: +2
      Group(s): hammer
  Feats:
    Toughness: Add 5 hp.
  Powers:
    Dwarven Resilience:
      Encounter
      Minor Action
      Effect:
        Spend a healing surge and regain 8 hit points.
        Gain a +2 defense bonus until end of next turn.
    Brute Strike:
      Daily * Reliable
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 6d6+4 damage
    Steel Serpent Strike:
      Encounter
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 4d6+4 damage
    Reaping Strike:
      At-Will
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 2d6+4 damage
      Miss: 4 damage
    Spend Action Point:
      Encounter
      Free Action
      Effect: Spend an action point and gain a standard action.

Level 1 Soldier:
  Monster
  Stats: HP 29; AC 17; Surges 1; Action Points 0
  Initiative Bonus: +3
  Powers:
    Soldier Encounter Attack:
      Encounter
      Standard Action
      Attack: 1d20+8 vs. AC
      Hit: 2d10+3 damage
    Soldier Basic Attack:
      At-Will
      Standard Action
      Attack: 1d20+8 vs. AC
      Hit: 1d10+3 damage
    Spend Action Point:
      Encounter
      Free Action
      Effect: Spend an action point and gain a standard action.
[/sblock]
Code:
Days simulated: 10000

Avg rounds per fight (when survived): 2.9
  1 (20.0%): =====================================================
  2 (45.1%): ===================================================================
  3 (67.2%): ==========================================================
  4 (83.6%): ===========================================
  5 (94.2%): ============================
  6 (98.5%): ===========
  7 (99.6%): ==

Avg fights survived: 4.0
  0  (2.5%): ==
  1 (12.2%): ==========
  2 (17.1%): =====
  3 (27.4%): ==========
  4 (36.4%): =========
  5(100.0%): ===================================================================

Avg surges remaining (survivors only): 1.6 of 10
  0 (45.6%): ===================================================================
  1 (59.6%): ====================
  2 (72.1%): ==================
  3 (81.7%): ==============
  4 (89.4%): ===========
  5 (94.5%): =======
  6 (97.5%): ====
  7 (99.2%): ==

Survival rate: 63.6%
[sblock=Example combats]
[sblock=Example of 0 fight(s) survived (2.5% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 6 initiative (1d20+2; rolled 4).
    Soldier rolls 13 initiative (1d20+3; rolled 10).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 28 vs. 17 AC (1d20+8; rolled 20).
        Crits for 23 damage (2d10+3; maximized).
        Dwarf Greatweapon Fighter has 9 hp remaining (32 hp - 23 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 9; AC 17; Surges 10; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (9 hp -> 17 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Brute Strike was not expended (Reliable).
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses.
        Brute Strike was not expended (Reliable).
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Greatweapon Fighter has 7 hp remaining (17 hp - 10 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 7; AC 19; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Brute Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Brute Strike was not expended (Reliable).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 12 vs. 17 AC (1d20+8; rolled 4).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 7; AC 17; Surges 9; Action Points 0
      Brute Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses.
        Brute Strike was not expended (Reliable).
    
  Round 4:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 28 vs. 17 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Greatweapon Fighter has -6 hp remaining (7 hp - 13 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -6; AC 17; Surges 9; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 17 (1d20; rolled 17).
        Passes.
    
  Round 5:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 12 vs. 17 AC (1d20+8; rolled 4).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -6; AC 17; Surges 9; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 9 (1d20; rolled 9).
        Fails. 2 failures remaining before death.
    
  Round 6:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 16 vs. 17 AC (1d20+8; rolled 8).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -6; AC 17; Surges 9; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 12 (1d20; rolled 12).
        Passes.
    
  Round 7:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
        Hits for 7 damage (1d10+3; rolled 4).
        Dwarf Greatweapon Fighter has -13 hp remaining (-6 hp - 7 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -13; AC 17; Surges 9; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 18 (1d20; rolled 18).
        Passes.
    
  Round 8:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 28 vs. 17 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Greatweapon Fighter has -26 hp remaining (-13 hp - 13 damage).
    Dwarf Greatweapon Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 1 fight(s) survived (9.7% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 7 initiative (1d20+2; rolled 5).
    Soldier rolls 4 initiative (1d20+3; rolled 1).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 32; AC 17; Surges 10; Action Points 1
      Brute Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses.
        Brute Strike was not expended (Reliable).
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
        Misses.
        Brute Strike was not expended (Reliable).
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 9 vs. 17 AC (1d20+8; rolled 1).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 32; AC 17; Surges 10; Action Points 0
      Brute Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 29 damage (6d6+4; rolled 3, 1, 6, 5, 5, 5).
        Soldier has 0 hp remaining (29 hp - 29 damage).
        Brute Strike has been expended.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 22 initiative (1d20+2; rolled 20).
    Soldier rolls 16 initiative (1d20+3; rolled 13).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 32; AC 17; Surges 10; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 17 vs. 17 AC (1d20+8; rolled 9).
        Hits for 13 damage (2d10+3; rolled 1, 9).
        Dwarf Greatweapon Fighter has 19 hp remaining (32 hp - 13 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 19; AC 17; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (19 hp -> 27 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 10 damage (2d6+4; rolled 3, 3).
        Soldier has 19 hp remaining (29 hp - 10 damage).
    Soldier's turn:
      Stats: HP 19; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
        Hits for 7 damage (1d10+3; rolled 4).
        Dwarf Greatweapon Fighter has 20 hp remaining (27 hp - 7 damage).
    
  Round 3:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 20; AC 19; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses but does 4 damage (static).
        Soldier has 15 hp remaining (19 hp - 4 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 15; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 17 vs. 17 AC (1d20+8; rolled 9).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Greatweapon Fighter has 11 hp remaining (20 hp - 9 damage).
    
  Round 4:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 11; AC 17; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 4 damage (static).
        Soldier has 11 hp remaining (15 hp - 4 damage).
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 22 vs. 17 AC (1d20+8; rolled 14).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Greatweapon Fighter has 2 hp remaining (11 hp - 9 damage).
    
  Round 5:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 2; AC 17; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 4 damage (static).
        Soldier has 7 hp remaining (11 hp - 4 damage).
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 26 vs. 17 AC (1d20+8; rolled 18).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Greatweapon Fighter has -3 hp remaining (2 hp - 5 damage).
    
  Round 6:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -3; AC 17; Surges 9; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 20 (1d20; rolled 20).
        Miraculous recovery!
        Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (0 hp -> 8 hp; 0 hp wasted).
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 12 vs. 17 AC (1d20+8; rolled 4).
        Misses.
    
  Round 7:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 8; AC 17; Surges 8; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 4 damage (static).
        Soldier has 3 hp remaining (7 hp - 4 damage).
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 19 vs. 17 AC (1d20+8; rolled 11).
        Hits for 13 damage (1d10+3; rolled 10).
        Dwarf Greatweapon Fighter has -5 hp remaining (8 hp - 13 damage).
    
  Round 8:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 8; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 5 (1d20; rolled 5).
        Fails. 2 failures remaining before death.
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 16 vs. 17 AC (1d20+8; rolled 8).
        Misses.
    
  Round 9:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 8; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 11 (1d20; rolled 11).
        Passes.
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 16 vs. 17 AC (1d20+8; rolled 8).
        Misses.
    
  Round 10:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 8; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 8 (1d20; rolled 8).
        Fails. 1 failures remaining before death.
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 13 vs. 17 AC (1d20+8; rolled 5).
        Misses.
    
  Round 11:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -5; AC 17; Surges 8; Action Points 0
      Dwarf Greatweapon Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 11 (1d20; rolled 11).
        Passes.
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Greatweapon Fighter has -14 hp remaining (-5 hp - 9 damage).
    
  Round 12:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -14; AC 17; Surges 8; Action Points 0
      Dwarf Greatweapon Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 6 (1d20; rolled 6).
        Fails. 0 failures remaining before death.
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
    Dwarf Greatweapon Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 2 fight(s) survived (4.9% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 10 initiative (1d20+2; rolled 8).
    Soldier rolls 16 initiative (1d20+3; rolled 13).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
        Hits for 10 damage (2d10+3; rolled 5, 2).
        Dwarf Greatweapon Fighter has 22 hp remaining (32 hp - 10 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 22; AC 17; Surges 10; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (22 hp -> 30 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 21 damage (6d6+4; rolled 3, 4, 1, 2, 3, 4).
        Soldier has 8 hp remaining (29 hp - 21 damage).
        Brute Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Greatweapon Fighter has 17 hp remaining (30 hp - 13 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 17; AC 19; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses but does 4 damage (static).
        Soldier has 4 hp remaining (8 hp - 4 damage).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 4; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 22 vs. 17 AC (1d20+8; rolled 14).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Greatweapon Fighter has 5 hp remaining (17 hp - 12 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 5; AC 17; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 4 damage (static).
        Soldier has 0 hp remaining (4 hp - 4 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (5 hp -> 13 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (13 hp -> 21 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 9 initiative (1d20+2; rolled 7).
    Soldier rolls 22 initiative (1d20+3; rolled 19).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 29; AC 17; Surges 6; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 24 vs. 17 AC (1d20+7; rolled 17).
        Hits for 22 damage (4d6+4; rolled 3, 5, 4, 6).
        Soldier has 7 hp remaining (29 hp - 22 damage).
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Greatweapon Fighter has 24 hp remaining (29 hp - 5 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 24; AC 17; Surges 6; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (24 hp -> 32 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
        Hits for 14 damage (2d6+4; rolled 4, 6).
        Soldier has -7 hp remaining (7 hp - 14 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    +2 defense bonus expires.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 10 initiative (1d20+2; rolled 8).
    Soldier rolls 21 initiative (1d20+3; rolled 18).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 16 damage (2d10+3; rolled 3, 10).
        Dwarf Greatweapon Fighter has 16 hp remaining (32 hp - 16 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 16; AC 17; Surges 5; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (4 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (16 hp -> 24 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses but does 4 damage (static).
        Soldier has 25 hp remaining (29 hp - 4 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Greatweapon Fighter has 12 hp remaining (24 hp - 12 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 12; AC 19; Surges 4; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses but does 4 damage (static).
        Soldier has 21 hp remaining (25 hp - 4 damage).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 21; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 15 vs. 17 AC (1d20+8; rolled 7).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 12; AC 17; Surges 4; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses but does 4 damage (static).
        Soldier has 17 hp remaining (21 hp - 4 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 17; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 25 vs. 17 AC (1d20+8; rolled 17).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Greatweapon Fighter has 4 hp remaining (12 hp - 8 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 4; AC 17; Surges 4; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 4 damage (static).
        Soldier has 13 hp remaining (17 hp - 4 damage).
    
  Round 5:
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 15 vs. 17 AC (1d20+8; rolled 7).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 4; AC 17; Surges 4; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 11 damage (2d6+4; rolled 6, 1).
        Soldier has 2 hp remaining (13 hp - 11 damage).
    
  Round 6:
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Greatweapon Fighter has -8 hp remaining (4 hp - 12 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -8; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 5 (1d20; rolled 5).
        Fails. 2 failures remaining before death.
    
  Round 7:
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Greatweapon Fighter has -18 hp remaining (-8 hp - 10 damage).
    Dwarf Greatweapon Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 3 fight(s) survived (10.2% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 15 initiative (1d20+2; rolled 13).
    Soldier rolls 22 initiative (1d20+3; rolled 19).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
        Hits for 10 damage (2d10+3; rolled 3, 4).
        Dwarf Greatweapon Fighter has 22 hp remaining (32 hp - 10 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 22; AC 17; Surges 10; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (22 hp -> 30 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 24 damage (6d6+4; rolled 3, 4, 4, 3, 5, 1).
        Soldier has 5 hp remaining (29 hp - 24 damage).
        Brute Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 19 damage (4d6+4; rolled 1, 4, 4, 6).
        Soldier has -14 hp remaining (5 hp - 19 damage).
        Steel Serpent Strike has been expended.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
  
FIGHT #2:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 5 initiative (1d20+2; rolled 3).
    Soldier rolls 8 initiative (1d20+3; rolled 5).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 10 vs. 17 AC (1d20+8; rolled 2).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 30; AC 17; Surges 9; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 28 vs. 17 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Greatweapon Fighter has 17 hp remaining (30 hp - 13 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 17; AC 17; Surges 9; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (17 hp -> 25 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses but does 4 damage (static).
        Soldier has 25 hp remaining (29 hp - 4 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 25; AC 19; Surges 8; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 13 damage (2d6+4; rolled 6, 3).
        Soldier has 12 hp remaining (25 hp - 13 damage).
      +2 defense bonus expires.
    
  Round 4:
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 25; AC 17; Surges 8; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses but does 4 damage (static).
        Soldier has 8 hp remaining (12 hp - 4 damage).
    
  Round 5:
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 12 vs. 17 AC (1d20+8; rolled 4).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 25; AC 17; Surges 8; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 7 damage (2d6+4; rolled 2, 1).
        Soldier has 1 hp remaining (8 hp - 7 damage).
    
  Round 6:
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 12 vs. 17 AC (1d20+8; rolled 4).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 25; AC 17; Surges 8; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 4 damage (static).
        Soldier has -3 hp remaining (1 hp - 4 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (25 hp -> 32 hp; 1 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 5 initiative (1d20+2; rolled 3).
    Soldier rolls 16 initiative (1d20+3; rolled 13).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 17 vs. 17 AC (1d20+8; rolled 9).
        Hits for 15 damage (2d10+3; rolled 5, 7).
        Dwarf Greatweapon Fighter has 17 hp remaining (32 hp - 15 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 17; AC 17; Surges 7; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (17 hp -> 25 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 20 damage (4d6+4; rolled 3, 4, 3, 6).
        Soldier has 9 hp remaining (29 hp - 20 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 4 damage (static).
        Soldier has 5 hp remaining (9 hp - 4 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 5; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Greatweapon Fighter has 20 hp remaining (25 hp - 5 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 20; AC 19; Surges 6; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 4 damage (static).
        Soldier has 1 hp remaining (5 hp - 4 damage).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 15 vs. 17 AC (1d20+8; rolled 7).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 20; AC 17; Surges 6; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 4 damage (static).
        Soldier has -3 hp remaining (1 hp - 4 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (20 hp -> 28 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #4:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 6 initiative (1d20+2; rolled 4).
    Soldier rolls 10 initiative (1d20+3; rolled 7).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 19 vs. 17 AC (1d20+8; rolled 11).
        Hits for 15 damage (2d10+3; rolled 5, 7).
        Dwarf Greatweapon Fighter has 13 hp remaining (28 hp - 15 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 13; AC 17; Surges 5; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (4 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (13 hp -> 21 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 13 damage (4d6+4; rolled 2, 1, 1, 5).
        Soldier has 16 hp remaining (29 hp - 13 damage).
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 16; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Greatweapon Fighter has 8 hp remaining (21 hp - 13 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 8; AC 19; Surges 4; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 13 damage (2d6+4; rolled 5, 4).
        Soldier has 3 hp remaining (16 hp - 13 damage).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Greatweapon Fighter has 0 hp remaining (8 hp - 8 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 0; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 5 (1d20; rolled 5).
        Fails. 2 failures remaining before death.
    
  Round 4:
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Greatweapon Fighter has -11 hp remaining (0 hp - 11 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -11; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 18 (1d20; rolled 18).
        Passes.
    
  Round 5:
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 10 vs. 17 AC (1d20+8; rolled 2).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -11; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 14 (1d20; rolled 14).
        Passes.
    
  Round 6:
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 12 vs. 17 AC (1d20+8; rolled 4).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -11; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 2 (1d20; rolled 2).
        Fails. 1 failures remaining before death.
    
  Round 7:
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -11; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 13 (1d20; rolled 13).
        Passes.
    
  Round 8:
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 10 vs. 17 AC (1d20+8; rolled 2).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -11; AC 17; Surges 4; Action Points 0
      Dwarf Greatweapon Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 9 (1d20; rolled 9).
        Fails. 0 failures remaining before death.
    
  Villains win!
[/sblock]
[sblock=Example of 4 fight(s) survived (9.0% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 20 initiative (1d20+2; rolled 18).
    Soldier rolls 4 initiative (1d20+3; rolled 1).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 32; AC 17; Surges 10; Action Points 1
      Brute Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses.
        Brute Strike was not expended (Reliable).
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses.
        Brute Strike was not expended (Reliable).
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 26 vs. 17 AC (1d20+8; rolled 18).
        Hits for 17 damage (2d10+3; rolled 9, 5).
        Dwarf Greatweapon Fighter has 15 hp remaining (32 hp - 17 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 15; AC 17; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (15 hp -> 23 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 25 damage (6d6+4; rolled 2, 2, 6, 6, 2, 3).
        Soldier has 4 hp remaining (29 hp - 25 damage).
        Brute Strike has been expended.
    Soldier's turn:
      Stats: HP 4; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 17 vs. 19 AC (1d20+8; rolled 9).
        Misses.
    
  Round 3:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 23; AC 19; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Steel Serpent Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 22 damage (4d6+4; rolled 2, 6, 6, 4).
        Soldier has -18 hp remaining (4 hp - 22 damage).
        Steel Serpent Strike has been expended.
      +2 defense bonus expires.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (23 hp -> 31 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 7 initiative (1d20+2; rolled 5).
    Soldier rolls 4 initiative (1d20+3; rolled 1).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 31; AC 17; Surges 8; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses.
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
        Hits for 14 damage (2d10+3; rolled 2, 9).
        Dwarf Greatweapon Fighter has 17 hp remaining (31 hp - 14 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 17; AC 17; Surges 8; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (17 hp -> 25 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 16 damage (2d6+4; maximized).
        Soldier has 13 hp remaining (29 hp - 16 damage).
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 21 vs. 19 AC (1d20+8; rolled 13).
        Hits for 6 damage (1d10+3; rolled 3).
        Dwarf Greatweapon Fighter has 19 hp remaining (25 hp - 6 damage).
    
  Round 3:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 19; AC 19; Surges 7; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 4 damage (static).
        Soldier has 9 hp remaining (13 hp - 4 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 13 vs. 17 AC (1d20+8; rolled 5).
        Misses.
    
  Round 4:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 19; AC 17; Surges 7; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses but does 4 damage (static).
        Soldier has 5 hp remaining (9 hp - 4 damage).
    Soldier's turn:
      Stats: HP 5; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Greatweapon Fighter has 8 hp remaining (19 hp - 11 damage).
    
  Round 5:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 8; AC 17; Surges 7; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 16 damage (2d6+4; maximized).
        Soldier has -11 hp remaining (5 hp - 16 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (8 hp -> 16 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (16 hp -> 24 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (4 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (24 hp -> 32 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 19 initiative (1d20+2; rolled 17).
    Soldier rolls 14 initiative (1d20+3; rolled 11).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 32; AC 17; Surges 4; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 15 damage (4d6+4; rolled 2, 2, 1, 6).
        Soldier has 14 hp remaining (29 hp - 15 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses but does 4 damage (static).
        Soldier has 10 hp remaining (14 hp - 4 damage).
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 24 vs. 17 AC (1d20+8; rolled 16).
        Hits for 9 damage (2d10+3; rolled 3, 3).
        Dwarf Greatweapon Fighter has 23 hp remaining (32 hp - 9 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 23; AC 17; Surges 4; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (3 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (23 hp -> 31 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 14 damage (2d6+4; rolled 4, 6).
        Soldier has -4 hp remaining (10 hp - 14 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
  
FIGHT #4:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 19 initiative (1d20+2; rolled 17).
    Soldier rolls 15 initiative (1d20+3; rolled 12).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 31; AC 17; Surges 3; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses.
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 12 vs. 17 AC (1d20+8; rolled 4).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 31; AC 17; Surges 3; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 8 damage (2d6+4; rolled 1, 3).
        Soldier has 21 hp remaining (29 hp - 8 damage).
    Soldier's turn:
      Stats: HP 21; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
        Hits for 6 damage (1d10+3; rolled 3).
        Dwarf Greatweapon Fighter has 25 hp remaining (31 hp - 6 damage).
    
  Round 3:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 25; AC 17; Surges 3; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 4 damage (static).
        Soldier has 17 hp remaining (21 hp - 4 damage).
    Soldier's turn:
      Stats: HP 17; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Greatweapon Fighter has 15 hp remaining (25 hp - 10 damage).
    
  Round 4:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 15; AC 17; Surges 3; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (2 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (15 hp -> 23 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 12 damage (2d6+4; rolled 6, 2).
        Soldier has 5 hp remaining (17 hp - 12 damage).
    Soldier's turn:
      Stats: HP 5; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
        Hits for 6 damage (1d10+3; rolled 3).
        Dwarf Greatweapon Fighter has 17 hp remaining (23 hp - 6 damage).
    
  Round 5:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 17; AC 19; Surges 2; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 11 damage (2d6+4; rolled 4, 3).
        Soldier has -6 hp remaining (5 hp - 11 damage).
      +2 defense bonus expires.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (1 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (17 hp -> 25 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (0 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (25 hp -> 32 hp; 1 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #5:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 20 initiative (1d20+2; rolled 18).
    Soldier rolls 4 initiative (1d20+3; rolled 1).
    Initiative order: 
      Dwarf Greatweapon Fighter
      Soldier
  
  Round 1:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 32; AC 17; Surges 0; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 4 damage (static).
        Soldier has 25 hp remaining (29 hp - 4 damage).
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 18 vs. 17 AC (1d20+8; rolled 10).
        Hits for 15 damage (2d10+3; rolled 10, 2).
        Dwarf Greatweapon Fighter has 17 hp remaining (32 hp - 15 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 17; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 4 damage (static).
        Soldier has 21 hp remaining (25 hp - 4 damage).
    Soldier's turn:
      Stats: HP 21; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
        Hits for 7 damage (1d10+3; rolled 4).
        Dwarf Greatweapon Fighter has 10 hp remaining (17 hp - 7 damage).
    
  Round 3:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 10; AC 17; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 9 damage (2d6+4; rolled 2, 3).
        Soldier has 12 hp remaining (21 hp - 9 damage).
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 17 vs. 17 AC (1d20+8; rolled 9).
        Hits for 13 damage (1d10+3; rolled 10).
        Dwarf Greatweapon Fighter has -3 hp remaining (10 hp - 13 damage).
    
  Round 4:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -3; AC 17; Surges 0; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 12 (1d20; rolled 12).
        Passes.
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 17 vs. 17 AC (1d20+8; rolled 9).
        Hits for 7 damage (1d10+3; rolled 4).
        Dwarf Greatweapon Fighter has -10 hp remaining (-3 hp - 7 damage).
    
  Round 5:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -10; AC 17; Surges 0; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 16 (1d20; rolled 16).
        Passes.
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
        Misses.
    
  Round 6:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -10; AC 17; Surges 0; Action Points 0
      Dwarf Greatweapon Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 1 (1d20; rolled 1).
        Fails. 2 failures remaining before death.
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 17 vs. 17 AC (1d20+8; rolled 9).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Greatweapon Fighter has -14 hp remaining (-10 hp - 4 damage).
    
  Round 7:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -14; AC 17; Surges 0; Action Points 0
      Dwarf Greatweapon Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 4 (1d20; rolled 4).
        Fails. 1 failures remaining before death.
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 15 vs. 17 AC (1d20+8; rolled 7).
        Misses.
    
  Round 8:
    Dwarf Greatweapon Fighter's turn:
      Stats: HP -14; AC 17; Surges 0; Action Points 0
      Dwarf Greatweapon Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 13 (1d20; rolled 13).
        Passes.
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Greatweapon Fighter has -23 hp remaining (-14 hp - 9 damage).
    Dwarf Greatweapon Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 5 fight(s) survived (63.6% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 3 initiative (1d20+2; rolled 1).
    Soldier rolls 12 initiative (1d20+3; rolled 9).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 11 vs. 17 AC (1d20+8; rolled 3).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 32; AC 17; Surges 10; Action Points 1
      Brute Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses.
        Brute Strike was not expended (Reliable).
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Brute Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 26 damage (6d6+4; rolled 3, 4, 3, 1, 6, 5).
        Soldier has 3 hp remaining (29 hp - 26 damage).
        Brute Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
        Hits for 7 damage (1d10+3; rolled 4).
        Dwarf Greatweapon Fighter has 25 hp remaining (32 hp - 7 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 25; AC 17; Surges 10; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 15 damage (4d6+4; rolled 3, 2, 5, 1).
        Soldier has -12 hp remaining (3 hp - 15 damage).
        Steel Serpent Strike has been expended.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (25 hp -> 32 hp; 1 hp wasted).
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 13 initiative (1d20+2; rolled 11).
    Soldier rolls 14 initiative (1d20+3; rolled 11).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
        Hits for 7 damage (2d10+3; rolled 1, 3).
        Dwarf Greatweapon Fighter has 25 hp remaining (32 hp - 7 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 25; AC 17; Surges 9; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 18 damage (4d6+4; rolled 5, 5, 1, 3).
        Soldier has 11 hp remaining (29 hp - 18 damage).
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 9 vs. 17 AC (1d20+8; rolled 1).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 25; AC 17; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 4 damage (static).
        Soldier has 7 hp remaining (11 hp - 4 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 25; AC 17; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
        Hits for 15 damage (2d6+4; rolled 5, 6).
        Soldier has -8 hp remaining (7 hp - 15 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (25 hp -> 32 hp; 1 hp wasted).
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 16 initiative (1d20+2; rolled 14).
    Soldier rolls 18 initiative (1d20+3; rolled 15).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 15 vs. 17 AC (1d20+8; rolled 7).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 32; AC 17; Surges 8; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
        Hits for 17 damage (4d6+4; rolled 2, 3, 2, 6).
        Soldier has 12 hp remaining (29 hp - 17 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 4 damage (static).
        Soldier has 8 hp remaining (12 hp - 4 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Greatweapon Fighter has 21 hp remaining (32 hp - 11 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 21; AC 17; Surges 8; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses but does 4 damage (static).
        Soldier has 4 hp remaining (8 hp - 4 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 4; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Greatweapon Fighter has 21 hp remaining (29 hp - 8 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 21; AC 19; Surges 7; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 6 damage (2d6+4; rolled 1, 1).
        Soldier has -2 hp remaining (4 hp - 6 damage).
      +2 defense bonus expires.
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #4:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 4 initiative (1d20+2; rolled 2).
    Soldier rolls 20 initiative (1d20+3; rolled 17).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 13 vs. 17 AC (1d20+8; rolled 5).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 29; AC 17; Surges 6; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Greatweapon Fighter has 19 hp remaining (29 hp - 10 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 19; AC 17; Surges 6; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (19 hp -> 27 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 15 damage (2d6+4; rolled 5, 6).
        Soldier has 14 hp remaining (29 hp - 15 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 14; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 16 vs. 19 AC (1d20+8; rolled 8).
        Misses.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 27; AC 19; Surges 5; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 4 damage (static).
        Soldier has 10 hp remaining (14 hp - 4 damage).
      +2 defense bonus expires.
    
  Round 4:
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 18 vs. 17 AC (1d20+8; rolled 10).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Greatweapon Fighter has 17 hp remaining (27 hp - 10 damage).
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 17; AC 17; Surges 5; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 13 damage (2d6+4; rolled 3, 6).
        Soldier has -3 hp remaining (10 hp - 13 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarf Greatweapon Fighter spends a healing surge (4 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (17 hp -> 25 hp; 0 hp wasted).
    Dwarf Greatweapon Fighter spends a healing surge (3 remaining).
    Dwarf Greatweapon Fighter heals 8 hp (25 hp -> 32 hp; 1 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Greatweapon Fighter gains an action point.
  
FIGHT #5:
  Roll initiative!
    Dwarf Greatweapon Fighter rolls 5 initiative (1d20+2; rolled 3).
    Soldier rolls 8 initiative (1d20+3; rolled 5).
    Initiative order: 
      Soldier
      Dwarf Greatweapon Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
        Hits for 11 damage (2d10+3; rolled 5, 3).
        Dwarf Greatweapon Fighter has 21 hp remaining (32 hp - 11 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Greatweapon Fighter's turn:
      Stats: HP 21; AC 17; Surges 3; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Greatweapon Fighter spends a healing surge (2 remaining).
        Dwarf Greatweapon Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
        Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 17 damage (4d6+4; rolled 3, 2, 4, 4).
        Soldier has 12 hp remaining (29 hp - 17 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Greatweapon Fighter spends an action point (0 remaining).
        Dwarf Greatweapon Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 13 damage (2d6+4; rolled 5, 4).
        Soldier has -1 hp remaining (12 hp - 13 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Greatweapon Fighter takes a short rest.
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
[/sblock]
[/sblock]
[/sblock]
 
Last edited:

keterys

First Post
Toughness is extremely good at 1st level and in a one on one situation...

That said, I have several characters I play in groups where toughness is worthless. I've literally never been that close to dropped nor needed the tiny amount more healing.

One of those things where you need to spread it out to a group simulation before it really registers one way or another.

Very cool, though. If its easy, try the same thing with the guardian fighter - ie, like a warhammer & toughness vs. craghammer + dwt. It does look like from the above fights that a lot of the 2+W damage DWT gives ends up blow through on those fights.
 
Last edited:

Truename

First Post
Now, you don't know what p is, but one "good" estimate is to use the observed fraction of successes in the data. So if you do n trials and a fraction f are successes, the 95% confidence interval is f +- 1.960*sqrt( f*(1-f)/n).

Perfect! Thanks. I've added it to the sim's results.
 

Truename

First Post
If its easy, try the same thing with the guardian fighter - ie, like a warhammer & toughness vs. craghammer + dwt. It does look like from the above fights that a lot of the 2+W damage DWT gives ends up blow through on those fights.

No problem. The sim is far enough along that this sort of match-up is pretty easy (and not too error prone).

The guardian fighter with the previous build--Warhammer + Toughness--had a survivability of 54.7% +/- 3.1%.

The new build... surprised me. It has a survivability of 37.6% +/- 3.0% (wrong, see below). I thought it would be in the same ballpark, but in fact it's much worse than the Toughness build. I thought I made a mistake somewhere, but as far as I can see, everything's working properly.

Update: There is an error in the Craghammer build, as keterys points out in the next post. I've posted the correct results below.
 
Last edited:

keterys

First Post
It's not getting the +2 to craghammer damage in its damage rolls, as one quick thing...

Btw, 27 hp is really quite low for a dwarven fighter. Minimum Con, I guess?
 

Truename

First Post
It's not getting the +2 to craghammer damage in its damage rolls, as one quick thing...

Oops, so it isn't. That makes me feel better--I wanted it to be more balanced. :) I'll update my previous post when I fix it.

I'm in the middle of extracting out feats as stand-alone entities (rather than built-in to the PCs' stats) and I had forgotten that I hadn't done damage bonuses on the Guardian Fighter yet. All the stuff I've posted for the Greatweapon Fighter should be fine.

Btw, 27 hp is really quite low for a dwarven fighter. Minimum Con, I guess?
I just used the "choose my ability scores" button in the Character Builder. I figure I'll switch over to Stalker0's iconics at some point, since we're after the same goal.
 

Truename

First Post
If its easy, try the same thing with the guardian fighter - ie, like a warhammer & toughness vs. craghammer + dwt. It does look like from the above fights that a lot of the 2+W damage DWT gives ends up blow through on those fights.

Okay, I've re-run the sim with the correct damage calculation. The two Guardian Fighter builds are much more balanced than my first run indicated. Also, just for fun, I swapped Brute Strike for Comeback Strike in the Craghammer build.

Warhammer + Toughness: 54.7% +/- 3.1%.
Craghammer + Dwarven Weapon Training: 49.8% +/- 3.1%.
Craghammer w/ Brute Strike instead of Comeback Strike: 49.6% +/- 3.1%

[sblock=Warhammer + Toughness build]

[sblock=Combatants]
Code:
Level 1 Dwarf Guardian Fighter:
  PC
    Class: Fighter
  Stats: HP 32; AC 19; Surges 10; Action Points 1
  Initiative Bonus: +2
  Weapons:
    Warhammer:
      One-handed weapon
      Damage: 1d10
      Proficient: +2
      Group(s): hammer
  Feats:
    Toughness: Add 5 hp.
  Powers:
    Dwarven Resilience:
      Encounter
      Minor Action
      Effect:
        Spend a healing surge and regain 8 hit points.
        Gain a +2 defense bonus until end of next turn.
    Comeback Strike:
      Daily * Reliable
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 
        2d10+4 damage
        Spend a healing surge
    Steel Serpent Strike:
      Encounter
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 2d10+4 damage
    Reaping Strike:
      At-Will
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 1d10+4 damage
      Miss: 2 damage
    Spend Action Point:
      Encounter
      Free Action
      Effect: Spend an action point and gain a standard action.

Level 1 Soldier:
  Monster
  Stats: HP 29; AC 17; Surges 1; Action Points 0
  Initiative Bonus: +3
  Powers:
    Soldier Encounter Attack:
      Encounter
      Standard Action
      Attack: 1d20+8 vs. AC
      Hit: 2d10+3 damage
    Soldier Basic Attack:
      At-Will
      Standard Action
      Attack: 1d20+8 vs. AC
      Hit: 1d10+3 damage
    Spend Action Point:
      Encounter
      Free Action
      Effect: Spend an action point and gain a standard action.
[/sblock]
Code:
Days simulated: 1000

Avg rounds per fight (when survived): 4.0
  1  (6.3%): ===================
  2 (22.1%): ================================================
  3 (41.9%): ============================================================
  4 (63.8%): ===================================================================
  5 (80.4%): ==================================================
  6 (90.7%): ===============================
  7 (96.8%): ==================
  8 (98.7%): =====
  9 (99.5%): ==

Avg fights survived: 3.8
  0  (4.7%): =====
  1 (15.2%): ============
  2 (20.6%): ======
  3 (32.2%): ==============
  4 (45.3%): ================
  5(100.0%): ===================================================================

Avg surges remaining (survivors only): 1.1 of 10
  0 (56.5%): ===================================================================
  1 (70.7%): ================
  2 (82.4%): =============
  3 (90.3%): =========
  4 (95.1%): =====
  5 (97.6%): ===
  6 (98.9%): =

Survival rate: 54.7% +/- 3.1%
[sblock=Example combats]
[sblock=Example of 0 fight(s) survived (4.7% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 15 initiative (1d20+2; rolled 13).
    Soldier rolls 9 initiative (1d20+3; rolled 6).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 16 damage (2d10+4; rolled 5, 7).
        Soldier has 13 hp remaining (29 hp - 16 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 2 damage (static).
        Soldier has 11 hp remaining (13 hp - 2 damage).
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
        Crits for 23 damage (2d10+3; maximized).
        Dwarf Guardian Fighter has 9 hp remaining (32 hp - 23 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 9; AC 19; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 8 hp (9 hp -> 17 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 2 damage (static).
        Soldier has 9 hp remaining (11 hp - 2 damage).
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 11 vs. 21 AC (1d20+8; rolled 3).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 17; AC 21; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses but does 2 damage (static).
        Soldier has 7 hp remaining (9 hp - 2 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Guardian Fighter has 6 hp remaining (17 hp - 11 damage).
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 6; AC 19; Surges 9; Action Points 0
      Comeback Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses.
        Comeback Strike was not expended (Reliable).
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 21 vs. 19 AC (1d20+8; rolled 13).
        Hits for 6 damage (1d10+3; rolled 3).
        Dwarf Guardian Fighter has 0 hp remaining (6 hp - 6 damage).
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP 0; AC 19; Surges 9; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 2 (1d20; rolled 2).
        Fails. 2 failures remaining before death.
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
    
  Round 6:
    Dwarf Guardian Fighter's turn:
      Stats: HP 0; AC 19; Surges 9; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 2 (1d20; rolled 2).
        Fails. 1 failures remaining before death.
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
        Misses.
    
  Round 7:
    Dwarf Guardian Fighter's turn:
      Stats: HP 0; AC 19; Surges 9; Action Points 0
      Dwarf Guardian Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 5 (1d20; rolled 5).
        Fails. 0 failures remaining before death.
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
    Dwarf Guardian Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 1 fight(s) survived (10.5% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 9 initiative (1d20+2; rolled 7).
    Soldier rolls 4 initiative (1d20+3; rolled 1).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 6 damage (1d10+4; rolled 2).
        Soldier has 23 hp remaining (29 hp - 6 damage).
    Soldier's turn:
      Stats: HP 23; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
        Hits for 12 damage (2d10+3; rolled 6, 3).
        Dwarf Guardian Fighter has 20 hp remaining (32 hp - 12 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 20; AC 19; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 8 hp (20 hp -> 28 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 13 damage (1d10+4; rolled 9).
        Soldier has 10 hp remaining (23 hp - 13 damage).
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 20 vs. 21 AC (1d20+8; rolled 12).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 28; AC 21; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 2 damage (static).
        Soldier has 8 hp remaining (10 hp - 2 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Guardian Fighter has 24 hp remaining (28 hp - 4 damage).
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 24; AC 19; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 2 damage (static).
        Soldier has 6 hp remaining (8 hp - 2 damage).
    Soldier's turn:
      Stats: HP 6; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
        Misses.
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP 24; AC 19; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 10 damage (1d10+4; rolled 6).
        Soldier has -4 hp remaining (6 hp - 10 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (8 remaining).
    Dwarf Guardian Fighter heals 8 hp (24 hp -> 32 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Guardian Fighter rolls 3 initiative (1d20+2; rolled 1).
    Soldier rolls 5 initiative (1d20+3; rolled 2).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
        Hits for 18 damage (2d10+3; rolled 9, 6).
        Dwarf Guardian Fighter has 14 hp remaining (32 hp - 18 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 14; AC 19; Surges 8; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (7 remaining).
        Dwarf Guardian Fighter heals 8 hp (14 hp -> 22 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 20 vs. 21 AC (1d20+8; rolled 12).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 22; AC 21; Surges 7; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 2 damage (static).
        Soldier has 27 hp remaining (29 hp - 2 damage).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 27; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 22; AC 19; Surges 7; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 2 damage (static).
        Soldier has 25 hp remaining (27 hp - 2 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Guardian Fighter has 10 hp remaining (22 hp - 12 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 10; AC 19; Surges 7; Action Points 0
      Comeback Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses.
        Comeback Strike was not expended (Reliable).
    
  Round 5:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 9 vs. 19 AC (1d20+8; rolled 1).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 10; AC 19; Surges 7; Action Points 0
      Comeback Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses.
        Comeback Strike was not expended (Reliable).
    
  Round 6:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Guardian Fighter has 0 hp remaining (10 hp - 10 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 0; AC 19; Surges 7; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 17 (1d20; rolled 17).
        Passes.
    
  Round 7:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Guardian Fighter has -5 hp remaining (0 hp - 5 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP -5; AC 19; Surges 7; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 17 (1d20; rolled 17).
        Passes.
    
  Round 8:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 16 vs. 19 AC (1d20+8; rolled 8).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP -5; AC 19; Surges 7; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 6 (1d20; rolled 6).
        Fails. 2 failures remaining before death.
    
  Round 9:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP -5; AC 19; Surges 7; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 9 (1d20; rolled 9).
        Fails. 1 failures remaining before death.
    
  Round 10:
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 11 vs. 19 AC (1d20+8; rolled 3).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP -5; AC 19; Surges 7; Action Points 0
      Dwarf Guardian Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 3 (1d20; rolled 3).
        Fails. 0 failures remaining before death.
    
  Villains win!
[/sblock]
[sblock=Example of 2 fight(s) survived (5.4% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 9 initiative (1d20+2; rolled 7).
    Soldier rolls 17 initiative (1d20+3; rolled 14).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
        Hits for 20 damage (2d10+3; rolled 7, 10).
        Dwarf Guardian Fighter has 12 hp remaining (32 hp - 20 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 12; AC 19; Surges 10; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 8 hp (12 hp -> 20 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 2 damage (static).
        Soldier has 27 hp remaining (29 hp - 2 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 27; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 17 vs. 21 AC (1d20+8; rolled 9).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 20; AC 21; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 6 damage (1d10+4; rolled 2).
        Soldier has 21 hp remaining (27 hp - 6 damage).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 21; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 24 vs. 19 AC (1d20+8; rolled 16).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Guardian Fighter has 8 hp remaining (20 hp - 12 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 8; AC 19; Surges 9; Action Points 0
      Comeback Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 18 damage (2d10+4; rolled 7, 7).
        Soldier has 3 hp remaining (21 hp - 18 damage).
        Dwarf Guardian Fighter spends a healing surge (8 remaining).
        Dwarf Guardian Fighter heals 8 hp (8 hp -> 16 hp; 0 hp wasted).
        Comeback Strike has been expended.
    
  Round 4:
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 16; AC 19; Surges 8; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 2 damage (static).
        Soldier has 1 hp remaining (3 hp - 2 damage).
    
  Round 5:
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 24 vs. 19 AC (1d20+8; rolled 16).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Guardian Fighter has 7 hp remaining (16 hp - 9 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 7; AC 19; Surges 8; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 2 damage (static).
        Soldier has -1 hp remaining (1 hp - 2 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (7 remaining).
    Dwarf Guardian Fighter heals 8 hp (7 hp -> 15 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (6 remaining).
    Dwarf Guardian Fighter heals 8 hp (15 hp -> 23 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (5 remaining).
    Dwarf Guardian Fighter heals 8 hp (23 hp -> 31 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Guardian Fighter rolls 9 initiative (1d20+2; rolled 7).
    Soldier rolls 6 initiative (1d20+3; rolled 3).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 19; Surges 5; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
        Hits for 17 damage (2d10+4; rolled 7, 6).
        Soldier has 12 hp remaining (29 hp - 17 damage).
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 24 vs. 19 AC (1d20+8; rolled 16).
        Hits for 8 damage (2d10+3; rolled 1, 4).
        Dwarf Guardian Fighter has 23 hp remaining (31 hp - 8 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 23; AC 19; Surges 5; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (4 remaining).
        Dwarf Guardian Fighter heals 8 hp (23 hp -> 31 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses but does 2 damage (static).
        Soldier has 10 hp remaining (12 hp - 2 damage).
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 10 vs. 21 AC (1d20+8; rolled 2).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 21; Surges 4; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 24 vs. 17 AC (1d20+7; rolled 17).
        Hits for 5 damage (1d10+4; rolled 1).
        Soldier has 5 hp remaining (10 hp - 5 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 5; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
        Misses.
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 19; Surges 4; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 10 damage (1d10+4; rolled 6).
        Soldier has -5 hp remaining (5 hp - 10 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Guardian Fighter rolls 17 initiative (1d20+2; rolled 15).
    Soldier rolls 13 initiative (1d20+3; rolled 10).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 19; Surges 4; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 8 damage (1d10+4; rolled 4).
        Soldier has 21 hp remaining (29 hp - 8 damage).
    Soldier's turn:
      Stats: HP 21; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
        Hits for 18 damage (2d10+3; rolled 10, 5).
        Dwarf Guardian Fighter has 13 hp remaining (31 hp - 18 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 13; AC 19; Surges 4; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (3 remaining).
        Dwarf Guardian Fighter heals 8 hp (13 hp -> 21 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 2 damage (static).
        Soldier has 19 hp remaining (21 hp - 2 damage).
    Soldier's turn:
      Stats: HP 19; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 28 vs. 21 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Guardian Fighter has 8 hp remaining (21 hp - 13 damage).
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 8; AC 21; Surges 3; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 2 damage (static).
        Soldier has 17 hp remaining (19 hp - 2 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 17; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Guardian Fighter has -2 hp remaining (8 hp - 10 damage).
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP -2; AC 19; Surges 3; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 7 (1d20; rolled 7).
        Fails. 2 failures remaining before death.
    Soldier's turn:
      Stats: HP 17; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Guardian Fighter has -13 hp remaining (-2 hp - 11 damage).
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP -13; AC 19; Surges 3; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 5 (1d20; rolled 5).
        Fails. 1 failures remaining before death.
    Soldier's turn:
      Stats: HP 17; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 21 vs. 19 AC (1d20+8; rolled 13).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Guardian Fighter has -17 hp remaining (-13 hp - 4 damage).
    Dwarf Guardian Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 3 fight(s) survived (11.6% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 18 initiative (1d20+2; rolled 16).
    Soldier rolls 6 initiative (1d20+3; rolled 3).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 12 damage (2d10+4; rolled 4, 4).
        Soldier has 17 hp remaining (29 hp - 12 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 12 damage (1d10+4; rolled 8).
        Soldier has 5 hp remaining (17 hp - 12 damage).
    Soldier's turn:
      Stats: HP 5; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 24 vs. 19 AC (1d20+8; rolled 16).
        Hits for 8 damage (2d10+3; rolled 1, 4).
        Dwarf Guardian Fighter has 24 hp remaining (32 hp - 8 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 24; AC 19; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 8 hp (24 hp -> 32 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 8 damage (1d10+4; rolled 4).
        Soldier has -3 hp remaining (5 hp - 8 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
  
FIGHT #2:
  Roll initiative!
    Dwarf Guardian Fighter rolls 8 initiative (1d20+2; rolled 6).
    Soldier rolls 21 initiative (1d20+3; rolled 18).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 9; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 14 damage (1d10+4; maximized).
        Soldier has 15 hp remaining (29 hp - 14 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 15; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Guardian Fighter has 24 hp remaining (32 hp - 8 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 24; AC 19; Surges 9; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (8 remaining).
        Dwarf Guardian Fighter heals 8 hp (24 hp -> 32 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 13 damage (1d10+4; rolled 9).
        Soldier has 2 hp remaining (15 hp - 13 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 21 AC (1d20+8; rolled 14).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Guardian Fighter has 23 hp remaining (32 hp - 9 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 23; AC 21; Surges 8; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 2 damage (static).
        Soldier has 0 hp remaining (2 hp - 2 damage).
      +2 defense bonus expires.
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (7 remaining).
    Dwarf Guardian Fighter heals 8 hp (23 hp -> 31 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Guardian Fighter rolls 9 initiative (1d20+2; rolled 7).
    Soldier rolls 22 initiative (1d20+3; rolled 19).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
        Hits for 17 damage (2d10+3; rolled 6, 8).
        Dwarf Guardian Fighter has 14 hp remaining (31 hp - 17 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 14; AC 19; Surges 7; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (6 remaining).
        Dwarf Guardian Fighter heals 8 hp (14 hp -> 22 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
        Hits for 13 damage (2d10+4; rolled 7, 2).
        Soldier has 16 hp remaining (29 hp - 13 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses but does 2 damage (static).
        Soldier has 14 hp remaining (16 hp - 2 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 14; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 21 AC (1d20+8; rolled 14).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Guardian Fighter has 18 hp remaining (22 hp - 4 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 18; AC 21; Surges 6; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 6 damage (1d10+4; rolled 2).
        Soldier has 8 hp remaining (14 hp - 6 damage).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 18; AC 19; Surges 6; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 2 damage (static).
        Soldier has 6 hp remaining (8 hp - 2 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 6; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 11 vs. 19 AC (1d20+8; rolled 3).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 18; AC 19; Surges 6; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 9 damage (1d10+4; rolled 5).
        Soldier has -3 hp remaining (6 hp - 9 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (5 remaining).
    Dwarf Guardian Fighter heals 8 hp (18 hp -> 26 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (4 remaining).
    Dwarf Guardian Fighter heals 8 hp (26 hp -> 32 hp; 2 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #4:
  Roll initiative!
    Dwarf Guardian Fighter rolls 8 initiative (1d20+2; rolled 6).
    Soldier rolls 6 initiative (1d20+3; rolled 3).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 4; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
        Hits for 14 damage (2d10+4; rolled 1, 9).
        Soldier has 15 hp remaining (29 hp - 14 damage).
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 15; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
        Hits for 18 damage (2d10+3; rolled 6, 9).
        Dwarf Guardian Fighter has 14 hp remaining (32 hp - 18 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 14; AC 19; Surges 4; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (3 remaining).
        Dwarf Guardian Fighter heals 8 hp (14 hp -> 22 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 6 damage (1d10+4; rolled 2).
        Soldier has 9 hp remaining (15 hp - 6 damage).
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 26 vs. 21 AC (1d20+8; rolled 18).
        Hits for 13 damage (1d10+3; rolled 10).
        Dwarf Guardian Fighter has 9 hp remaining (22 hp - 13 damage).
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 9; AC 21; Surges 3; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Comeback Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses.
        Comeback Strike was not expended (Reliable).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Guardian Fighter has -1 hp remaining (9 hp - 10 damage).
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP -1; AC 19; Surges 3; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 15 (1d20; rolled 15).
        Passes.
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Guardian Fighter has -12 hp remaining (-1 hp - 11 damage).
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP -12; AC 19; Surges 3; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 5 (1d20; rolled 5).
        Fails. 2 failures remaining before death.
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
        Misses.
    
  Round 6:
    Dwarf Guardian Fighter's turn:
      Stats: HP -12; AC 19; Surges 3; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 16 (1d20; rolled 16).
        Passes.
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 17 vs. 19 AC (1d20+8; rolled 9).
        Misses.
    
  Round 7:
    Dwarf Guardian Fighter's turn:
      Stats: HP -12; AC 19; Surges 3; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 3 (1d20; rolled 3).
        Fails. 1 failures remaining before death.
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 9 vs. 19 AC (1d20+8; rolled 1).
        Misses.
    
  Round 8:
    Dwarf Guardian Fighter's turn:
      Stats: HP -12; AC 19; Surges 3; Action Points 0
      Dwarf Guardian Fighter is dying (2 death saves failed).
        Rolls death saving throw and gets a 12 (1d20; rolled 12).
        Passes.
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 24 vs. 19 AC (1d20+8; rolled 16).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Guardian Fighter has -24 hp remaining (-12 hp - 12 damage).
    Dwarf Guardian Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 4 fight(s) survived (13.1% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 20 initiative (1d20+2; rolled 18).
    Soldier rolls 22 initiative (1d20+3; rolled 19).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 2 damage (static).
        Soldier has 27 hp remaining (29 hp - 2 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 27; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 10; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 14 damage (1d10+4; maximized).
        Soldier has 13 hp remaining (27 hp - 14 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 10; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 13 damage (1d10+4; rolled 9).
        Soldier has 0 hp remaining (13 hp - 13 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Guardian Fighter rolls 8 initiative (1d20+2; rolled 6).
    Soldier rolls 21 initiative (1d20+3; rolled 18).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 10; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 17 damage (2d10+4; rolled 9, 4).
        Soldier has 12 hp remaining (29 hp - 17 damage).
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
        Hits for 7 damage (1d10+3; rolled 4).
        Dwarf Guardian Fighter has 25 hp remaining (32 hp - 7 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 25; AC 19; Surges 10; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 6 damage (1d10+4; rolled 2).
        Soldier has 6 hp remaining (12 hp - 6 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 6; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Guardian Fighter has 21 hp remaining (25 hp - 4 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 21; AC 19; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 2 damage (static).
        Soldier has 4 hp remaining (6 hp - 2 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 4; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 24 vs. 21 AC (1d20+8; rolled 16).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Guardian Fighter has 17 hp remaining (29 hp - 12 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 17; AC 21; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 8 damage (1d10+4; rolled 4).
        Soldier has -4 hp remaining (4 hp - 8 damage).
      +2 defense bonus expires.
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (8 remaining).
    Dwarf Guardian Fighter heals 8 hp (17 hp -> 25 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (7 remaining).
    Dwarf Guardian Fighter heals 8 hp (25 hp -> 32 hp; 1 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Guardian Fighter rolls 14 initiative (1d20+2; rolled 12).
    Soldier rolls 11 initiative (1d20+3; rolled 8).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 7; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 10 damage (2d10+4; rolled 5, 1).
        Soldier has 19 hp remaining (29 hp - 10 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 8 damage (1d10+4; rolled 4).
        Soldier has 11 hp remaining (19 hp - 8 damage).
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 7; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 6 damage (1d10+4; rolled 2).
        Soldier has 5 hp remaining (11 hp - 6 damage).
    Soldier's turn:
      Stats: HP 5; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 7; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 13 damage (1d10+4; rolled 9).
        Soldier has -8 hp remaining (5 hp - 13 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #4:
  Roll initiative!
    Dwarf Guardian Fighter rolls 20 initiative (1d20+2; rolled 18).
    Soldier rolls 15 initiative (1d20+3; rolled 12).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 7; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 24 damage (2d10+4; maximized).
        Soldier has 5 hp remaining (29 hp - 24 damage).
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 5; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 17 vs. 19 AC (1d20+8; rolled 9).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 7; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 2 damage (static).
        Soldier has 3 hp remaining (5 hp - 2 damage).
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 7; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 2 damage (static).
        Soldier has 1 hp remaining (3 hp - 2 damage).
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 7; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 6 damage (1d10+4; rolled 2).
        Soldier has -5 hp remaining (1 hp - 6 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #5:
  Roll initiative!
    Dwarf Guardian Fighter rolls 22 initiative (1d20+2; rolled 20).
    Soldier rolls 8 initiative (1d20+3; rolled 5).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 7; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 14 damage (2d10+4; rolled 3, 7).
        Soldier has 15 hp remaining (29 hp - 14 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 2 damage (static).
        Soldier has 13 hp remaining (15 hp - 2 damage).
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
        Hits for 11 damage (2d10+3; rolled 5, 3).
        Dwarf Guardian Fighter has 21 hp remaining (32 hp - 11 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 21; AC 19; Surges 7; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (6 remaining).
        Dwarf Guardian Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 10 damage (1d10+4; rolled 6).
        Soldier has 3 hp remaining (13 hp - 10 damage).
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 24 vs. 21 AC (1d20+8; rolled 16).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Guardian Fighter has 17 hp remaining (29 hp - 12 damage).
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 17; AC 21; Surges 6; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
        Misses but does 2 damage (static).
        Soldier has 1 hp remaining (3 hp - 2 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Guardian Fighter has 8 hp remaining (17 hp - 9 damage).
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 8; AC 19; Surges 6; Action Points 0
      Comeback Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses.
        Comeback Strike was not expended (Reliable).
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 24 vs. 19 AC (1d20+8; rolled 16).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Guardian Fighter has -3 hp remaining (8 hp - 11 damage).
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP -3; AC 19; Surges 6; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 8 (1d20; rolled 8).
        Fails. 2 failures remaining before death.
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 11 vs. 19 AC (1d20+8; rolled 3).
        Misses.
    
  Round 6:
    Dwarf Guardian Fighter's turn:
      Stats: HP -3; AC 19; Surges 6; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 12 (1d20; rolled 12).
        Passes.
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
        Misses.
    
  Round 7:
    Dwarf Guardian Fighter's turn:
      Stats: HP -3; AC 19; Surges 6; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 14 (1d20; rolled 14).
        Passes.
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 17 vs. 19 AC (1d20+8; rolled 9).
        Misses.
    
  Round 8:
    Dwarf Guardian Fighter's turn:
      Stats: HP -3; AC 19; Surges 6; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 20 (1d20; rolled 20).
        Miraculous recovery!
        Dwarf Guardian Fighter spends a healing surge (5 remaining).
        Dwarf Guardian Fighter heals 8 hp (0 hp -> 8 hp; 0 hp wasted).
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Guardian Fighter has -5 hp remaining (8 hp - 13 damage).
    
  Round 9:
    Dwarf Guardian Fighter's turn:
      Stats: HP -5; AC 19; Surges 5; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 14 (1d20; rolled 14).
        Passes.
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
    
  Round 10:
    Dwarf Guardian Fighter's turn:
      Stats: HP -5; AC 19; Surges 5; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 13 (1d20; rolled 13).
        Passes.
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 21 vs. 19 AC (1d20+8; rolled 13).
        Hits for 6 damage (1d10+3; rolled 3).
        Dwarf Guardian Fighter has -11 hp remaining (-5 hp - 6 damage).
    
  Round 11:
    Dwarf Guardian Fighter's turn:
      Stats: HP -11; AC 19; Surges 5; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 4 (1d20; rolled 4).
        Fails. 1 failures remaining before death.
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Guardian Fighter has -16 hp remaining (-11 hp - 5 damage).
    Dwarf Guardian Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 5 fight(s) survived (54.7% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 20 initiative (1d20+2; rolled 18).
    Soldier rolls 12 initiative (1d20+3; rolled 9).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 16 damage (2d10+4; rolled 5, 7).
        Soldier has 13 hp remaining (29 hp - 16 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 6 damage (1d10+4; rolled 2).
        Soldier has 7 hp remaining (13 hp - 6 damage).
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
        Hits for 14 damage (2d10+3; rolled 3, 8).
        Dwarf Guardian Fighter has 18 hp remaining (32 hp - 14 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 18; AC 19; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 8 hp (18 hp -> 26 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 8 damage (1d10+4; rolled 4).
        Soldier has -1 hp remaining (7 hp - 8 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (8 remaining).
    Dwarf Guardian Fighter heals 8 hp (26 hp -> 32 hp; 2 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
  
FIGHT #2:
  Roll initiative!
    Dwarf Guardian Fighter rolls 22 initiative (1d20+2; rolled 20).
    Soldier rolls 5 initiative (1d20+3; rolled 2).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 8; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
        Misses.
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 8; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses but does 2 damage (static).
        Soldier has 27 hp remaining (29 hp - 2 damage).
    Soldier's turn:
      Stats: HP 27; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 11 vs. 19 AC (1d20+8; rolled 3).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 32; AC 19; Surges 8; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses but does 2 damage (static).
        Soldier has 25 hp remaining (27 hp - 2 damage).
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Guardian Fighter has 21 hp remaining (32 hp - 11 damage).
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 21; AC 19; Surges 8; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (7 remaining).
        Dwarf Guardian Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses but does 2 damage (static).
        Soldier has 23 hp remaining (25 hp - 2 damage).
    Soldier's turn:
      Stats: HP 23; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 21 AC (1d20+8; rolled 14).
        Hits for 6 damage (1d10+3; rolled 3).
        Dwarf Guardian Fighter has 23 hp remaining (29 hp - 6 damage).
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP 23; AC 21; Surges 7; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 11 damage (1d10+4; rolled 7).
        Soldier has 12 hp remaining (23 hp - 11 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 12 vs. 19 AC (1d20+8; rolled 4).
        Misses.
    
  Round 6:
    Dwarf Guardian Fighter's turn:
      Stats: HP 23; AC 19; Surges 7; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 14 damage (1d10+4; rolled 10).
        Soldier has -2 hp remaining (12 hp - 14 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (6 remaining).
    Dwarf Guardian Fighter heals 8 hp (23 hp -> 31 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Guardian Fighter rolls 11 initiative (1d20+2; rolled 9).
    Soldier rolls 5 initiative (1d20+3; rolled 2).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 19; Surges 6; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses but does 2 damage (static).
        Soldier has 27 hp remaining (29 hp - 2 damage).
    Soldier's turn:
      Stats: HP 27; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 19; Surges 6; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 12 damage (1d10+4; rolled 8).
        Soldier has 15 hp remaining (27 hp - 12 damage).
    Soldier's turn:
      Stats: HP 15; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 11 vs. 19 AC (1d20+8; rolled 3).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 19; Surges 6; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses but does 2 damage (static).
        Soldier has 13 hp remaining (15 hp - 2 damage).
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 24 vs. 19 AC (1d20+8; rolled 16).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Guardian Fighter has 27 hp remaining (31 hp - 4 damage).
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 6; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 2 damage (static).
        Soldier has 11 hp remaining (13 hp - 2 damage).
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
        Misses.
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 6; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 10 damage (1d10+4; rolled 6).
        Soldier has 1 hp remaining (11 hp - 10 damage).
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Guardian Fighter has 23 hp remaining (27 hp - 4 damage).
    
  Round 6:
    Dwarf Guardian Fighter's turn:
      Stats: HP 23; AC 19; Surges 6; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (5 remaining).
        Dwarf Guardian Fighter heals 8 hp (23 hp -> 31 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 11 damage (1d10+4; rolled 7).
        Soldier has -10 hp remaining (1 hp - 11 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
  
FIGHT #4:
  Roll initiative!
    Dwarf Guardian Fighter rolls 14 initiative (1d20+2; rolled 12).
    Soldier rolls 11 initiative (1d20+3; rolled 8).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 19; Surges 5; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 16 damage (2d10+4; rolled 10, 2).
        Soldier has 13 hp remaining (29 hp - 16 damage).
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 19; Surges 5; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 14 damage (1d10+4; rolled 10).
        Soldier has -1 hp remaining (13 hp - 14 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #5:
  Roll initiative!
    Dwarf Guardian Fighter rolls 14 initiative (1d20+2; rolled 12).
    Soldier rolls 8 initiative (1d20+3; rolled 5).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 19; Surges 5; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 19 damage (2d10+4; rolled 9, 6).
        Soldier has 10 hp remaining (29 hp - 19 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 7 damage (1d10+4; rolled 3).
        Soldier has 3 hp remaining (10 hp - 7 damage).
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 9 vs. 19 AC (1d20+8; rolled 1).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 31; AC 19; Surges 5; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 2 damage (static).
        Soldier has 1 hp remaining (3 hp - 2 damage).
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Guardian Fighter has 27 hp remaining (31 hp - 4 damage).
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 5; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 13 damage (1d10+4; rolled 9).
        Soldier has -12 hp remaining (1 hp - 13 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (4 remaining).
    Dwarf Guardian Fighter heals 8 hp (27 hp -> 32 hp; 3 hp wasted).
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
[/sblock]
[/sblock]
[/sblock]
[sblock=Craghammer + DWT build]

[sblock=Combatants]
Code:
Level 1 Dwarf Guardian Fighter:
  PC
    Class: Fighter
  Stats: HP 27; AC 19; Surges 10; Action Points 1
  Initiative Bonus: +2
  Weapons:
    Craghammer:
      One-handed weapon
      Damage: 1d10[brutal 2]
      Proficient: +2
      Group(s): hammer
  Feats:
    Dwarven Weapon Training: Increase Craghammer damage by 2.
  Powers:
    Dwarven Resilience:
      Encounter
      Minor Action
      Effect:
        Spend a healing surge and regain 6 hit points.
        Gain a +2 defense bonus until end of next turn.
    Comeback Strike:
      Daily * Reliable
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 
        2d10[brutal 2]+6 damage
        Spend a healing surge
    Steel Serpent Strike:
      Encounter
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 2d10[brutal 2]+6 damage
    Reaping Strike:
      At-Will
      Standard Action
      Attack: 1d20+7 vs. AC
      Hit: 1d10[brutal 2]+6 damage
      Miss: 2 damage
    Spend Action Point:
      Encounter
      Free Action
      Effect: Spend an action point and gain a standard action.

Level 1 Soldier:
  Monster
  Stats: HP 29; AC 17; Surges 1; Action Points 0
  Initiative Bonus: +3
  Powers:
    Soldier Encounter Attack:
      Encounter
      Standard Action
      Attack: 1d20+8 vs. AC
      Hit: 2d10+3 damage
    Soldier Basic Attack:
      At-Will
      Standard Action
      Attack: 1d20+8 vs. AC
      Hit: 1d10+3 damage
    Spend Action Point:
      Encounter
      Free Action
      Effect: Spend an action point and gain a standard action.
[/sblock]
Code:
Days simulated: 1000

Avg rounds per fight (when survived): 3.1
  1 (16.0%): =========================================
  2 (41.6%): ===================================================================
  3 (64.0%): ==========================================================
  4 (81.3%): =============================================
  5 (92.0%): ============================
  6 (96.9%): ============
  7 (98.8%): =====
  8 (99.6%): ==

Avg fights survived: 3.7
  0  (5.9%): =======
  1 (15.7%): =============
  2 (23.5%): ==========
  3 (37.7%): ===================
  4 (50.2%): ================
  5(100.0%): ===================================================================

Avg surges remaining (survivors only): 1.5 of 10
  0 (52.6%): ===================================================================
  1 (64.7%): ===============
  2 (75.1%): =============
  3 (83.5%): ==========
  4 (89.0%): ======
  5 (93.2%): =====
  6 (95.8%): ===
  7 (98.6%): ===
  8 (99.6%): =

Survival rate: 49.8% +/- 3.1%
[sblock=Example combats]
[sblock=Example of 0 fight(s) survived (5.9% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 17 initiative (1d20+2; rolled 15).
    Soldier rolls 11 initiative (1d20+3; rolled 8).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 2 damage (static).
        Soldier has 27 hp remaining (29 hp - 2 damage).
    Soldier's turn:
      Stats: HP 27; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
        Hits for 16 damage (2d10+3; rolled 8, 5).
        Dwarf Guardian Fighter has 11 hp remaining (27 hp - 16 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 11; AC 19; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 11 damage (1d10[brutal 2]+6; rolled 5).
        Soldier has 16 hp remaining (27 hp - 11 damage).
    Soldier's turn:
      Stats: HP 16; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 19 vs. 21 AC (1d20+8; rolled 11).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 17; AC 21; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 2 damage (static).
        Soldier has 14 hp remaining (16 hp - 2 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 14; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
        Misses.
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 17; AC 19; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 2 damage (static).
        Soldier has 12 hp remaining (14 hp - 2 damage).
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 11 vs. 19 AC (1d20+8; rolled 3).
        Misses.
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP 17; AC 19; Surges 9; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses but does 2 damage (static).
        Soldier has 10 hp remaining (12 hp - 2 damage).
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Guardian Fighter has 6 hp remaining (17 hp - 11 damage).
    
  Round 6:
    Dwarf Guardian Fighter's turn:
      Stats: HP 6; AC 19; Surges 9; Action Points 0
      Comeback Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses.
        Comeback Strike was not expended (Reliable).
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 16 vs. 19 AC (1d20+8; rolled 8).
        Misses.
    
  Round 7:
    Dwarf Guardian Fighter's turn:
      Stats: HP 6; AC 19; Surges 9; Action Points 0
      Comeback Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses.
        Comeback Strike was not expended (Reliable).
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 17 vs. 19 AC (1d20+8; rolled 9).
        Misses.
    
  Round 8:
    Dwarf Guardian Fighter's turn:
      Stats: HP 6; AC 19; Surges 9; Action Points 0
      Comeback Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses.
        Comeback Strike was not expended (Reliable).
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Guardian Fighter has 1 hp remaining (6 hp - 5 damage).
    
  Round 9:
    Dwarf Guardian Fighter's turn:
      Stats: HP 1; AC 19; Surges 9; Action Points 0
      Comeback Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses.
        Comeback Strike was not expended (Reliable).
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Guardian Fighter has -4 hp remaining (1 hp - 5 damage).
    
  Round 10:
    Dwarf Guardian Fighter's turn:
      Stats: HP -4; AC 19; Surges 9; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 16 (1d20; rolled 16).
        Passes.
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
        Hits for 13 damage (1d10+3; rolled 10).
        Dwarf Guardian Fighter has -17 hp remaining (-4 hp - 13 damage).
    Dwarf Guardian Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 1 fight(s) survived (9.8% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 12 initiative (1d20+2; rolled 10).
    Soldier rolls 21 initiative (1d20+3; rolled 18).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
        Hits for 10 damage (2d10+3; rolled 2, 5).
        Dwarf Guardian Fighter has 17 hp remaining (27 hp - 10 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 17; AC 19; Surges 10; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 16 damage (2d10[brutal 2]+6; rolled 5, 5).
        Soldier has 13 hp remaining (29 hp - 16 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 16 damage (1d10[brutal 2]+6; maximized).
        Soldier has -3 hp remaining (13 hp - 16 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (8 remaining).
    Dwarf Guardian Fighter heals 6 hp (23 hp -> 27 hp; 2 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
    +2 defense bonus expires.
  
FIGHT #2:
  Roll initiative!
    Dwarf Guardian Fighter rolls 19 initiative (1d20+2; rolled 17).
    Soldier rolls 14 initiative (1d20+3; rolled 11).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 8; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
        Crits for 23 damage (2d10+3; maximized).
        Dwarf Guardian Fighter has 4 hp remaining (27 hp - 23 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 4; AC 19; Surges 8; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (7 remaining).
        Dwarf Guardian Fighter heals 6 hp (4 hp -> 10 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Comeback Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses.
        Comeback Strike was not expended (Reliable).
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 16 vs. 21 AC (1d20+8; rolled 8).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 10; AC 21; Surges 7; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Comeback Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 18 damage (2d10[brutal 2]+6; rolled 7, 5).
        Soldier has 11 hp remaining (29 hp - 18 damage).
        Dwarf Guardian Fighter spends a healing surge (6 remaining).
        Dwarf Guardian Fighter heals 6 hp (10 hp -> 16 hp; 0 hp wasted).
        Comeback Strike has been expended.
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Guardian Fighter has 7 hp remaining (16 hp - 9 damage).
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 7; AC 19; Surges 6; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 2 damage (static).
        Soldier has 9 hp remaining (11 hp - 2 damage).
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
        Hits for 13 damage (1d10+3; rolled 10).
        Dwarf Guardian Fighter has -6 hp remaining (7 hp - 13 damage).
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP -6; AC 19; Surges 6; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 16 (1d20; rolled 16).
        Passes.
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 21 vs. 19 AC (1d20+8; rolled 13).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Guardian Fighter has -14 hp remaining (-6 hp - 8 damage).
    Dwarf Guardian Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 2 fight(s) survived (7.8% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 21 initiative (1d20+2; rolled 19).
    Soldier rolls 10 initiative (1d20+3; rolled 7).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 26 damage (2d10[brutal 2]+6; maximized).
        Soldier has 3 hp remaining (29 hp - 26 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 12 damage (1d10[brutal 2]+6; rolled 2, 6).
        Soldier has -9 hp remaining (3 hp - 12 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Guardian Fighter rolls 3 initiative (1d20+2; rolled 1).
    Soldier rolls 6 initiative (1d20+3; rolled 3).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
        Hits for 15 damage (2d10+3; rolled 4, 8).
        Dwarf Guardian Fighter has 12 hp remaining (27 hp - 15 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 12; AC 19; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 6 hp (12 hp -> 18 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 21 vs. 21 AC (1d20+8; rolled 13).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Guardian Fighter has 8 hp remaining (18 hp - 10 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 8; AC 21; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Comeback Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 19 damage (2d10[brutal 2]+6; rolled 10, 3).
        Soldier has 10 hp remaining (29 hp - 19 damage).
        Dwarf Guardian Fighter spends a healing surge (8 remaining).
        Dwarf Guardian Fighter heals 6 hp (8 hp -> 14 hp; 0 hp wasted).
        Comeback Strike has been expended.
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Guardian Fighter has 6 hp remaining (14 hp - 8 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 6; AC 19; Surges 8; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 2 damage (static).
        Soldier has 8 hp remaining (10 hp - 2 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Guardian Fighter has -2 hp remaining (6 hp - 8 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP -2; AC 19; Surges 8; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 6 (1d20; rolled 6).
        Fails. 2 failures remaining before death.
    
  Round 5:
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP -2; AC 19; Surges 8; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 20 (1d20; rolled 20).
        Miraculous recovery!
        Dwarf Guardian Fighter spends a healing surge (7 remaining).
        Dwarf Guardian Fighter heals 6 hp (0 hp -> 6 hp; 0 hp wasted).
    
  Round 6:
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Guardian Fighter has -6 hp remaining (6 hp - 12 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP -6; AC 19; Surges 7; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 20 (1d20; rolled 20).
        Miraculous recovery!
        Dwarf Guardian Fighter spends a healing surge (6 remaining).
        Dwarf Guardian Fighter heals 6 hp (0 hp -> 6 hp; 0 hp wasted).
    
  Round 7:
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 12 vs. 19 AC (1d20+8; rolled 4).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 6; AC 19; Surges 6; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 9 damage (1d10[brutal 2]+6; rolled 3).
        Soldier has -1 hp remaining (8 hp - 9 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (5 remaining).
    Dwarf Guardian Fighter heals 6 hp (6 hp -> 12 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (4 remaining).
    Dwarf Guardian Fighter heals 6 hp (12 hp -> 18 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (3 remaining).
    Dwarf Guardian Fighter heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Guardian Fighter rolls 10 initiative (1d20+2; rolled 8).
    Soldier rolls 5 initiative (1d20+3; rolled 2).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 24; AC 19; Surges 3; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses but does 2 damage (static).
        Soldier has 27 hp remaining (29 hp - 2 damage).
    Soldier's turn:
      Stats: HP 27; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 24; AC 19; Surges 3; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses but does 2 damage (static).
        Soldier has 25 hp remaining (27 hp - 2 damage).
    Soldier's turn:
      Stats: HP 25; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Guardian Fighter has 16 hp remaining (24 hp - 8 damage).
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 16; AC 19; Surges 3; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (2 remaining).
        Dwarf Guardian Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses but does 2 damage (static).
        Soldier has 23 hp remaining (25 hp - 2 damage).
    Soldier's turn:
      Stats: HP 23; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 16 vs. 21 AC (1d20+8; rolled 8).
        Misses.
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 22; AC 21; Surges 2; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 2 damage (static).
        Soldier has 21 hp remaining (23 hp - 2 damage).
      +2 defense bonus expires.
    Soldier's turn:
      Stats: HP 21; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
        Hits for 12 damage (1d10+3; rolled 9).
        Dwarf Guardian Fighter has 10 hp remaining (22 hp - 12 damage).
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP 10; AC 19; Surges 2; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 2 damage (static).
        Soldier has 19 hp remaining (21 hp - 2 damage).
    Soldier's turn:
      Stats: HP 19; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
        Hits for 8 damage (1d10+3; rolled 5).
        Dwarf Guardian Fighter has 2 hp remaining (10 hp - 8 damage).
    
  Round 6:
    Dwarf Guardian Fighter's turn:
      Stats: HP 2; AC 19; Surges 2; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 11 damage (1d10[brutal 2]+6; rolled 5).
        Soldier has 8 hp remaining (19 hp - 11 damage).
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 21 vs. 19 AC (1d20+8; rolled 13).
        Hits for 10 damage (1d10+3; rolled 7).
        Dwarf Guardian Fighter has -8 hp remaining (2 hp - 10 damage).
    
  Round 7:
    Dwarf Guardian Fighter's turn:
      Stats: HP -8; AC 19; Surges 2; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 11 (1d20; rolled 11).
        Passes.
    Soldier's turn:
      Stats: HP 8; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Guardian Fighter has -21 hp remaining (-8 hp - 13 damage).
    Dwarf Guardian Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 3 fight(s) survived (14.2% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 17 initiative (1d20+2; rolled 15).
    Soldier rolls 6 initiative (1d20+3; rolled 3).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 25 damage (2d10[brutal 2]+6; rolled 10, 2, 9).
        Soldier has 4 hp remaining (29 hp - 25 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 13 damage (1d10[brutal 2]+6; rolled 7).
        Soldier has -9 hp remaining (4 hp - 13 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Guardian Fighter rolls 15 initiative (1d20+2; rolled 13).
    Soldier rolls 10 initiative (1d20+3; rolled 7).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses.
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
        Hits for 16 damage (2d10+3; rolled 6, 7).
        Dwarf Guardian Fighter has 11 hp remaining (27 hp - 16 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 11; AC 19; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 16 damage (1d10[brutal 2]+6; rolled 10).
        Soldier has 13 hp remaining (29 hp - 16 damage).
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 17 vs. 21 AC (1d20+8; rolled 9).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 17; AC 21; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 16 damage (1d10[brutal 2]+6; maximized).
        Soldier has -3 hp remaining (13 hp - 16 damage).
      +2 defense bonus expires.
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (8 remaining).
    Dwarf Guardian Fighter heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (7 remaining).
    Dwarf Guardian Fighter heals 6 hp (23 hp -> 27 hp; 2 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Guardian Fighter rolls 20 initiative (1d20+2; rolled 18).
    Soldier rolls 17 initiative (1d20+3; rolled 14).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 7; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
        Hits for 25 damage (2d10[brutal 2]+6; rolled 10, 9).
        Soldier has 4 hp remaining (29 hp - 25 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
        Hits for 15 damage (1d10[brutal 2]+6; rolled 9).
        Soldier has -11 hp remaining (4 hp - 15 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #4:
  Roll initiative!
    Dwarf Guardian Fighter rolls 6 initiative (1d20+2; rolled 4).
    Soldier rolls 15 initiative (1d20+3; rolled 12).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
        Hits for 14 damage (2d10+3; rolled 8, 3).
        Dwarf Guardian Fighter has 13 hp remaining (27 hp - 14 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 13; AC 19; Surges 7; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (6 remaining).
        Dwarf Guardian Fighter heals 6 hp (13 hp -> 19 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 17 damage (2d10[brutal 2]+6; rolled 6, 5).
        Soldier has 12 hp remaining (29 hp - 17 damage).
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 28 vs. 21 AC (1d20+8; rolled 20).
        Crits for 13 damage (1d10+3; maximized).
        Dwarf Guardian Fighter has 6 hp remaining (19 hp - 13 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 6; AC 21; Surges 6; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Comeback Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses.
        Comeback Strike was not expended (Reliable).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 24 vs. 19 AC (1d20+8; rolled 16).
        Hits for 7 damage (1d10+3; rolled 4).
        Dwarf Guardian Fighter has -1 hp remaining (6 hp - 7 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP -1; AC 19; Surges 6; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 10 (1d20; rolled 10).
        Passes.
    
  Round 4:
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP -1; AC 19; Surges 6; Action Points 0
      Dwarf Guardian Fighter is dying (0 death saves failed).
        Rolls death saving throw and gets a 4 (1d20; rolled 4).
        Fails. 2 failures remaining before death.
    
  Round 5:
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP -1; AC 19; Surges 6; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 12 (1d20; rolled 12).
        Passes.
    
  Round 6:
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Guardian Fighter has -12 hp remaining (-1 hp - 11 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP -12; AC 19; Surges 6; Action Points 0
      Dwarf Guardian Fighter is dying (1 death saves failed).
        Rolls death saving throw and gets a 6 (1d20; rolled 6).
        Fails. 1 failures remaining before death.
    
  Round 7:
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
        Hits for 4 damage (1d10+3; rolled 1).
        Dwarf Guardian Fighter has -16 hp remaining (-12 hp - 4 damage).
    Dwarf Guardian Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 4 fight(s) survived (12.5% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 9 initiative (1d20+2; rolled 7).
    Soldier rolls 7 initiative (1d20+3; rolled 4).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
        Misses but does 2 damage (static).
        Soldier has 27 hp remaining (29 hp - 2 damage).
    Soldier's turn:
      Stats: HP 27; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
        Hits for 18 damage (2d10+3; rolled 5, 10).
        Dwarf Guardian Fighter has 9 hp remaining (27 hp - 18 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 9; AC 19; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 6 hp (9 hp -> 15 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
        Hits for 16 damage (1d10[brutal 2]+6; rolled 2, 10).
        Soldier has 11 hp remaining (27 hp - 16 damage).
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 22 vs. 21 AC (1d20+8; rolled 14).
        Hits for 9 damage (1d10+3; rolled 6).
        Dwarf Guardian Fighter has 6 hp remaining (15 hp - 9 damage).
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 6; AC 21; Surges 9; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Comeback Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 26 damage (2d10[brutal 2]+6; maximized).
        Soldier has -15 hp remaining (11 hp - 26 damage).
        Comeback Strike has been expended.
      +2 defense bonus expires.
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (8 remaining).
    Dwarf Guardian Fighter heals 6 hp (6 hp -> 12 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (7 remaining).
    Dwarf Guardian Fighter heals 6 hp (12 hp -> 18 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (6 remaining).
    Dwarf Guardian Fighter heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Guardian Fighter rolls 6 initiative (1d20+2; rolled 4).
    Soldier rolls 8 initiative (1d20+3; rolled 5).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
        Hits for 14 damage (2d10+3; rolled 2, 9).
        Dwarf Guardian Fighter has 10 hp remaining (24 hp - 14 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 10; AC 19; Surges 6; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (5 remaining).
        Dwarf Guardian Fighter heals 6 hp (10 hp -> 16 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 14 vs. 21 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 16; AC 21; Surges 5; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 15 damage (1d10[brutal 2]+6; rolled 1, 2, 2, 9).
        Soldier has 14 hp remaining (29 hp - 15 damage).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 14; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 16; AC 19; Surges 5; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 13 damage (1d10[brutal 2]+6; rolled 7).
        Soldier has 1 hp remaining (14 hp - 13 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 1; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 16; AC 19; Surges 5; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 2 damage (static).
        Soldier has -1 hp remaining (1 hp - 2 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (4 remaining).
    Dwarf Guardian Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (3 remaining).
    Dwarf Guardian Fighter heals 6 hp (22 hp -> 27 hp; 1 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Guardian Fighter rolls 4 initiative (1d20+2; rolled 2).
    Soldier rolls 12 initiative (1d20+3; rolled 9).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
        Hits for 13 damage (2d10+3; rolled 2, 8).
        Dwarf Guardian Fighter has 14 hp remaining (27 hp - 13 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 14; AC 19; Surges 3; Action Points 1
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (2 remaining).
        Dwarf Guardian Fighter heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Steel Serpent Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 14 damage (1d10[brutal 2]+6; rolled 8).
        Soldier has 15 hp remaining (29 hp - 14 damage).
    
  Round 2:
    Soldier's turn:
      Stats: HP 15; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 15 vs. 21 AC (1d20+8; rolled 7).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 20; AC 21; Surges 2; Action Points 0
      Conditions:
        +2 defense bonus (expires at the end of this turn).
      Reaping Strike (standard action):
        Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
        Misses but does 2 damage (static).
        Soldier has 13 hp remaining (15 hp - 2 damage).
      +2 defense bonus expires.
    
  Round 3:
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
        Hits for 5 damage (1d10+3; rolled 2).
        Dwarf Guardian Fighter has 15 hp remaining (20 hp - 5 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 15; AC 19; Surges 2; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 2 damage (static).
        Soldier has 11 hp remaining (13 hp - 2 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
        Hits for 11 damage (1d10+3; rolled 8).
        Dwarf Guardian Fighter has 4 hp remaining (15 hp - 11 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 4; AC 19; Surges 2; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 2 damage (static).
        Soldier has 9 hp remaining (11 hp - 2 damage).
    
  Round 5:
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 9 vs. 19 AC (1d20+8; rolled 1).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 4; AC 19; Surges 2; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
        Hits for 12 damage (1d10[brutal 2]+6; rolled 6).
        Soldier has -3 hp remaining (9 hp - 12 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (1 remaining).
    Dwarf Guardian Fighter heals 6 hp (4 hp -> 10 hp; 0 hp wasted).
    Dwarf Guardian Fighter spends a healing surge (0 remaining).
    Dwarf Guardian Fighter heals 6 hp (10 hp -> 16 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #4:
  Roll initiative!
    Dwarf Guardian Fighter rolls 3 initiative (1d20+2; rolled 1).
    Soldier rolls 23 initiative (1d20+3; rolled 20).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 16; AC 19; Surges 0; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
        Misses.
        Steel Serpent Strike has been expended.
    
  Round 2:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 16; AC 19; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 2 damage (static).
        Soldier has 27 hp remaining (29 hp - 2 damage).
    
  Round 3:
    Soldier's turn:
      Stats: HP 27; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 16 vs. 19 AC (1d20+8; rolled 8).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 16; AC 19; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 15 damage (1d10[brutal 2]+6; rolled 1, 9).
        Soldier has 12 hp remaining (27 hp - 15 damage).
    
  Round 4:
    Soldier's turn:
      Stats: HP 12; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
        Hits for 13 damage (1d10+3; rolled 10).
        Dwarf Guardian Fighter has 3 hp remaining (16 hp - 13 damage).
    Dwarf Guardian Fighter's turn:
      Stats: HP 3; AC 19; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
        Misses but does 2 damage (static).
        Soldier has 10 hp remaining (12 hp - 2 damage).
    
  Round 5:
    Soldier's turn:
      Stats: HP 10; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 12 vs. 19 AC (1d20+8; rolled 4).
        Misses.
    Dwarf Guardian Fighter's turn:
      Stats: HP 3; AC 19; Surges 0; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
        Hits for 13 damage (1d10[brutal 2]+6; rolled 7).
        Soldier has -3 hp remaining (10 hp - 13 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #5:
  Roll initiative!
    Dwarf Guardian Fighter rolls 7 initiative (1d20+2; rolled 5).
    Soldier rolls 12 initiative (1d20+3; rolled 9).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
        Crits for 23 damage (2d10+3; maximized).
        Dwarf Guardian Fighter has -20 hp remaining (3 hp - 23 damage).
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter has died!
    
  Villains win!
[/sblock]
[sblock=Example of 5 fight(s) survived (49.8% chance):]
Code:
FIGHT #1:
  Roll initiative!
    Dwarf Guardian Fighter rolls 14 initiative (1d20+2; rolled 12).
    Soldier rolls 6 initiative (1d20+3; rolled 3).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses.
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 16 damage (1d10[brutal 2]+6; rolled 10).
        Soldier has 13 hp remaining (29 hp - 16 damage).
    Soldier's turn:
      Stats: HP 13; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
        Misses but does 2 damage (static).
        Soldier has 11 hp remaining (13 hp - 2 damage).
    Soldier's turn:
      Stats: HP 11; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 12 vs. 19 AC (1d20+8; rolled 4).
        Misses.
    
  Round 3:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
        Misses but does 2 damage (static).
        Soldier has 9 hp remaining (11 hp - 2 damage).
    Soldier's turn:
      Stats: HP 9; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
    
  Round 4:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 2 damage (static).
        Soldier has 7 hp remaining (9 hp - 2 damage).
    Soldier's turn:
      Stats: HP 7; AC 17; Surges 1; Action Points 0
      Soldier Basic Attack (standard action):
        Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
        Misses.
    
  Round 5:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 24 vs. 17 AC (1d20+7; rolled 17).
        Hits for 14 damage (1d10[brutal 2]+6; rolled 8).
        Soldier has -7 hp remaining (7 hp - 14 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #2:
  Roll initiative!
    Dwarf Guardian Fighter rolls 14 initiative (1d20+2; rolled 12).
    Soldier rolls 5 initiative (1d20+3; rolled 2).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 26 damage (2d10[brutal 2]+6; maximized).
        Soldier has 3 hp remaining (29 hp - 26 damage).
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 3; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 13 damage (1d10[brutal 2]+6; rolled 1, 7).
        Soldier has -10 hp remaining (3 hp - 13 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #3:
  Roll initiative!
    Dwarf Guardian Fighter rolls 22 initiative (1d20+2; rolled 20).
    Soldier rolls 12 initiative (1d20+3; rolled 9).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
        Hits for 18 damage (2d10[brutal 2]+6; rolled 1, 9, 3).
        Soldier has 11 hp remaining (29 hp - 18 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
        Hits for 9 damage (1d10[brutal 2]+6; rolled 3).
        Soldier has 2 hp remaining (11 hp - 9 damage).
    Soldier's turn:
      Stats: HP 2; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 9 vs. 19 AC (1d20+8; rolled 1).
        Misses.
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 0
      Reaping Strike (standard action):
        Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
        Misses but does 2 damage (static).
        Soldier has 0 hp remaining (2 hp - 2 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
  
FIGHT #4:
  Roll initiative!
    Dwarf Guardian Fighter rolls 17 initiative (1d20+2; rolled 15).
    Soldier rolls 9 initiative (1d20+3; rolled 6).
    Initiative order: 
      Dwarf Guardian Fighter
      Soldier
  
  Round 1:
    Dwarf Guardian Fighter's turn:
      Stats: HP 27; AC 19; Surges 10; Action Points 0
      Steel Serpent Strike (standard action):
        Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
        Hits for 24 damage (2d10[brutal 2]+6; rolled 10, 1, 8).
        Soldier has 5 hp remaining (29 hp - 24 damage).
        Steel Serpent Strike has been expended.
    Soldier's turn:
      Stats: HP 5; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
        Hits for 14 damage (2d10+3; rolled 6, 5).
        Dwarf Guardian Fighter has 13 hp remaining (27 hp - 14 damage).
        Soldier Encounter Attack has been expended.
    
  Round 2:
    Dwarf Guardian Fighter's turn:
      Stats: HP 13; AC 19; Surges 10; Action Points 0
      Dwarven Resilience (minor action):
        Dwarf Guardian Fighter spends a healing surge (9 remaining).
        Dwarf Guardian Fighter heals 6 hp (13 hp -> 19 hp; 0 hp wasted).
        Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
        Dwarven Resilience has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
        Hits for 12 damage (1d10[brutal 2]+6; rolled 6).
        Soldier has -7 hp remaining (5 hp - 12 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Dwarf Guardian Fighter spends a healing surge (8 remaining).
    Dwarf Guardian Fighter heals 6 hp (19 hp -> 25 hp; 0 hp wasted).
    Dwarven Resilience recharges.
    Steel Serpent Strike recharges.
    +2 defense bonus expires.
    Milestone:
      Dwarf Guardian Fighter gains an action point.
  
FIGHT #5:
  Roll initiative!
    Dwarf Guardian Fighter rolls 7 initiative (1d20+2; rolled 5).
    Soldier rolls 20 initiative (1d20+3; rolled 17).
    Initiative order: 
      Soldier
      Dwarf Guardian Fighter
  
  Round 1:
    Soldier's turn:
      Stats: HP 29; AC 17; Surges 1; Action Points 0
      Soldier Encounter Attack (standard action):
        Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
        Misses.
        Soldier Encounter Attack has been expended.
    Dwarf Guardian Fighter's turn:
      Stats: HP 25; AC 19; Surges 8; Action Points 1
      Steel Serpent Strike (standard action):
        Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
        Hits for 22 damage (2d10[brutal 2]+6; rolled 1, 6, 2, 10).
        Soldier has 7 hp remaining (29 hp - 22 damage).
        Steel Serpent Strike has been expended.
      Spend Action Point (free action):
        Dwarf Guardian Fighter spends an action point (0 remaining).
        Dwarf Guardian Fighter gains a standard action.
        Spend Action Point has been expended.
      Reaping Strike (standard action):
        Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
        Crits for 16 damage (1d10[brutal 2]+6; maximized).
        Soldier has -9 hp remaining (7 hp - 16 damage).
    Soldier has died!
    
  Heroes win!
  Dwarf Guardian Fighter takes a short rest.
    Steel Serpent Strike recharges.
    Spend Action Point recharges.
[/sblock]
[/sblock]
[/sblock]
 


Mengu

First Post
I also would like to see Str 18, Con 16 as the baseline for these tests. A lot of survival/damage knobs and dials we can play with are going to rely on a high Con.

The increase in survival from Toughness is good to see, though not surprising at first level. I think Longsword + Toughness may yield marginally better survival numbers than Warhammer + Toughness. A few more things I'd like to see for the dwarf if any of them are easy to do.

1. Expertise instead of DWT or Toughness
2. Plate Armor instead of DWT or Toughness
3. Durable instead of DWT or Toughness
4. Bravo instead of DWT or Toughness
5. Brash Strike instead of Reaping Strike (+2 attack, +3 damage, -2 defenses)

And last but not least, I'd be curious to see how well a battlerager dwarf with chain, shield, warhammer, Crushing Surge, and Toughness fairs.

Looking forward to more progress on this project. Wish I could help, but currently I only work with C# and am not well versed at all in other languages.
 

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