nedjer
Adventurer
Videogame companies, serious gaming labs and larger companies using gamification all spend heavily on psychology, education and technology professionals working on games design.
This doesn't effect TTRPGs on the level of a Mass Effect 3. But does feed through to TTRPGs, e.g. the somewhat overplayed MMORPG influence on 4e or the language-based, modularity planned for 5e.
Today's WotC post on 'faster . . . better' would be pretty risky/ in danger of being dragged-up later if the game wasn't demonstrably 'faster . . . better' at release. So, it's maybe likely that the lexicon design and the playtests already back-up the post.
This doesn't effect TTRPGs on the level of a Mass Effect 3. But does feed through to TTRPGs, e.g. the somewhat overplayed MMORPG influence on 4e or the language-based, modularity planned for 5e.
Today's WotC post on 'faster . . . better' would be pretty risky/ in danger of being dragged-up later if the game wasn't demonstrably 'faster . . . better' at release. So, it's maybe likely that the lexicon design and the playtests already back-up the post.