Kunimatyu
First Post
ToM's binder does this well: You get a few abilities you can use more or less continously, and then a few powerful ones that take time to recharge.
Another way to do it would be to have a system like Tome of Battle's -- you only have a handful of powerful effects, and after you use them, you have to spend actions in combat to regain them.
How about a wizard who has 3-6 powerful spells in a given encounter, but after he uses one, it's gone unless you make a difficult Spellcraft check as a full-round action, or wait 5 rounds for it to recharge? In the meantime, he can let loose with his minor magical offensive/defense abilities. I think there's the gem of a good idea here.
Another way to do it would be to have a system like Tome of Battle's -- you only have a handful of powerful effects, and after you use them, you have to spend actions in combat to regain them.
How about a wizard who has 3-6 powerful spells in a given encounter, but after he uses one, it's gone unless you make a difficult Spellcraft check as a full-round action, or wait 5 rounds for it to recharge? In the meantime, he can let loose with his minor magical offensive/defense abilities. I think there's the gem of a good idea here.