So, here I am, contemplating the next time I dm. I think I might want to try something new - mooks!
Basically, the idea is that I only stat out 'bosses' and 'minibosses'. The majority of foes will be mooks with 1 hp, +0 on all saves, and no damage bonus on attacks. I might give them a higher attack bonus at later levels just so that the players don't totally ignore them.
I have a number of reasons for doing this... one is that I get too attached to npc's that I actually stat all the way up, and when my powergamey players slice and dice them too fast, it's a bit irritating. It's also time consuming to make up a rapsheet for any creature that I throw at them. Also, I feel like players should have the ability to feel like whirlwinds of gooey death sometimes. It may also help to heighten the sense of uncertainty and fear when facing major villains - because they are SO different from the standard fare. Finally, I think it may enhance the 'feel' of the game. For example, the scene in Princess Bride where Inigo Montoya easily cuts down the 5 or so mooks the baron sends after them.
So - have you used mooks in this sense? How did they work out for you? Do you think it's a good idea?
Basically, the idea is that I only stat out 'bosses' and 'minibosses'. The majority of foes will be mooks with 1 hp, +0 on all saves, and no damage bonus on attacks. I might give them a higher attack bonus at later levels just so that the players don't totally ignore them.
I have a number of reasons for doing this... one is that I get too attached to npc's that I actually stat all the way up, and when my powergamey players slice and dice them too fast, it's a bit irritating. It's also time consuming to make up a rapsheet for any creature that I throw at them. Also, I feel like players should have the ability to feel like whirlwinds of gooey death sometimes. It may also help to heighten the sense of uncertainty and fear when facing major villains - because they are SO different from the standard fare. Finally, I think it may enhance the 'feel' of the game. For example, the scene in Princess Bride where Inigo Montoya easily cuts down the 5 or so mooks the baron sends after them.
So - have you used mooks in this sense? How did they work out for you? Do you think it's a good idea?