gonesailing
First Post
I am curious about At-Will powers.
As it stands now Non-Human characters generally get access to 2 At-will powers at first level. There are no higher level At-wills (though they do scale). Of course they can be re-trained. The at-wills also seem really balanced with each other.
Now with a Basic Melee and Basic Ranged attack that equals 4 different attacks that can be used At-will...seems like few to me. I eagerly anticipate creating new at-will abilities for my players. Of course there are Encounters and Dailies, but you see my point.
So, to make a long story short, I am wondering if doubling the number of At-Will powers available will break anything?
For example, all players have 4 At-Wills (Humans 6). Wizards can store extras in their spellbook, etc.
It just seems that will make for more variety in combat, especially at lower levels.
As it stands now Non-Human characters generally get access to 2 At-will powers at first level. There are no higher level At-wills (though they do scale). Of course they can be re-trained. The at-wills also seem really balanced with each other.
Now with a Basic Melee and Basic Ranged attack that equals 4 different attacks that can be used At-will...seems like few to me. I eagerly anticipate creating new at-will abilities for my players. Of course there are Encounters and Dailies, but you see my point.
So, to make a long story short, I am wondering if doubling the number of At-Will powers available will break anything?
For example, all players have 4 At-Wills (Humans 6). Wizards can store extras in their spellbook, etc.
It just seems that will make for more variety in combat, especially at lower levels.