Particle_Man
Explorer
Ron said:Wouldn't be easier to use the old Rolemaster system, where races assign modifiers to the bonus, instead of to the abilities? As such, if I assign a 13 to dexterity and choose an elf, I would have an ability modifier of +1 plus another +1 of being an elf, for a total of +2. Not the traditional way of doing it, but a clever design option.
Also possible (it matches my "virtual" idea that I had in an earlier post, and seemed to exist in the Basic D&D halfling). I think it comes down to whether you want a 16 in Dex, for instance, to mean the same thing for humans, elves, etc., or whether you are ok with a 16 in Dex in an elf being "better" objectively speaking than a 16 in Dex in a human. I don't have a strong preference either way, but would want to see the C&C books (especially the monster book) to see if I would want to have, for instance, a giant with a 25 strength or a giant with a "really strong" version of 16 strength.
Anyhow, since the book is listed as "tinker friendly", I will still be interested in looking at C&C. I would suggest that after the rules come out, TLG start posting favorite house rules on their site (and maybe in a future supplement), as players chime in with their own ideas. It could be called Unearthed Arc...that is...Arcana Unear...er...well I'm sure a name will be found.
