Paul Farquhar
Legend
But does the VTT hold your snacks and drinks?If you’re kitchen table let’s you and your friends from across the country play with digital maps remotely at the same time? Sure!
But does the VTT hold your snacks and drinks?If you’re kitchen table let’s you and your friends from across the country play with digital maps remotely at the same time? Sure!
Graphically Talespire is already doing very similar things, with animations etc., and has been for a few years.
I know what you mean. For me, the difference lies in imagination, and how much you need to use. The more imagination you need (like in theater of the mind) the more "cinematic" your immersion. The less imagination (really good miniatures, really good VTT), the more you feel removed from the immersion.
I know it's not just me, but this might not be true for everyone. I also know that some people really need as many imagination aids as you can give them. It's not that their unimaginative, it's that their imagination doesn't form particularly vivid pictures.
Still, this looks to me like it would have the danger (I'd have to try it to be sure) of feeling like playing a really, really slow video game with friends. Like in the old days when you had to pass the joystick over and wait for them. I think that I'd grow impatient. I'll have to see.
That doesn't even get into the use case they showed of playing with the VTT in person with everyone around the table on seperate computers. Did they do that just to demo it or were they highlighting that as a prime use case? THAT feels even more different to me than my current rpg experiences and something I would not want to move to anytime soon.
Yeah, I'm not taking the position that this type of VTT will ruin gaming or whatever. Playing on a VTT aleady feels different enough to me from being in person so perhaps I will come to the position that if we are going to play on VTT might as well take full advantage of the unique strengths of this different format.
That said, I do feel like we are getting into territory here that is different. We are now going beyond simulating what many people have on the real table during a game (with rare exception perhaps for people that have full sets of 3D terrain and minis but even then).
To some extent, we are already there with current VTTs with dynamic lighting, automation, etc. but for some reason this graphical upgrade seems like another level of evolution to me.
Currently, the table top experience for those that use paper print outs of maps and tokens and a VTT are somewhat similar. But if I played a session with this new VTT because people couldn't make it in person and then the next session in real life without the VTT, I know it would feel pretty different to me.
That doesn't even get into the use case they showed of playing with the VTT in person with everyone around the table on seperate computers. Did they do that just to demo it or were they highlighting that as a prime use case? THAT feels even more different to me than my current rpg experiences and something I would not want to move to anytime soon.
I'm extremely bad - or rather uninterested and uninformed - regarding computer tech. But it runs on Unreal 5, right? And when I see Unreal 5 flagged as a feature in game trailers etc, I take that as a hint that my oldish machine (i5, 16 gig Ram, Geforce 1060/6Mb etc) at best can run the stuff at minimum settings while still puffing like an early steam engine and have a slight glow in the dark.I assume there will be ways to downgrade the graphics. You don't have to have animation for the spells for example. But if I understand it's supposed to support tablets and phones as well, so the requirements can't be too high.
That in no way means that you need that kind of horsepower. We will get min / optimal requirements soon enoughIndestructoboy asked his livestream viewers what laptops were being used for the VTT demo. Someone recognized them as Alienware gaming laptops that run $3k (refurbished) to $6k (iirc). Indestructoboy followed a link and sure enough the laptop looked just like the model being used which is way more expensive than the laptop Indestructoboy uses for editing videos, livestreaming, book layouts, and gaming. He questioned how the 3D graphics will run on some average person with a laptop of $600 to $1k or even a chromebook.
This means nothing about what we'll need. You want them using crap for a demo? You never use anywhere near the minimum for a demo. Never.Indestructoboy asked his livestream viewers what laptops were being used for the VTT demo. Someone recognized them as Alienware gaming laptops that run $3k (refurbished) to $6k (iirc). Indestructoboy followed a link and sure enough the laptop looked just like the model being used which is way more expensive than the laptop Indestructoboy uses for editing videos, livestreaming, book layouts, and gaming. He questioned how the 3D graphics will run on some average person with a laptop of $600 to $1k or even a chromebook user.