lets have a third look at battel guardian:OK, lets look at Battle Guardian carefully. It triggers when an enemy attacks your allies or shifts while under your Defender Aura. That's pretty much identical to Combat Challenge, EXCEPT it can happen every turn. CS is replaced by the more effective OAs do to MBAs being boosted. As far as we know now this means the Knight can't halt the movement of an enemy like a PHB fighter can with CS, BUT we don't know what all stances exist, so this may not actually be entirely true. They do have both a more effective alternative to CC and just in general a more effective mechanic than marking.
Looks to me like overall the Knight may be slightly less sticky than a PHB figher, but he's going to punish harder, at least potentially. Remember, he can also pull a few other tricks like dropping Power Strike on an OA. With more of these free action attacks I can easily see the knight turning into a pretty nasty punisher. He could well be sticky enough simply because you for the love of Kord do NOT want to experience his OA.
lets have a third look at battel guardian:
it does nothing on a "move", but triggers, when a monster tries to shift to better attack the knight.
I think a better wording would have been (to make it as uncomplicated as possible):
"When an enemy leaves your defender Aura or attacks an ally on its turn, you make a melee attack against the triggering enemy. You deal strength damage even on a miss."
This way, no abuse of provoking OAs to abuse the once/turn thing, and moving is not better than shifting.
(Even when the knight has a feature that triggers on an opportunity attack, i think it is more complicated than it had to be.)
Gaming on a train for two solid days sounds awesome--as long as it wasn't a railroad.Wow, how cynical can you get? The game train was our idea, and it was FREAKING AWESOME. We did nothing but play D&D and Castle Ravenloft for two straight days, watched beautiful American scenery the entire time, and got to relax and not have to worry about anything. It was great, and I'm doing it again next year for sure.
The "Game Train" sounds like it started when one of the bean counters said "We need to come up with a way to cut travel costs."
Hawkeye
AFAICT, no one has explicitly answered this question yet.Does the battle guardian attack kill minions?
It is not stated as: "on a miss the attack deals damage", but "on a miss it still takes damage"... I wonder if that was intentional...
AFAICT, no one has explicitly answered this question yet.
We assume the Str damage is a miss effect RAI, therefore minions survive. But is that the case? The damage occurs via an Effect line. Battle Guardian itself does not hit or miss the target, only the MBA which is another part of the effect.