Ancalagon
Dusty Dragon
Hello
So, one of the big changes from 2nd to 3e and beyond was more hitpoints for characters. First, con bonuses are a lot easier to get. You used to need 15 in con to get a +1, now a 12 will do. Second, the hit dice of rogues and wizards went from 1d6 and 1d4(!) to 1d8 and 1d6. Lastly, you keep getting full hit point dice at high level instead of a small, flat numerical bonus.
Of course, this was sort of needed because damage also went up (strength bonuses to weapon damage are also far easier to get...). Monster HP also went up (an ogre used to have about 20-25 hp!). But, interestingly, spell damage didn't go up and *some* healing didn't go up - a healing potion does exactly the same amount of healing in 5e as 2nd ed.
Those low HP really helped balanced out the might of the 2nd ed wizard. Was this a good move to increase HP? Or did we lose "something"?
So, one of the big changes from 2nd to 3e and beyond was more hitpoints for characters. First, con bonuses are a lot easier to get. You used to need 15 in con to get a +1, now a 12 will do. Second, the hit dice of rogues and wizards went from 1d6 and 1d4(!) to 1d8 and 1d6. Lastly, you keep getting full hit point dice at high level instead of a small, flat numerical bonus.
Of course, this was sort of needed because damage also went up (strength bonuses to weapon damage are also far easier to get...). Monster HP also went up (an ogre used to have about 20-25 hp!). But, interestingly, spell damage didn't go up and *some* healing didn't go up - a healing potion does exactly the same amount of healing in 5e as 2nd ed.
Those low HP really helped balanced out the might of the 2nd ed wizard. Was this a good move to increase HP? Or did we lose "something"?