John Stark
First Post
Mr. Dancey may be an OGL guru, but some of his "assertations" are incorrect.
Game rules simply are not subject to copyright. You can't copyright "roll 3d6 to generate ability scores." You can't copyright "roll 2d6 and move your token X number of squares." You can't copyright "elves recieve a +1 bonus to attacks made with longswords."
Further, the "non-linear mathmatical function" standard that he asserts is also erroneous. It doesn't matter whether the rule or formula in a game is linear or non-linear. Neither are subject to copyright.
If OSRIC used any spell names that are not contained in the SRD, then Dancey might have a point. As far as I'm aware, OSRIC uses only spells that are in the SRD, so his point here is superfluous.
And even if the authors of OSRIC mistakenly used a spell name that was not in the SRD, its not a show stopper. Both Stuart Marshall and Matt Finch have both maintained that if there are any problems with anything they put into OSRIC in terms of trademarks or copyrights, that they would make the necessary changes. So, this point is a complete non-issue.
I honestly have to wonder whether Dancey read OSRIC before he made these statements. The OSRIC authors have maintained since day one that those who are interested in using it and have questions about it absolutley must seek their own legal council and advice, and ensure for themselves that its "actually OGC." In fact, they state this quite clearly in the document itself. This statement by Dancey does nothing but affirm what the OSRIC authors have already stated in the document; to whit, talk to your own IP lawyer if you have issues about it.
To the extent that the charts of ability scores do not represent a non-linear mathmatical function (i.e., the figures are arbitrarily made up by the original writer) they're protected by copyright and can't be reused without permission.
To the extent that the class & racial limitations and individual power descriptions and level dependent abilities and game modifiers match those of AD&D (any edition) and are not the result of a simple linear mathematical function, those templates represent selection, arrangement and presentation copyrights inherent in AD&D and suffer the same limitations...
...The 'to hit' charts, to the extent that they represent non-linear functions, are protected by WotC copyright.
Game rules simply are not subject to copyright. You can't copyright "roll 3d6 to generate ability scores." You can't copyright "roll 2d6 and move your token X number of squares." You can't copyright "elves recieve a +1 bonus to attacks made with longswords."
Further, the "non-linear mathmatical function" standard that he asserts is also erroneous. It doesn't matter whether the rule or formula in a game is linear or non-linear. Neither are subject to copyright.
Spell names which are not OGC but are in AD&D and are "not obvious" (i.e. they contain some creative element) are copyright by WotC.
If OSRIC used any spell names that are not contained in the SRD, then Dancey might have a point. As far as I'm aware, OSRIC uses only spells that are in the SRD, so his point here is superfluous.
And even if the authors of OSRIC mistakenly used a spell name that was not in the SRD, its not a show stopper. Both Stuart Marshall and Matt Finch have both maintained that if there are any problems with anything they put into OSRIC in terms of trademarks or copyrights, that they would make the necessary changes. So, this point is a complete non-issue.
In summary: I wouldn't touch this without SERIOUS work to ensure everything I used was actually OGC.
I honestly have to wonder whether Dancey read OSRIC before he made these statements. The OSRIC authors have maintained since day one that those who are interested in using it and have questions about it absolutley must seek their own legal council and advice, and ensure for themselves that its "actually OGC." In fact, they state this quite clearly in the document itself. This statement by Dancey does nothing but affirm what the OSRIC authors have already stated in the document; to whit, talk to your own IP lawyer if you have issues about it.
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