PapersAndPaychecks
First Post
dcas said:Of course OSRIC uses the OGL, too (mainly for spells if I understand correctly)
It uses the SRD for many other things as well (example: alignment). Without the OGL, there's no way that OSRIC could exist.
dcas said:Of course OSRIC uses the OGL, too (mainly for spells if I understand correctly)
PapersAndPaychecks said:It uses the SRD for many other things as well (example: alignment). Without the OGL, there's no way that OSRIC could exist.
Well, I submit that it would be relatively easy to create an AD&D-compatible game, except for the spells. They are the real kicker. For example, creating compatible classes is not difficult (Warrior = Fighter, Scout = Ranger, Vandal = Barbarian, Knave = Thief, etc.), but creating a whole new list of spells for the game is difficult, and I think those who play AD&D would want to see the spells they already know rather than a whole new spell list. That is why, in my estimation, a game like OSRIC could not exist without the OGL.PapersAndPaychecks said:It uses the SRD for many other things as well (example: alignment). Without the OGL, there's no way that OSRIC could exist.
dcas said:...creating a whole new list of spells for the game is difficult, and I think those who play AD&D would want to see the spells they already know rather than a whole new spell list. That is why, in my estimation, a game like OSRIC could not exist without the OGL.
PapersAndPaychecks said:Before I start: I like John Stark on a personal level, and I'm deeply grateful for his support for OSRIC, but his views are his, and mine are mine. I haven't said what he's said.It's possible that I might take a similar position if challenged, but it's also possible that I might not.
dcas said:The documents from the various cases between Mayfair Games and TSR over the "Role-Aids" can be found on the Internet. If I remember correctly, the cases can be summarized as follows:
(1) Mayfair said that their Role-Aids products were compatible with AD&D (without a license).
(2) TSR sued.
(3) Mayfair and TSR came to an agreement over how Role-Aids products could indicate compatibility (still no license, though).
(4) TSR bought Mayfair to court contending that they had violated that agreement.
(5) Court found that Mayfair had violated some provisions of their agreement with TSR, but not so much that the Role-Aids line could be cancelled or stopped.
If TSR did buy the Role-Aids line then I find it curious that they didn't buy the existing stock of the products (Mayfair was still selling them a short while ago, but not producing them). TSR did buy the existing stock of Dangerous Journeys (skids and skids of it, from what I've heard).
John Stark said:I'm about 99% positive that TSR did not acquire Mayfair or Role Aids.
The Role Aids line was started in 1982 by Mayfair Games. These products were marketed as usable with AD&D. In 1984 without going to court, TSR came to a legal agreement with Mayfair Games over how to use their trademark. In 1991 they sued that Mayfair had violated this agreement along with copyright and trademark laws. The end result was that the court found that some (but not all) of the Role Aids line were in accidental violation of the exact terms of the agreement and awarded some damages. However, it did not terminate the agreement or find that the line as a whole was in violation. (cf. "TSR vs Mayfair Games") Eventually, TSR bought the rights to the Role Aids line from Mayfair, and promptly dropped it. Mayfair Games eventually closed shop in 1997.
Eric Anondson said:The Open Game License guru, Ryan Dancey, has spoken about OSRIC's license page assertions on the ogf-l mailing list. Here it is reproduced:
[snip]
To the extent that the charts of ability scores do not represent a non-linear mathmatical function (i.e., the figures are arbitrarily made up by the original writer) they're protected by copyright and can't be reused without permission.
To the extent that the class & racial limitations and individual power descriptions and level dependent abilities and game modifiers match those of AD&D (any edition) and are not the result of a simple linear mathematical function, those templates represent selection, arrangement and presentation copyrights inherent in AD&D and suffer the same limitations.
Spell names which are not OGC but are in AD&D and are "not obvious" (i.e. they contain some creative element) are copyright by WotC.
The 'to hit' charts, to the extent that they represent non-linear functions, are protected by WotC copyright.
[snip]
PapersAndPaychecks said:Well, let's imagine that OSRIC did infringe WOTC's intellectual property or somehow breach the OGL. (It doesn't do either of these things.)
If that were the case, then WOTC's lawyers would be able to give me a specific period of time to cure the breach, or take OSRIC down. (I haven't heard anything at all from WOTC's legal department.)
If they didn't do that within a reasonable period of time after OSRIC's launch, then they would open themselves up to a defence of laches, which would quite likely mean that they would lose the rights to that IP.
Waiting for a couple of years before challenge really isn't a realistic option for them; they need to do it soon or not at all.
Janx said:Too many things to say.... I'll start here:
IF WotC got hostile, all they have to do is issue a Take Down order to your ISP. (see link explaining legal bits): http://en.wikipedia.org/wiki/OCILLA
A TakeDown order would surely take the bounce out of OSRIC's bungee. And they're ridiculously easy to give (with the hard work going to get it restored).
Janx said:The biggest risk, is that IF WotC chose to sue, they could tie up OSRIC in courts until the OSRIC folks run out of money (assuming WotC has deeper pockets). This is despite the rightness of OSRIC's case. It's just a matter of lawyers and time wasting.
Janx said:The odd thing is that the owners of OSRIC don't seem to be gaining monetarily from this, though it has likely cost them money to do this.