JRRNeiklot
First Post
Henry said:
The role that 3E designers envisioned for the Ranger is that of a survivalist and scout. His spells and skills and hefty hit dice and BAB ensure that he is not weak on his own, and his role is that of recon, not master combatant.
From what I gather in your post, you seem to see the Ranger as a lightly armed and armored version of the fighter. You apparently see him as supposed to be the equal of the fighter, just more versatile in combat that he currently is, but essentially the same. Am I incorrect here? If so, then the view that most players have of the Ranger is quite different from the role you want him to fulfill.
No, I don't expect the ranger to equal the fighter in combat. He should be a decent fighter, second only to the fighter and maybe the paladin as well. I want him to be the survivalist and scout, as you say above. But I don't want to see him forced into any combat style, be it archery, twf, two handed fighting or projectile vomiting. I don't want to see ANY feats forced upon him, except for track. The ranger is a master of versatility and this should show in his fighting stle as well. I.E., either no style feats, or enough choices that he can cover just about all possible styles someone wants to choose for their ranger. A choice between archery and twf is no improvement over just twf as it stands now.
You seem to think I want MORE for the ranger. I don't. I want them to get rid of the free feats archery/twf feats they are giving him. All rangers should not have to be archers or Drizzt clones. Get rid of that crap and maybe expand the spell list a bit (no I'm not talking about magic missiles or fireballs) and the ranger will be fine. Straightjacketing him into certain combat styles sucks.
Last edited: