Blue
Ravenous Bugblatter Beast of Traal
Recent one in my 13th Age campaign. After fighting the "king" and "queen" (semi-vampiric frost giants with the queen being a powerful ice sorcerers) of an faerie tale ice castle on top a cloud in the overworld, the castle is collapsing around them as well as they are being pursued by a castle-full of frost giant zombies that had been frozen in the walls until needed.
I'm running something akin to a skill challenge to get out in time. Two of the party, sledding on the dwarforged's magical tower shield down stairs and bashign through doors, finally see daylight and bash through a last set of doors - only to find it's a balcony and they are flying through the air.
The rest of the party is frantically trying to follow through the angry-beehive of frost giant zombies stirred up. Several checks later and two of the three have made it to the balcony and down, the third having failed several checks and then fumbled the last one.
I had been turning up the tension of the castle collapsing, so with this one I described the rogue lying flat on his back, surrounded by a ring of frost giant zombies, as the tower they are in is collapsing in on itself. Oh, and everyone else is down off the balcony which is a few stories up.
I go around the table, one action each to save him. One PC mutters "I don't want to see him die" right as the wizard, trying to deal with the zombies around him, turns the rogue invisible.
Well, at least they wouldn't have to see him die.
But then the sorcerer, using a custom translocation teleport, swaps places with him. The rogue is saved, the ice tower collapses, and the sorcerer goes down into legend.
I'm running something akin to a skill challenge to get out in time. Two of the party, sledding on the dwarforged's magical tower shield down stairs and bashign through doors, finally see daylight and bash through a last set of doors - only to find it's a balcony and they are flying through the air.
The rest of the party is frantically trying to follow through the angry-beehive of frost giant zombies stirred up. Several checks later and two of the three have made it to the balcony and down, the third having failed several checks and then fumbled the last one.
I had been turning up the tension of the castle collapsing, so with this one I described the rogue lying flat on his back, surrounded by a ring of frost giant zombies, as the tower they are in is collapsing in on itself. Oh, and everyone else is down off the balcony which is a few stories up.
I go around the table, one action each to save him. One PC mutters "I don't want to see him die" right as the wizard, trying to deal with the zombies around him, turns the rogue invisible.
Well, at least they wouldn't have to see him die.

But then the sorcerer, using a custom translocation teleport, swaps places with him. The rogue is saved, the ice tower collapses, and the sorcerer goes down into legend.