rgard
Adventurer
NilesB said:Not to mention that it's impossible for a 5th level wizard to qualify for Ur-Priest.
Yes, thanks. I was about to point out the skill requirements. Brutal unless you mitigate it with Able Learner.
Thanks again,
Rich
NilesB said:Not to mention that it's impossible for a 5th level wizard to qualify for Ur-Priest.
NilesB said:Not to mention that it's impossible for a 5th level wizard to qualify for Ur-Priest.
I quite forgot about that, since they're so crap.Someone said:¿Did you check the last two "secrets"?![]()
The Fortitude requirement keeps anyone who hasn't taken any levels of a class with good fortitude saves out until at least 10th level.rgard said:Yes, thanks. I was about to point out the skill requirements. Brutal unless you mitigate it with Able Learner.
NilesB said:Not just any undead, in order for greater turning to have any meaningful effect on play the undead must be:
Turnable, for by the time the ability is gained an increasing number of undead have to many hit dice and turn resistance to be turned.
Not destroyable, for the weakest undead can already be destroyed without the aid of this ability.
Capable of flight and dangerous return, many undead when turned, are either bashed to death without resistance while cowering in a corner, or simply removed from combat and never thought of again by the DM.
Finally, it must not be the first encounter that meets these criteria in the day, for any cleric with the Sun domain may use greater turning 1PD.
I would expect all told, the median number of times per campaign an RSoP's greater turning ability is actually relevent is zero.
Felix said:Heh, my group's character creation looks more like:
"We need a healer."
...
...
"Guys, we really do need a healer."
"Playing a cleric sucks..."
"I've already got a cool backstory worked out for my Barbarian."
"Ugh, look: my ranger has CLW on his spell list so keep me stocked with wands and we'll be fine.")
This raises the question: Do Greater Turning attempts count as Turn Undead attempts for the purposes of Divine feats? It is a different ability, after all.Felon said:...until the players realize that turn undeads are now no longer actually for turning undead, but rather for powering divine feats. Don't even need a good Cha for most of'em.
Elethiomel said:This raises the question: Do Greater Turning attempts count as Turn Undead attempts for the purposes of Divine feats? It is a different ability, after all.