Most Missed Defunct Gaming Magazines?

TheAuldGrump said:
*Clicks the Link*
Gigi D'Arn!:D Now there's a name I haven't heard in years.

Sorry, I seem to have hijacked my own thread...

The Auld Grump

*EDIT* I am going to be rummaging around for a while... I see that they have Gamelords' Free City of Haven...

We have many goodies, AuldGrump :D
 

log in or register to remove this ad

Imagine - which was TSR UK's magazine that ran for about 32 issues. They started a campaign setting and fleshed it out in each issue. That was the D&D campaign I ran in my mid teens, so lots of nostalgia there.

Cheers,
Liam
 

I'm surprised that no one's mentioned either of these two:

- Star Wars Adventure Journal (from back in the days when West End Games did SWRPG)
- Scrollworks (technically a fanzine, I imagine, but it was a nice little mag, with all sorts of useful stuff)
 


kenobi65 said:
- Scrollworks (technically a fanzine, I imagine, but it was a nice little mag, with all sorts of useful stuff)


Hooray for Scrollworks! But then again, I'm biased. I published it. ;) I miss that little rag. I really do...
 
Last edited:

I don't really miss most of these cos I didn't buy them at the time, but of things I've seen in back issues, I really liked old White Dwarf and Poly (both as a stand alone and as part of Dungeon).

It's a shame theres no general Gamer mags around. I'd buy something that covered d20 games, Ars Magica GURPS etc, even if I didn't play all the systems. If it's done right you could do articles that covered a whole range of things in a way hat was useful even if you didn't play the game itself.

Unfortuantely I doubt it would sell...
 

Psion said:
Traveller's Digest / MegaTraveller journal.

No mag for any game that I have owned was as cover-to-cover useful.

Ditto :cool:

MegaTraveller Journal was the best content magazine I have ever purchased.

-Swiftbrook
 

Pretty much everything everyone else has mentioned.

White Dwarf gets a special nod, because of the wonderful maps and ideas.
Space Gamer because of the wonderful articles and my first exposure to Champions.
Adventurer's Club, because it was Hero and very cool.
Pyramid the print magazine.
d20 Weekly the web magazine
Different Worlds, because of the great RuneQuest stuff and some really, really bizarre other things like Tunnels and Trolls stuff.
Sorcerer's Apprentice, the T&T magazine. Always something interesting in there.
Unspeakable Oath, because where else could you read about frozen dog heads?
Encyclopedia Harnica, the 'magazine that was really a supplement' for Harn.

I'm sure I'm forgetting some really great ones as well
 

Challenge always had some usable scenarios. The stuff may have been written for Shadowrun, or Twilight 2000, but the scenarios were always solid and easy to adapt to other systems.
And if you want to consider APA's, then I had a lot of fun in Scrawls from the Sprawls a Sadowrun APA from the early 1990's, although I hear rumors that it's still publishing ...
 

Ranes said:
...And another vote for Journal of the Traveller's Aid Society.

Mayday... Mayday... We are under attack...

Total hijack here...

Does anyone else recall when Steve Jackson Games acquired Traveller and the ad they ran in gaming magazines for it?

Layout-wise, it was identical to the box cover of the old black Traveller set (a simple black background with a transcript of the Free Trader Beowulf's mayday tansmission).

Only this time it was a transcript of a response coming from a Naval Patrol vessel

"...Hang on Beowulf, help is on the way"

It gave me goosebumps. SJG was saving Traveller!

Best. Ad. Ever.
 
Last edited:

Remove ads

Top