cignus_pfaccari said:Spiked Chain
I tried using it in a game, because a lot of people on ENworld screamed that it was broken. Funny how the opposed rolls don't always go your way.
Brad
Caliban said:Picture an Enlarged Tripping Chain fighter who covers 50' of terrain (10' square fighter + 20' on each side) with a trip bonus around +12 to +16 (or higher) depending on spells, feats, strength, and magic items. This is without factoring in the Exotic Weapon Master bonuses at higher levels.
Caliban said:Everything becomes more complicated and unless the DM metagames and has all the bad guys prepared to deal with it, fights agains medium or small opponents can indeed become trivial. Not every fight can involve Large 4-legged oppnents.
Even without the tripping factor, they can be very hard to deal with just because of reach and damage output.
I think "damage output" is a reference to all them attacks of opportunity a spiked-chain wielder can make with Combat Reflexes.cignus_pfaccari said:...what damage output? The spiked chain's multiplier is 20/x2, it's possibly the worst weapon for damage output that the world has yet seen.