Most useless Feat...

Vote for the Most Useless Feat

  • I like all feats and I have taken some of those below:

    Votes: 21 10.4%
  • Craft Rod

    Votes: 11 5.4%
  • Extra Turning

    Votes: 4 2.0%
  • Greate Cleave

    Votes: 6 3.0%
  • Run

    Votes: 27 13.4%
  • Skill Focus

    Votes: 17 8.4%
  • Toughness

    Votes: 43 21.3%
  • Deflect Arrow (feat not the monk skill)

    Votes: 6 3.0%
  • Armor Proficiency (Heavy or Medium)

    Votes: 48 23.8%
  • hhmm ... other ?

    Votes: 19 9.4%

I voted extra turning (unless you use DoF), but Endurance is a real dog.

For the others, they've seen uses in my games. Except Deflect Arrows, but I think it's more because noone takes the care to read it ;)
 

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I would have to say heavy and medium armor proficiency. If you're the type of character to use either, you probably have fighter, cleric, barbarian, druid, or paladin levels already.

Endurance is getting a lot of bad press here but it's the prerequisite for the Templar prestige class. So, it has some use.
 

I would have said Skill Focus, but it is often a prerequisite for a Prestige Class. So I don't wonder why, say, a wizard with a rank of 10 in Knowledge (Arcana) and Knowledge (The Planes), and more than seven known Divination spells, take Skill Focus on a Knowledge skill.

Same thing for Toughness, a Dwarf fighter that take the Toughness feat, I don't wonder why.

So, I answered Armor Proficiency. As far as I know, when a class don't give you an armor proficiency, the armor you can't use would nonetheless impair your class abilities or skills.
 

I went with other only because all of the feats have a use, and whether I use them or not depends on my character concept, not how powerful a feat is.
 

Well I myself voted for Greater Cleave... thou all of them are on my Hit List...

Cleave itself is so rarely used after 4th-5th lvl when you dont face any humanoids or smaller creatures anymore... Greater Cleave is even more useless. Only in a specific kind of campaign will it give you extra attacks.
 


I went for Skill Focus. The only time anyone ever takes that is for a Prestige Class. It's always that feeling of, "I have to waste my feat on Skill Focus." Nobody takes it voluntarily...well in my group anyways.
 

Ooo...ooo....how about Off Hand Parry?

Take a -2 to hit while not making offhand attacks and get a +2 to AC! So you can spend TWF, Ambi, expertise AND another feat to do what expertise could do and have an extra attack.....Geez.
 

My vote would be for Armor Proficiency. Perhaps the only Feat (other than Deflect Arrows, a close second) that I haven't given to an NPC IMC.

I used to think Run was fairly worthless until that Evil mid-level Monk made his escape...

Toughness is a good "flavor" feat for Thug-type NPCs.
 

I cast my vote for Armor Proficiency, but could easily have cast votes as well for Run, Endurance, Toughness and probably Deflect Arrows as well.

Armor Proficiency should be picked up by multiclassing if a PC needs to wear that armor. Run and Endurance just seem too infrequently useful during the course of a game session. Toughness I have never liked as it is currently written. "+1 HP per level" and I would put it up there as a Feat every character should consider, but as it is, forget it (yes, even for 1st level Wizards).

p.s. I didn't think the poll was really taking Feats as prerequisites for Prestige Classes into account; I figured it was asking about the Feats on their own merits.
 

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