mamba
Legend
what ‘sport’ is that?If this qualifies, I don't see why not.
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what ‘sport’ is that?If this qualifies, I don't see why not.
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Covid came after what, 6 years of sustained growth? 5e never was front-loaded. That it helped in the 7th year, fine, not even sure it would otherwise have seen a dip thoughRight. But I don't think you realize how utterly mind-blowing that is, to "sustain the already existing momentum".
Games have momentum like a pile of bricks. Unless it's obscure (which, among TTRPGs, D&D is by far the least qualified), the sales peak of a new game is heavily front-loaded
not really, no one has offered any better explanation at least. All the supposed reasons (CR, ST, Covid) do not stand up to data. They helped, sure, but they were just a small bump on what was already a growing trendlineWhatever sustaining of "already existing momentum" D&D saw over the past decade was staggering and unprecedented in its history, and well beyond what can be chalked up to Hasbro being a savvy company.
Break dancing as performed at the Olympics by an Australian.what ‘sport’ is that?
either they caught a bad moment, or I just live in the wrong country to qualifyBreak dancing as performed at the Olympics by an Australian.
Can you point me to that data? I didn’t think it existed.we only really have all books, but I consider that a measure of PHBs as well.
this seems dubious. One could buy the phb once and then every adventure that comes out. That doesn’t indicate more players of itself despite totaling a lot more book sales than the phb.People do not suddenly buy a lot more adventures if there are not also a lot more players
Not a logical one of itself unless we are talking PHBs only.that is the conclusion of the increased sales
We don’t know.how many players were there back then, how many are there now?
How do you know this? I believe 4e sold less phbs than 5e, but I don’t think we have the data to quantify that.I’d say it is at least double the player base now, and that is very conservative, of 4e, 3e and PF1 combined then vs 5e today. 4e sold maybe 10% of the PHBs 5e has sold…
we have sales, see the quarterly reports, should not have said all books as it contains digital as well and you probably assumed printCan you point me to that data? I didn’t think it existed.
one could, barely anyone does, and unless your player base increases or your release frequency does that would mean sales stay flat, so I am comfortable ruling this case outthis seems dubious. One could buy the phb once and then every adventure that comes out. That doesn’t indicate more players of itself despite totaling a lot more book sales than the phb.
still logical, see aboveNot a logical one of itself unless we are talking PHBs only.
if you want an exact number, no, but ballpark is not that hard to arrive atWe don’t know.
3e sold around 700k, 4e sold less, 5e sold around 6M. Ben Riggs, Ben Riggs and Alphastream respectivelyHow do you know this? I believe 4e sold less phbs than 5e, but I don’t think we have the data to quantify that.
agreed, that is why I used a conservative number, but that might work against 4e and in favor of 5e just as well.Then there’s also the inflow outflow problem. People do tend to leave dnd eventually, meaning phb lifetime sales isn’t a great indicator of overall player base at any given moment in time.
either they caught a bad moment, or I just live in the wrong country to qualify
Interesting since Hasbro financial statements don’t break out d&d sales.we have sales, see the quarterly reports, should not have said all books as it contains digital as well and you probably assumed print
they kinda do, you have to look a little closer though, they might even spell out the growth explicitlyInteresting since Hasbro financial statements don’t break out d&d sales.