pawsplay said:Mystic Theurge should get full progression at epic levels. You're already down three caster levels. They get nothing else. Advancing past 20th level affects only caster checks and spell effects, there is no spells/day progression. The published version, I think, only confirms that the Mystic Theurge is despised by at least one WotC staffer.
Vargo said:Something to think about is that by 26th level, a Mystic Theurge will have access to the complete spell list of both Clerics and Wizards, along with more spells per day than any other caster combination. By 28th level, they will have the spells of both a 20th level Cleric and a 20th level Wizard.
If we go with the initial progression
1-3 wiz
4-6 cler
7-16 MT
17,18 cler
19,20 wiz
and then go to the Epic MT progression:
Spells:When an odd numbered MT level above 10 is gained (11th, 13th..etc) she gains new spells per day...in an arcane class up to the maxinum spells/day and known by that class (i.e. 20th) caster level increases by +1
When an even-numbered MT level above 10th is gained (12th, 14th...) it's as if she gained a level in a divine spellcasting class she previously possessed, up to her maximum spell/day and spells known by that class (i.e. 20th)
Feats: an epic MT gains a bonus feat every 6th level
so if you take levels 21-30 as an MT only at level 30 would you have all the spells of both wizard and cleric (i.e. cast spells as a 20th level in both classes) with a caster level of 30....and you'd pretty much have to take a new class at that point as the caster levels will increase but your spellcasting ability would not anymore
Er, maybe. The difference between a Wiz7/Clr3/MT20 (more likely, Wiz3/Clr3/MT20/Acm4) and a Wiz30 in terms of spellcasting ability if you used full progression wouldn't be too great. Most spells max out at or before 25th caster level, and spellcasting ability maxes out at 20th level, so the MT would get the following advantages:pawsplay said:Mystic Theurge should get full progression at epic levels. You're already down three caster levels. They get nothing else. Advancing past 20th level affects only caster checks and spell effects, there is no spells/day progression. The published version, I think, only confirms that the Mystic Theurge is despised by at least one WotC staffer.
The problem is that picking up almost any other pair of PrCs for epic would serve you far better.ruleslawyer said:Er, maybe. The difference between a Wiz7/Clr3/MT20 (more likely, Wiz3/Clr3/MT20/Acm4) and a Wiz30 in terms of spellcasting ability if you used full progression wouldn't be too great. Most spells max out at or before 25th caster level, and spellcasting ability maxes out at 20th level, so the MT would get the following advantages:
...
That seems balanced to me... barely. It's really the lower number of epic bonus feats that keeps the MyTh balanced with its single-classed counterpart.
I don't know about that. IMHO, the easiest way to think about MT from a balance perspective is as a standard +1 caster level PrC (e.g., loremaster, mystic wanderer, etc.) with a very steep entry requirement (forced multiclassing) and a "special ability" of 1 level of cleric spellcasting per PrC level. Thus, you get 10 levels of cleric spellcasting as opposed to, say, a few loremaster secrets or some nifty elemental focus or summoning abilities. That 10 levels of spellcasting would be quite overpowered as a class ability if it weren't for the fact that you lost three caster levels to get them. At epic levels, OTOH, you're giving up one epic bonus feat every three levels (in comparison to the wizard and cleric) in exchange for three caster levels of cleric. That's not bad compared to what most caster PrCs get, which is either a 1/3 level bonus feat progression and NO abilities or some relatively minor abilities and a slower bonus feat progression.Saeviomagy said:The problem is that picking up almost any other pair of PrCs for epic would serve you far better.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.