Multiclassing is for the weak.

  • Thread starter Thread starter Sunseeker
  • Start date Start date

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Let me tell you of the days of taking two bonus feats and dumping Fighter!

lol, though I'd bet on him taking 2 levels of barbarian before bailing for thief for a few levels before moving on to fighter. Conan learns different fighting styles from all over Hyboria, he'd be fairly feat intensive build.
 

Bah, multi-classing allows for realistic non-stereotype characters. Even Conan would have had 3 classes: Barbarian/Thief/Fighter.


I see no reason why he couldn't simply have cross class skills instead.... I can't think of any time when Conan specialized in one particular weapon, for example.
 





If one takes the road of multiclassing, WITHOUT the intention to break the game, and with the intention to create a diverse and resourceful character... then multiclassing is great no matter how many classes you combine. I agree with your arguments in general. But its not always the case.

And this comes from someone who HATES power-building, and LOVES RP.

Okay, as a point of clarification, I agree, if your purpose of multiclassing is to express your character better, that's great, if the point is to break the game, that's not.

Mind you I'm okay with not outshining these guys, just to keep up.
 

I greatly dislike multiclassing, When someone has one level in mage/warrior/psion/chocolate bunny, it begins to feel less like a role playing game and more like calculus. Worse off, when one person power-builds though this, it leads to the rest of the party needing to power-build. Which in turn leads to a rather annoying arms race and IMO, takes fun out of the game.

i would like to respectfully disagree. it may only be my personal playing style, but i pick a particular concept i want to play, only to find it does not exist in d&d. so i take a number of this and that and the other and patchwork it together. my result is a chimera of base and acf and prestige, but i get my concept. invariably, my character is behind the power curve as a result. by quite a few levels.

such mix and match choices need not automatically be assumed to mean a munchkin or even a power gamer or min-maxer.

as an example, i wanted to play a shapechanging specialist without being a wizard or druid. i eventually found a couple of methods that fit my concept, but it was a bit of a stretch. the end result was one or two base classes, depending on method, various acfs, and about 3 prestige classes. power wise, i wound up about 3-5 levels behind everyone else, unless i was shapechanged.
 


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