Nebulous
Legend
I haven't read the 2nd edition book yet, although i plan to get it soon. Several years ago i ran a short campaign based on the old X-com UFO Defense game. It was scads of fun, and the ruleset seemed well attuned to it (basically a game of power armor, high tech weapons and eventually psionics).
Are there any other official settings besides Freedom City that take a lot of liberties with M&M? It is an extremely flexible ruleset, and i wonder how far anyone else has taken it, even if homebrew. I heard that there is a magic book coming out this year, and hopefully Steve Kenson is writing it. If he can make an ingenious, scalable magic system like he did for the powers, i might consider even using that for a fantasy campaign.
Are there any other official settings besides Freedom City that take a lot of liberties with M&M? It is an extremely flexible ruleset, and i wonder how far anyone else has taken it, even if homebrew. I heard that there is a magic book coming out this year, and hopefully Steve Kenson is writing it. If he can make an ingenious, scalable magic system like he did for the powers, i might consider even using that for a fantasy campaign.