MutantHigh-OOGThread

Shalimar said:
I really don't understand whats going on with the fight at all, and thats slowing me down. Where is the door, where is Patriot in relation to the door and us, how far foreward did I get towards the door, how far behind me is everyone else?

For people with ranged attacks its easy and requires less detail, but I need to cover every foot between Patriot and me in order to get close enough to hit him, so i need more detail.

well, Patriot was just smashed backwards into the door so that should mostly cover that question. Mike still holds himself back so he is about as far from the door as at the start (50 yards). Eris made it nearly to the door with her run but was shot down before she could reach it so she is 10 or 20 yards away from Patriot. Chamber is trying to get to her but uses cover on his way so he should be about 10 yards or so away from her. But don't think bout such stuff too much we're not playing D&D here. So you'r a close combat fighter that usually means people get one shot at you and then you'r in range to kick their buts. Just stop worrying 'bout ranges, realism and all that anoying stuff and get into the action. Think Feng Shui, think of movie fights and well comics just might be appropriate too;)
 

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a short plea:
maybe this is unneccesary but I can't be carefull enough. The soap feel of the game is running great (thanks to you folks) just please don't take any of the arguements seriously. Being jealous, angry, critisicing etc. is all great ingame as the relationships between the characters seem actualy alive. Just don't let it get to you OOG, i had that in one of my games and it was BAD.
Sorry for that, I'm sure I just bored you with something you allready know but sometimes I prefer to have thing really clear.

edit: especialy Eris now deleted first reaction was realy cool and okay, just one of those cases where you shoud keep your heads clear then you read it and don't take it personal.
 
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Radiant said:


anithing if you can come up with it and make me buy it. I allways allow creative scene using (partly cause I don't want to have to describe every little detail) as long as the players stay reasonable. A good example in this case would be palstic tower beside him so you can make it drop on him.

That's what i was looking for. I had an idea for a tactic that took teamwork. Essentially it's "herding". One of the team members herds the target to a desired spot then gets hit with another attack.
 

Shalimar said:
I wasn't taking anything personal, Eris is just pissed at Jono, not me at Sir Osis.

That's good, it never occurs to me if whether or not somethings really inflammatory entill i see the reaction. I never take any of it personnnal, or mean any of it as a personnal attack, but the filter between what i want to say and what i should say rarely functions when it comes to gaming.:D
 

Shalimar said:
I wasn't taking anything personal, Eris is just pissed at Jono, not me at Sir Osis.

wasn't implying that. just wanted to get it straight in general. Me's got to do all those funny things. :( :)
 



You know, Eris sees this as the exact opposite from Jono, she would count on someone who did what she did, and be very wary of trusting Jono. She accomplished the objective, Jono got emotional and did not despite being the closest. In her own way she did count on him and Mike though, on them annoying Patriot, if she had thought they would be able to handle it she would have taunted Patriot into attacking them instead of her.
 


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