Mutants and Masterminds: The Heroes of Freedom [Recruit, Check Waiting List]

Hammerhead said:
So, essentially you're going to buy the Teleport Power and use Duplication, Force Field, Incorporeal, etc. as Extras. Okay.

I don't understand how you could apply a Weakness only after teleportation. How much after? It seems to be easier to just get the Weakness and have it apply full time. It will work the same anyway; will there be a time in combat when you're not using Teleport?

I was planning on having my other powers work only for a certain amount of time after I teleport (teleport powers everything else)...with the exception of duplication, which I was hoping I could do something with that occuring when I teleport (so, one of me stays where I was, and one of me is where I am going). And so, I felt that there ahould be a time limit for how long I can use my other powers, and I was figuring maybe 1 round per rank of teleport (and that is the duration when I would look different). Maybe to do that, I could take some sort of a limited time frame flaw, but change duplication to a free action (giving a net change of price in the powers of 0).
 

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Character Hero Name: Shift
Character Real Identity: Miles Porter
Occupation: Vagabond

Gender: Male
Age: 19
Height: 5’10
Weight: 160
Eyes: Gold
Hair: Blonde

Power Level :10
Known Languages : English

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Abilities [18 PP]
Strength :10
Dexterity :20
Constitution :10
Intelligence :14
Wisdom :12
Charisma :12

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Save vs. Damage : +5 [CON (0) + EVASION (5)]
Save vs. Fortitude : +0 [CON (0)]
Save vs. Reflex : +5 [DEX (5)]
Save vs. Will : +1 [WIS (1)]


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Initiative Modifier : +5
Base Attack Bonus : +6 [18 PP]
Base Defense Bonus: +8 [16 PP]

Melee Attack Bonus : +11 [BASE (6) + FINESSE (5)]
Ranged Attack Bonus : +11 [BASE (6) + DEX (5)]

Armor Class : 24 [ BASE (10) + DEFENSE (8) + DEX (5) + Dodge (1)]
Flatfooted Armor Class : 18

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Powers [56 PP]
Teleportation(Ref): 10 Ranks [2 PP], Extras - Duplication [1 pp], Force Field w/ Invisibility [1 pp], Incorporeal (affected by Radiation Energy) [1 pp]. Power Stunts - Extended Teleport [2 pp], Fusillade [2 pp], Turnabout [2 pp].

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Skills [34 PP]

Name/Total Mod (Ability) ** # Ranks taken
Gather Information /8 (CHA +1) 7 Ranks
Hide /12 (DEX +5) 7 ranks
Knowledge (Geography) /5 (INT +2) 4 Ranks
Listen /4 (WIS +1) 3 ranks
Search /4 (INT +2) 3 ranks
Sense Motive /8 (WIS +1) 7 ranks
Spot /4 (WIS +1) 3 Ranks
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Feats [16 PP]
Accurate Attack
Attack Finesse
Attack Focus (unarmed)
Dodge
Evasion
Expertise
Heroic Surge
Improved Trip
Surprise Attack

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Weakness: Vulnerabilty (Radiation); Shift is vulnerable to radiation after teleporting (-10 pp).

Base Speed: 30 feet

Costume: Miles Power wears blue clothes, often old and stained yellow. After teleportation Shift glows blue with yellow eyes for a time.

Background: Miles Porter grew up a normal kid in the suburbs of Freedom City. At age 16, everything changed. In front of all of his friends, he disappeared. By the time he figured out where he was, he noticed people running away from him. Eventually, he discovered that he had teleported. What was more, he found out that after he teleported, he began glowing, as if a blue flame had enveloped his body. He was nearly unrecognizable. Furthermore, he discovered he could do more things while he was glowing. Things such as passing through walls, and putting up an invisible barrier to protect himself. Lastly, he found he could create a duplicate of himself when he teleported (so that he was where he started AND where he was going). Shift gains this glow and these extra powers from the buildup of energy from the teleportation itself.

Miles' friends began to distance themselves from him. They never said why, but it was clear they were afraid and annoyed. He had always been a follower and a weakling...but now he was the strong one. His parents, also, were visibly upset. They were afraid that he would go after some crazy supervillain someday and get himself killed. Miles decided to run away from home. He traveled the country on trains and hitchhiking. He found food and money by stealing it, especially while in his glowing form. Creating a duplicate of himself while teleporting created the perfect alibi. He never stole more than he needed and he was embarrassed to steal that much, so he began calling his second form Shift and acted like he was a different person. Three years later, Miles decided to return home and see how his friends and family were doing.

Note: Background edited. Should be finished character per Hammerhead's approval.
 
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Darth Ecks said:
I was planning on having my other powers work only for a certain amount of time after I teleport (teleport powers everything else)...with the exception of duplication, which I was hoping I could do something with that occuring when I teleport (so, one of me stays where I was, and one of me is where I am going). And so, I felt that there ahould be a time limit for how long I can use my other powers, and I was figuring maybe 1 round per rank of teleport (and that is the duration when I would look different). Maybe to do that, I could take some sort of a limited time frame flaw, but change duplication to a free action (giving a net change of price in the powers of 0).

An interesting concept, but mighty complicated. I envy neither you nor Hammerhead. :)
 


Victim, Detect Electricty to find people via their synaptic nervous activity? How far does that work? Seeing as how molecules are basically held together with "electricity" you could make an arguement that you can detect anything...

Plus Detect doesn't let you to differentiate between sources, only to sense them. Sorry, I'm being a backseat GM. I'll shut up now.
 

Brother Shatterstone said:
That layout seems very familiar.... could have swarms I've seen it somewhere before. ;)

Imitation is the most sincere form of flattery.

He shoulda copied my layout though, it's far superior. :D
 

I just asked garyh for his layout...I mainly go to him with any questions I have about enworld. He IS the one that got me onto the boards, after all. ;)
 
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Agamon said:
Victim, Detect Electricty to find people via their synaptic nervous activity? How far does that work? Seeing as how molecules are basically held together with "electricity" you could make an arguement that you can detect anything...

Plus Detect doesn't let you to differentiate between sources, only to sense them. Sorry, I'm being a backseat GM. I'll shut up now.

True, but being able to detect molecules wouldn't be very useful. They're everywhere.

I only threw out brain activity as a possibility. Since they probably have some method of communicating like cellphones or radios, or even synched watches to coordinate their movements, I could just use those.

By electricity, I meant currents and voltage potentials on a macro level, not the forces between electrons or eV. Just like you can't use sight to see atoms. And the while Detect feat is written very vaguely, it's on the same level as Blindsight or a Power Stunt. I added it at the last minute because it made sense - I originally wanted a Tiring, Obvious EB with a linked Dazzle or something like that. I could switch it out.

How about:

Detect Electrical currents and voltage potentials (common phenomena 5), Discriminatory 5, Ranged 5, Sense 3, Targeting 10: 28 Active and real. Maybe add in increased arc of perception, transmit to use electronics skills at range without gear possibly, and a level of microscopic. The limation that normal sight can't be used at the same time might be -1/2 or -1/4.

Does that explain what I'd like to be able to do with my detect?
 

Victim said:
How about:

Detect Electrical currents and voltage potentials (common phenomena 5), Discriminatory 5, Ranged 5, Sense 3, Targeting 10: 28 Active and real. Maybe add in increased arc of perception, transmit to use electronics skills at range without gear possibly, and a level of microscopic. The limation that normal sight can't be used at the same time might be -1/2 or -1/4.

Does that explain what I'd like to be able to do with my detect?

Wow, is that a stunt or a power? That explains it, but I'm not sure where those numbers come from. :confused:
 


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