Davies
Legend
Kerero Taicho
Boku no Hīrō Akademia (or My Hero Academia) is an extremely popular manga and anime franchise that has achieved worldwide recognition, telling an ongoing story of a young man without superpowers in a future world where they are nearly ubiquitous. Its themes draw on the theories that superpowers are becoming more prevalent and more powerful with each passing generation, which are generally dismissed by the scientific community but somewhat better regarded in the underworld, particularly among those familiar with the secret histories of the world. The series is quite popular even among the members of Japan's relatively small costumed superhero community ... save for one superhero who finds it a bit embarrassing, and particularly dislikes all the erotic fanart of one of the characters. And she's really getting tired of getting asked questions about whether she can do anything with her mucous. (The answer is no, okay?)
Even as a child, Yoshizaki Kumiko was aware that she had some sort of superpower, from the fact that she could hold her breath for a duration that seemed almost indefinite as long as she was under water. She didn't make a big deal out of it; while she learned to swim early and quite well, she knew that this sort of thing would disqualify her from competing in actual matches. So it remained something that she did for fun, and she intended to grow up and get a real job one day.
At fifteen, however, the rest of her power set activated, and over the course of a few days her tongue began to extend to several times its normal length as she turned into a frog-humanoid. This happened during her summer break, but Kumiko still found the experience horrifying. Fortunately, her parents adapted more quickly than she did, and reached out to contact the local representatives of the Futurian Academy. Thus, when the school year started up again, she was being educated in Wales. Unfortunately, she only lasted a year before homesickness, and the oppressive situation in the United Kingdom, convinced her that dropping out was the best option.
While unwilling to continue her heroic academy life, Kumiko was still interested in being a superhero, and felt that the lessons she'd already received left her ready for it. So she created the costume and identity of Kerero Taicho ('Captain Frog', since Sergeant was taken.) The novice heroine made her debut in April of 2014, three months before the first published episode of a certain manga series, and four months before a certain supporting character was introduced.
Initially, Kumiko found it rather flattering to have a character clearly inspired by herself in such a popular and interesting manga. She's become somewhat less enchanted with the notion as she's grown into adulthood and the character has remained a teenager, and as she's learned just how much erotica features that character. She's never considered changing her look or trying to persuade the franchise's creator to change the character's look, however, as it was hers first and the other option would be boorish and impolite. (And she's also aware that it wouldn't stop the production of the fanart, and that there would still be gross sexual fantasy depictions of her even if BHA didn't exist.)
Despite all this, Kumiko considers herself a genuinely fortunate person, as she's been able to be a force for good in a world that often rewards wrong-doing. She's also aware that she was really lucky not to encounter threats she couldn't handle during her first few years of activity, and was able to grow into her present level of competence before she started to encounter them. In recent years, her most persistent opponent has been Hebi-Onna, the second individual to occupy the house of the Snake in the Shēngxiào, one of the group's more blatantly criminal members. She has never mananged to capture Hebi-Onna, but has foiled her plots, and counts that as good enough, since it means that the more powerful members of her enemy's group have not yet taken action against her either.
No, she doesn't make ribbiting noises when she talks, either. That isn't funny.
Kerero Taicho -- PL 9
Abilities:
STR 2 | STA 3 | AGL 6 | DEX 4 | FGT 6 | INT 2 | AWE 2 | PRE 0
Powers:
Amphibious: Immunity 1 (drowning) - 1 point
Keen Senses: Senses 2 (acute olfactory, low-light vision) - 2 points
Long Tongue: Enhanced Strength 3, Limited to Extra Limb; Extra Limb 1 - 4 points
Very Mobile: Enhanced Advantage 2 (Improved Initiative 2); Enhanced Defenses 4 (Dodge 2, Parry 2); Leaping 3 (60 feet); Movement 2 (sure-footed; wall-crawling); Swimming 4 (16 MPH) - 17 points
Advantages:
Agile Feint, All-out Attack, Defensive Attack, Defensive Roll, Equipment, Evasion 2, Fast Grab, Improved Defense, Improved Grab, Improved Initiative 2, Move-by Action, Teamwork
Equipment:
Goggles (+2 to resistance checks against visual afflictions), 4 points as neeeded.
Skills:
Acrobatics 6 (+12), Athletics 6 (+8), Close Combat: Unarmed 5 (+11), Expertise: Streetwise 7 (+9), Insight 8 (+10), Perception 9 (+11), Sleight of Hand 8 (+12), Stealth 7 (+13), Technology 6 (+8).
Offense:
Initiative +14
Unarmed +11 (Close Damage 2)
Tongue +11 (Close Damage 5)
Defense:
Dodge 13/9, Parry 11/9, Fortitude 6, Toughness 5/3, Will 7
Totals:
Abilities 50 + Powers 24 + Advantages 10 + Skills 31 + Defense 16 = 131 points
Offensive PL: 8
Defensive PL: 9
Resistance PL: 7
Skill PL: 8
Complications:
Responsibility--Motivation. Fame (and frequently confused with her fictional counterpart.) Secret Identity. Weakness (drying out.)

Boku no Hīrō Akademia (or My Hero Academia) is an extremely popular manga and anime franchise that has achieved worldwide recognition, telling an ongoing story of a young man without superpowers in a future world where they are nearly ubiquitous. Its themes draw on the theories that superpowers are becoming more prevalent and more powerful with each passing generation, which are generally dismissed by the scientific community but somewhat better regarded in the underworld, particularly among those familiar with the secret histories of the world. The series is quite popular even among the members of Japan's relatively small costumed superhero community ... save for one superhero who finds it a bit embarrassing, and particularly dislikes all the erotic fanart of one of the characters. And she's really getting tired of getting asked questions about whether she can do anything with her mucous. (The answer is no, okay?)
Even as a child, Yoshizaki Kumiko was aware that she had some sort of superpower, from the fact that she could hold her breath for a duration that seemed almost indefinite as long as she was under water. She didn't make a big deal out of it; while she learned to swim early and quite well, she knew that this sort of thing would disqualify her from competing in actual matches. So it remained something that she did for fun, and she intended to grow up and get a real job one day.
At fifteen, however, the rest of her power set activated, and over the course of a few days her tongue began to extend to several times its normal length as she turned into a frog-humanoid. This happened during her summer break, but Kumiko still found the experience horrifying. Fortunately, her parents adapted more quickly than she did, and reached out to contact the local representatives of the Futurian Academy. Thus, when the school year started up again, she was being educated in Wales. Unfortunately, she only lasted a year before homesickness, and the oppressive situation in the United Kingdom, convinced her that dropping out was the best option.
While unwilling to continue her heroic academy life, Kumiko was still interested in being a superhero, and felt that the lessons she'd already received left her ready for it. So she created the costume and identity of Kerero Taicho ('Captain Frog', since Sergeant was taken.) The novice heroine made her debut in April of 2014, three months before the first published episode of a certain manga series, and four months before a certain supporting character was introduced.
Initially, Kumiko found it rather flattering to have a character clearly inspired by herself in such a popular and interesting manga. She's become somewhat less enchanted with the notion as she's grown into adulthood and the character has remained a teenager, and as she's learned just how much erotica features that character. She's never considered changing her look or trying to persuade the franchise's creator to change the character's look, however, as it was hers first and the other option would be boorish and impolite. (And she's also aware that it wouldn't stop the production of the fanart, and that there would still be gross sexual fantasy depictions of her even if BHA didn't exist.)
Despite all this, Kumiko considers herself a genuinely fortunate person, as she's been able to be a force for good in a world that often rewards wrong-doing. She's also aware that she was really lucky not to encounter threats she couldn't handle during her first few years of activity, and was able to grow into her present level of competence before she started to encounter them. In recent years, her most persistent opponent has been Hebi-Onna, the second individual to occupy the house of the Snake in the Shēngxiào, one of the group's more blatantly criminal members. She has never mananged to capture Hebi-Onna, but has foiled her plots, and counts that as good enough, since it means that the more powerful members of her enemy's group have not yet taken action against her either.
No, she doesn't make ribbiting noises when she talks, either. That isn't funny.
Kerero Taicho -- PL 9
Abilities:
STR 2 | STA 3 | AGL 6 | DEX 4 | FGT 6 | INT 2 | AWE 2 | PRE 0
Powers:
Amphibious: Immunity 1 (drowning) - 1 point
Keen Senses: Senses 2 (acute olfactory, low-light vision) - 2 points
Long Tongue: Enhanced Strength 3, Limited to Extra Limb; Extra Limb 1 - 4 points
Very Mobile: Enhanced Advantage 2 (Improved Initiative 2); Enhanced Defenses 4 (Dodge 2, Parry 2); Leaping 3 (60 feet); Movement 2 (sure-footed; wall-crawling); Swimming 4 (16 MPH) - 17 points
Advantages:
Agile Feint, All-out Attack, Defensive Attack, Defensive Roll, Equipment, Evasion 2, Fast Grab, Improved Defense, Improved Grab, Improved Initiative 2, Move-by Action, Teamwork
Equipment:
Goggles (+2 to resistance checks against visual afflictions), 4 points as neeeded.
Skills:
Acrobatics 6 (+12), Athletics 6 (+8), Close Combat: Unarmed 5 (+11), Expertise: Streetwise 7 (+9), Insight 8 (+10), Perception 9 (+11), Sleight of Hand 8 (+12), Stealth 7 (+13), Technology 6 (+8).
Offense:
Initiative +14
Unarmed +11 (Close Damage 2)
Tongue +11 (Close Damage 5)
Defense:
Dodge 13/9, Parry 11/9, Fortitude 6, Toughness 5/3, Will 7
Totals:
Abilities 50 + Powers 24 + Advantages 10 + Skills 31 + Defense 16 = 131 points
Offensive PL: 8
Defensive PL: 9
Resistance PL: 7
Skill PL: 8
Complications:
Responsibility--Motivation. Fame (and frequently confused with her fictional counterpart.) Secret Identity. Weakness (drying out.)