takyris said:Yeah, see, here's the thing. Making the damage save involves mitigating or ignoring the damage. Having a high defense involves ignoring the damage. So at some point, there's going to be an overlap.
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Actually, to me, DEFENSE is avoiding getting hit. DAMAGE SAVE, is avoiding getting hurt after you have been hit.
The D20 part of the damage roll is basically whether it was a great shot (head/chest) or a wing'ed 'em kind of thing.
if a low damage save super took a PL-12 exploding round and rolled WELL and came out just rattled, that would be an "oh my gosh" wonderful luck stuff of legend kind of moment.
if a low pl mook was hit by sych an attack, remembering the mook rules he would not even need to roll.
But i don't really need to slosh DEFENSE into DAMAGE SAVE and vice-versa.