Tiggerunner
Explorer
Chess puzzle I designed this morning as a password for opening a door during the Kell-Guild Takedown arc. Ignore the pictures on the 4x4 grid.
Rules:
1. Pieces use standard chess moves.
2. Every move has to make a capture.
3. The puzzle is solved when there is one remaining peice.
4. The King cannot move into a threatened space or stay in a threatened space.
Let me know if it's broken, but it's intended to have two possible solutions that only becomes evident in the last move.
Rules:
1. Pieces use standard chess moves.
2. Every move has to make a capture.
3. The puzzle is solved when there is one remaining peice.
4. The King cannot move into a threatened space or stay in a threatened space.
Let me know if it's broken, but it's intended to have two possible solutions that only becomes evident in the last move.