yeah, its definately a serious crime. (though not warrenting ogre rape, methinks)
The arcane mark idea is a good one. They've already used the bows that night; could the magic mouth be be triggered by something like 'when the bow is in a crowd of 15 or more?'
I plan on giving major magic weapons and such out, but they have to earn it more than this.
I was just thinking about how powerful the divinations would have to be to automatically know the thieves, and I figure the seer could perhaps have seen a bit of their future as well; maybe enough to see that they will strike a serious blow against the vamp spawn if allowed to remain free.
so here's how I'm seeing the encounter:
The party has just fought the mercenaries hired by the noble w/ a grudge, and they're sitting in the inn having supper. the magic shop owner walks in, sits down opposite the two who robbed him, and puts a paper on the table between them.
he tells them the penalty for robbing the store like that, and that he'd like to see them staked to the city walls. but he went to a diviner this morning who had no trouble telling him who and where the thieves were. "The diviner saw something else around you, something big, and he asked me to report it as a dead end." He gestures to the paper, a legal record of the divinations which states that the thieves were masterfully warded against scrying. One copy went to his insurers, one to the local guard, who will be investigating.
He then asks that they return the [important item] to him, as it is essential for [something important]. If they refuse, he will get beligerent, and maybe threaten to turn them in anyway. If they kill him, he's arranged for a friend to tell the guard the real story.
I think between that and the grief-stricken uncle, they'd see that it caused serious repurcussions, and that they got really lucky in getting away with it.
thoughts?