A suffusion of yellow
So go Human only and everything else is a bonus?Adding things that the DM is expected to remove is bad game design for the DM/player relationship. It creates a dynamic where the DM is "mean" if he takes away something that a player wants. It's much better, IMNSHO, for the base options to be minimal, and let the DM be benevolent by allowing extra options beyond the norm. This helps set the expectations better for both sides.