You get that one opening regardless of how many battles you fight, how you fight them, or who you're fighting against? Yikes. Probably better to just leave off that explanation.
Yes, that why I said "generally". It all comes out in the wash.
You get that one opening regardless of how many battles you fight, how you fight them, or who you're fighting against? Yikes. Probably better to just leave off that explanation.
This is a rather important distinction. I think use limitations for fighters become potentially workable if framed and designed as a function of fatigue instead of some mystical resource of fortune or narrative currency.It makes a lot of sense to me, though I would prefer if non-magical 'encounter powers' all used the same pool of energy. I can be vigorous X times without resting, so I'll use them for special moves A, B, and Q.
This is a rather important distinction. I think use limitations for fighters become potentially workable if framed and designed as a function of fatigue instead of some mystical resource of fortune or narrative currency.
Any combination, one hopes. It's not uses of an ability, it's an accumulation of fatigue points (or something to that effect).Of course it raises the question, if someone has three encounter moves that use a certain amount of "vigor" and they are allowed to use them each once during an encounter, can they just use the same one three times?
While I appreciate the work and effort you put into this, I'm not a fan of the whole "power source" or even "powers" concept for a fighter/martial character.
I see encounter and daily powers as "you generally only get that kind of opening once an encounter or once a day". As you get higher level you can find more opportunities (more Dailies/Encounters) to perform unique attacks/manuevers.
Yeah, this is one of the most common misconceptions about 4e.First of all, there should be no martial daily powers, and no "encounter" powers period (whether martial, magical, or whatever). If you want an ability to refresh, make it based on time (such as rest 5 min to regain it, or the like), not on so-called "encounters". Yes, I'm not a 4E fan![]()
If you are not a 4e player, you might want to take a quick look at this primer on 4e terminology.