The Glen
Legend
You've made a lot of design choices I may not fully embrace, but this work is impressive. Mystara was one of the few campaign settings I voted for in WotC's recent survey.
It's good to see an "old friend." I haven't played in Mystara since 2e, though most of my Mystara experience was during the end of the BEMCI era. Makes me want to crack open the Rules Cyclopedia and relive my middle school years of gaming.
I'll definitely be keeping an eye on this. Thank you, and keep up the good work.
Was a chore trying to balance the extremely restrictive nature of BECMI and the openness of 5th while keeping the original concepts. Original version of Hin Master had NO spells recouped outside the shire until almost master level for example. Dervish's powers didn't work outside Ylaruam. Had to give some balance in 5th, but keep a few restrictions to show these classes don't travel very far. BECMI's weapon mastery system was iconic for it, but when I try to introduce it to 5th, people complain it's for power gaming only. Considering the original you had to concentrate exclusively to get the good stuff, there was a trade off for Grandmastery. Somethings had to be wholly reinvented because they just would not transfer over cleaning, others like the lupin and rakasta had so many different versions had to pick one and ignore the other versions. Now trying to raise funds to replace the filler art, the artists that offered to help still want to get paid. Thanks for the support.