Giant Dragonfly
Medium-Size Vermin
Hit Dice: 7d8+14 (45 hp)
Initiative: +2 (Dex)
Speed: 20 ft, fly 80 ft (good)
AC: 17 (+2 Dex, +5 natural)
Attacks: Bite +8 melee
Damage: Bite 1d8+4
Face/Reach: 5 ft by 5 ft/5 ft
Special Qualities: Vermin
Saves: Fort +7, Ref +4, Will +3
Abilities: Str 17, Dex 15, Con 14, Int —, Wis 12, Cha 9
Skills: Intuit Direction +7, Spot +7
Climate/Terrain: Temperate and warm land
Organization: Solitary or swarm (2-5)
Challenge Rating: 4
Treasure: None (skin is worth 1,500 gp intact)
Alignment: Always neutral
Advancement: 8-10 HD (Medium-size); 11-21 HD (Large)
Giant dragonflies appear as normal dragonflies about 5 feet long. Their skin glitters in the sunlight and, if it can be removed and preserved, brings a very good price on the market.
Giant dragonflies are dangerous predators and hunt humans and other humanoids as prey.
Combat
A giant dragonfly is very aggressive and hunts warm-blooded creatures fearlessly. It attacks its prey until either it or its prey is dead.
Vermin: Immune to mind-influencing effects. Giant dragonflies have darkvision with a range of 60 feet.
Credit
The Giant Dragonfly originally appeared in the First Edition Monster Manual II (© TSR/Wizards of the Coast, 1983) and is used by permission.
15. Copyright Notice
Author Scott Greene, based on original material by Gary Gygax.