The Mythological Figures column gets a lot of interesting requests but this one will stick with you like a peg-leg caught in a hole on deck. The astute historians among you may get the clue but if that’s not you, read onward and check out Admiral Blas de Lezo y Olavarrieta!
This career sailor of more than four decades lived to the age of 52, but it wasn’t an easy life as among his nicknames are Captain Pegleg and Half-Man--because so much of his body had been ripped away by hot lead. His list of injuries include but are not limited to: left leg amputated below the knee, his left eye (he’s not just winking although it definitely looks like he’s just winking), the ability to use his right arm. That imagery of the one-eyed peg-legged pirate? That’s more Blas de Lezo than any of Blackbeard’s contemporaries. When he wasn’t being gradually maimed he was climbing the naval ranks in a host of battles, the most infamous of which is the Battle of Cartagena de Indias (aka Columbia). Thanks to his defense of Spanish forts in the area, King George II in Britain drops out of supporting a Pragmatic Sanction around Austria and Europe is drawn into the War of the Austrian Succession. About four months after the siege Blas de Leza dies of typhus (and his efforts are largely initially disregarded because he unnecessarily scuttled several ships for no apparent gain but lots of expense).
Design Notes: “A brute swashbuckler!? Mike’s gone mad!” I assure you I have always been mentally unstable but nay, this is not a display of one of those moments. This is (like Rasputin) another fellow who very clearly just refused to die easily, over and over and over again. The astute designers out there might realize he’s leaving one hand free (because it is useless to him) but even so he’s a tough son-of-a-gun, and because he seemed to have a lucky streak (definitely an odd one but all the same) he’s got Lucky to make the most out of those death saves. With that in mind--it’s time for the numbers. The DMG puts Blas de Lezo here at an 11 and the Blog of Holding’s Rubric a little higher at 11.8. It’s tempting to give him a little extra boost for his capacity (both historically and numerically) for surviving those mortal wounds, but by the time he’s down that low I’m not sure how long he can be expected to keep getting back up so I’ve refrained.
Admiral Blas de Lezo y Olavarrieta
Medium humanoid (human), neutral rogue (rakish) 5/fighter (brutal) 11
Armor Class 17 (breastplate, defense fighting style)
Hit Points 163 (11d10+5d8+80)
Speed 30 ft.
Saving Throws Str +7, Con +10
Skills Athletics +7, History +12, Insight +5, Perception +5, Persuasion +12
Tools navigator’s tools +5, thieves’ tools +5, vehicles (water) +5
Senses passive Perception 15
Languages Spanish, Thieves’ Cant
Challenge 11 (7,200 XP)
Background: Nautical. Blas de Lezo is able to acquire passage on a sailing ship for him and his allies free of charge. He has no control over the ship’s route, departure, or return, and although no coin is required he and his companions do have to help crew the vessel.
Action Surge (1/Short Rest). Once on his turn, Blas de Lezo can take an additional action on top of his regular action and a possible bonus action.
Brutal Toughness. Blas de Lezo gains a +1d6 bonus to saving throws and death saves (treating final results of 20 or higher on a death saving throw as a natural 20).
Combat Footing. Whenever he makes a melee attack against a creature on his turn, Blas de Lezo doesn’t provoke opportunity attacks from that creature until the end of his turn.
Cunning Action (1/Turn). Blas de Lezo can take a bonus action to take the Dash, Disengage, or Hide action.
Indomitable (1/Long Rest). Blas de Lezo can reroll a saving throw that he fails but must use the new roll.
Feat: Fortune Points (3/Long Rest). Blas de Lezo can spend one fortune point to reroll an attack roll, ability check, or saving throw, or to force an attacker to reroll an attack made against him.
Second Wind (1/Short Rest). On his turn, Blas de Lezo can use a bonus action to regain 1d10+11 hit points.
Sneak Attack (1/Turn). Blas de Lezo deals an extra 10 (3d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, when the target is within 5 feet of an ally of Blas de Lezo that isn’t incapacitated and Blas de Lezo doesn’t have disadvantage on the attack roll, or when the only creature within 5 feet of Blas de Lezo is his target.
Swashbuckling. Blas de Lezo adds his Charisma modifier (+2) when rolling for initiative.
ACTIONS
Extra Attack. Blas de Lezo attacks three times when he takes the Attack action on his turn.
Saber. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) slashing damage.
Pistol (6). Ranged Weapon Attack: +9 to hit, range 30/90 ft., one target. Hit: 11 (1d10+1d6+2) piercing damage.
Musket. Ranged Weapon Attack: +9 to hit, range 40/120 ft., one target. Hit: 12 (1d12+1d6+2) piercing damage.
REACTIONS
Uncanny Dodge. When an attacker Blas de Lezo can see hits him with an attack, he can use his reaction to halve the attack’s damage against him.
This career sailor of more than four decades lived to the age of 52, but it wasn’t an easy life as among his nicknames are Captain Pegleg and Half-Man--because so much of his body had been ripped away by hot lead. His list of injuries include but are not limited to: left leg amputated below the knee, his left eye (he’s not just winking although it definitely looks like he’s just winking), the ability to use his right arm. That imagery of the one-eyed peg-legged pirate? That’s more Blas de Lezo than any of Blackbeard’s contemporaries. When he wasn’t being gradually maimed he was climbing the naval ranks in a host of battles, the most infamous of which is the Battle of Cartagena de Indias (aka Columbia). Thanks to his defense of Spanish forts in the area, King George II in Britain drops out of supporting a Pragmatic Sanction around Austria and Europe is drawn into the War of the Austrian Succession. About four months after the siege Blas de Leza dies of typhus (and his efforts are largely initially disregarded because he unnecessarily scuttled several ships for no apparent gain but lots of expense).
Design Notes: “A brute swashbuckler!? Mike’s gone mad!” I assure you I have always been mentally unstable but nay, this is not a display of one of those moments. This is (like Rasputin) another fellow who very clearly just refused to die easily, over and over and over again. The astute designers out there might realize he’s leaving one hand free (because it is useless to him) but even so he’s a tough son-of-a-gun, and because he seemed to have a lucky streak (definitely an odd one but all the same) he’s got Lucky to make the most out of those death saves. With that in mind--it’s time for the numbers. The DMG puts Blas de Lezo here at an 11 and the Blog of Holding’s Rubric a little higher at 11.8. It’s tempting to give him a little extra boost for his capacity (both historically and numerically) for surviving those mortal wounds, but by the time he’s down that low I’m not sure how long he can be expected to keep getting back up so I’ve refrained.
Admiral Blas de Lezo y Olavarrieta
Medium humanoid (human), neutral rogue (rakish) 5/fighter (brutal) 11
Armor Class 17 (breastplate, defense fighting style)
Hit Points 163 (11d10+5d8+80)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
14 (+2) | 14 (+2) | 20 (+5) | 14 (+2) | 10 (+0) | 14 (+2) |
Skills Athletics +7, History +12, Insight +5, Perception +5, Persuasion +12
Tools navigator’s tools +5, thieves’ tools +5, vehicles (water) +5
Senses passive Perception 15
Languages Spanish, Thieves’ Cant
Challenge 11 (7,200 XP)
Background: Nautical. Blas de Lezo is able to acquire passage on a sailing ship for him and his allies free of charge. He has no control over the ship’s route, departure, or return, and although no coin is required he and his companions do have to help crew the vessel.
Action Surge (1/Short Rest). Once on his turn, Blas de Lezo can take an additional action on top of his regular action and a possible bonus action.
Brutal Toughness. Blas de Lezo gains a +1d6 bonus to saving throws and death saves (treating final results of 20 or higher on a death saving throw as a natural 20).
Combat Footing. Whenever he makes a melee attack against a creature on his turn, Blas de Lezo doesn’t provoke opportunity attacks from that creature until the end of his turn.
Cunning Action (1/Turn). Blas de Lezo can take a bonus action to take the Dash, Disengage, or Hide action.
Indomitable (1/Long Rest). Blas de Lezo can reroll a saving throw that he fails but must use the new roll.
Feat: Fortune Points (3/Long Rest). Blas de Lezo can spend one fortune point to reroll an attack roll, ability check, or saving throw, or to force an attacker to reroll an attack made against him.
Second Wind (1/Short Rest). On his turn, Blas de Lezo can use a bonus action to regain 1d10+11 hit points.
Sneak Attack (1/Turn). Blas de Lezo deals an extra 10 (3d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, when the target is within 5 feet of an ally of Blas de Lezo that isn’t incapacitated and Blas de Lezo doesn’t have disadvantage on the attack roll, or when the only creature within 5 feet of Blas de Lezo is his target.
Swashbuckling. Blas de Lezo adds his Charisma modifier (+2) when rolling for initiative.
ACTIONS
Extra Attack. Blas de Lezo attacks three times when he takes the Attack action on his turn.
Saber. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) slashing damage.
Pistol (6). Ranged Weapon Attack: +9 to hit, range 30/90 ft., one target. Hit: 11 (1d10+1d6+2) piercing damage.
Musket. Ranged Weapon Attack: +9 to hit, range 40/120 ft., one target. Hit: 12 (1d12+1d6+2) piercing damage.
REACTIONS
Uncanny Dodge. When an attacker Blas de Lezo can see hits him with an attack, he can use his reaction to halve the attack’s damage against him.