Name an TTRPG You Really Like But Have Never Played/GMed

Reynard

aka Ian Eller
Sometimes, you buy a game because it has a great look or is a genre or subject matter you like, or some other reason OTHER than to play or run it. Or, you meant to play or run it, but it never happened, but you still really like the game.

What game is that for you? Did you mean to play/run it and just never get to it, or did you buy it for a different reason? What do you love about it? Have you used it in some capacity, or is it just reading material?

I try to at least run a one shot of most games I buy, but the ones that fit my own OP here the most are the MYZ games beyond Mutant Year Zero itself. I ran and enjoyed MYZ, and I mean to run GenLab Alpha. But even when that did not happen, I kept buying the line because each of those games was just really cool and I liked the overarching story of the line.
 

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Only one? Haha. Oh my god there are so many. Let's just do three for now.

Triangle Agency is top of my list as "I'd like to play" (don't really want to run, sounds hard!)

This is one is easy, haven't presented it to the players, am trying to convince the other guy who DMs to run it lol.

SWADE Rifts - I think this counts as I've never played SWADE (Savage Worlds Adventure Edition) and whilst I played plenty of Rifts back in the day, but I think this would be different and a lot better.

A lot of hard work would be required putting everything together and I'm not sure most people would be as into it as me and like two of the players.

ICON - The still-in-beta RPG by the Lancer/Kill One Billion Demons guy. Sounds incredible. I'd also settle for Cain, the very loosely Jujutsu Kaisen-based (and kinda Bleach-like as well) RPG also by Tom Bloom.

I want to play this not run it and I have no idea who would run it!

EDIT: Editing in some whys.
 

I got some Anima Beyond books at dirt cheap prices when FFG clearanced them out. I liked the artwork system seems rather crunchy. I’m not a huge anime fan nor do I know any do this was purely a curiosity buy.Don’t know if I’ll ever actually play it.
 


Earthdawn has some seriously interesting system and setting stuff going on. But ultimately, its another pretty dense fantasy game and I own lots of those already. It's not worth the effort getting into.

Savage Sisters looks like a really excellent storytelling game but requires everyone to be capable of being a GM, since the GM role rotates. I'm lucky if I can find one other person to GM at my tables.

Avatar Legends I think is brilliant but it requires some heavy RP from players, less good if your players want to show up and hit stuff (2 of my groups).
 

I really like The Dresden Files - I’ve read all the main-series books to date and enjoy the world building. I’d love to play the official Dresden Files RPG, and one day I am sure I will. But not so far :)

It amuses me that Fate is often seen as a poster-child of light weight game systems, and the core is indeed very light. Dresden files core rule book is over 400 pages long, and there are two other books almost the same page count!

Fate is a very adaptable system.
 

Sometimes, you buy a game because it has a great look or is a genre or subject matter you like, or some other reason OTHER than to play or run it. Or, you meant to play or run it, but it never happened, but you still really like the game.
Are other methods of acquisition fair? Got a free game? Stole it? I think my Numenera was 50% off, which felt like a steal.

Anyway, Final Fantasy RPG 4th Ed. is the (a) coolest game I've never played. When classical elements replace character attributes, something cool* is going on there.

*Don't compliment something in the game with "fire," 'cuz that's an element and might confuse the other players.
 

Outgunned Adventure at the moment. I backed Outgunned Superheroes in no small part to get the Outgunned Adventure Box Set, but I probably won't get that until the rest of the Outgunned Superheroes is fulfilled next year. 😭
 


So this is a blast from the past....

I still remember buying Living Steel. (Wikipedia) The cover of the boxed set? So cool. I had to have it.

And I started reading it. The lore? So awesome! The interior art? Gorgeous (um, for the time... it was a different time). And then I saw the combat ....

At first, I was totally into it. It had weapons, and tables ... so many tables that the game designers told Gygax to hold their beer. Something about it seemed familiar ... but I couldn't quite place it.

Anyway, I wanted to play this so bad. I wanted to run it. But ... the combat. It was a lot. I kept trying to make full sense of it. So finally, I broke down and instead of reading through it all again, I just made a sample character and ran him through a simulated combat.

Ugh...... all those tables? YOU NEEDED THEM! The combat, with powerful weapons ... realistic! Which meant there was a good chance of dying from one of those bullets ripping through you. After you consulted, like, ten tables.

And that's when it hit me. I did know this combat system. It wasn't the same, but it was really similar. A year prior, a friend of mine had roped us into playing Phoenix Command. This was a modified Phoenix Command combat system. Oh noes ... We had this great scenario set up, and it was an exciting 45 minutes, and then there was a combat .... and the next two hours (which was less than thirty seconds, I think, game time) was a horror show in all senses of the word.

I never got to run it.
 

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