I am currently making a world and was thinking about demographics. How do you guys do it? I really dont like the Way the DMG does it so i created my own little system. I was hoping that you guys would share your own methods and maybe comment about mine.
Thought I would share how I do national demograpics in my game. First let me say that, I have my own ideas about which classes are more common and how many people have NPC classes as opposed to PC classes. The numbers can be changed to fit your own style.
Let Y equal the population.
If we assume that there is a 9:1 ratio of people with NPC class levels as compared to those with PC levels then,
.9Y=People with NPC levels, and
.1Y=People with PC levels
Now I break NPC classed people into two strata. Those with levels from 1-5 and those with levels from 6-10. Who ever heard of an 11th level commoner? If we assume that this again is a 9:1 ration the the total number of NPCs with 1-5 NPC levels is .81Y, and the The number of NPCs with 6-10 NPC levels is .09Y. Sound good?
I also assume that, NPCs tend to be 50% commoners, 30% experts, 10% warriors and 1% aristocrats. So, multiplying .81Y times .01 will give you the number of aristocrats with 1-5 levels.
Now NPCs with PC levels get broken down into four strata. levels 1-3, 4-10, 11-15 and 16+. This part gets a bit complicated...
If x is the number of NPCs with PC levels in any one strata, and the ratio of the strata is 1
50:500 then, to find out the number of NPCs with PC levels in each strata can be figured out by using...
.1Y=x+(1/5)x+x(1/50)+x(1/500).
So ill you need to do is convert that to...
.1Y=611x/500
That will give you the number of NPCs with PC levels of the first strata and then just divide by 5/50/500 respectivly to get the other strata.
I also assume that there are four types of PC classes; Martial, Arcanist, Divine and skill monkey. The ratio i use is 5
2:2.
So, if you wanted to know the number of level 16+ arcanists (Let this be known as A) in a nation you would use A=Y/60,110
Any thoughts?
P.S. its really late here, but i think i did that last bit of math right.
Thought I would share how I do national demograpics in my game. First let me say that, I have my own ideas about which classes are more common and how many people have NPC classes as opposed to PC classes. The numbers can be changed to fit your own style.
Let Y equal the population.
If we assume that there is a 9:1 ratio of people with NPC class levels as compared to those with PC levels then,
.9Y=People with NPC levels, and
.1Y=People with PC levels
Now I break NPC classed people into two strata. Those with levels from 1-5 and those with levels from 6-10. Who ever heard of an 11th level commoner? If we assume that this again is a 9:1 ration the the total number of NPCs with 1-5 NPC levels is .81Y, and the The number of NPCs with 6-10 NPC levels is .09Y. Sound good?
I also assume that, NPCs tend to be 50% commoners, 30% experts, 10% warriors and 1% aristocrats. So, multiplying .81Y times .01 will give you the number of aristocrats with 1-5 levels.
Now NPCs with PC levels get broken down into four strata. levels 1-3, 4-10, 11-15 and 16+. This part gets a bit complicated...
If x is the number of NPCs with PC levels in any one strata, and the ratio of the strata is 1

.1Y=x+(1/5)x+x(1/50)+x(1/500).
So ill you need to do is convert that to...
.1Y=611x/500
That will give you the number of NPCs with PC levels of the first strata and then just divide by 5/50/500 respectivly to get the other strata.
I also assume that there are four types of PC classes; Martial, Arcanist, Divine and skill monkey. The ratio i use is 5

So, if you wanted to know the number of level 16+ arcanists (Let this be known as A) in a nation you would use A=Y/60,110
Any thoughts?
P.S. its really late here, but i think i did that last bit of math right.