Ice Golem: [sblock] towering figure, resembling an armored warrior sculpted of blue-white ice, its surface covered with smoking white runes
Large construct (cold) HD 12d10+30 (96) Init +0 Spd 30
AC 22 (-1 size, +13 nat) BAB/Grp +9/+20 Space/Reach 10/10
Full atk +15 melee (2d8+7, 2 slams)
SA Ice shards, improved grab
SQ construct traits, DR 10/bludgeoning, darkvision 60ft, icewalking, immunity to cold and magic, low-light vision, vuln. to fire
Fort +4 Ref +4 Will +4
Str 25 Dex 10 Con - Int - Wis 11 Cha 1
ice shard (su) - free action once every 1d4+1 rounds (5 if PJSlavner rolls it), spray of piercing shards deals 2d6 piercing and 1d6 cold to all creatures within 10ft, living creatures must save on DC 16 Fort or be blinded for 1d4 rounds
imp. grab (ex) - Large or smaller with its slam attack
icewalking (Ex) spider climb on ice
immunity to magic (ex) - immunity to any spell/SLA allowing SR; Fire spells and effects affect them normally even if they allow SR (note the vulnerbiltiy too); magical effects that deal cold damage heal 1 point per 3 points of damage instead and it gains excess healing as temporary hit points [/sblock]
Canisphinx: [sblock] Large magical beast HD 9d10+18 (67) Init +1 Spd 60, fly 90 (poor)
AC 20 (-1 size +1 Dex +10 nat.) BAB/Grp +9/+18 Space/Reach 10/5
Full Atk +13 melee (1d10+5, bite) and +8 melee (1d6+2, 2 claws)
SA pounce, rake 1d6+2, roar
SQ Darkvision 60ft, low-light vision, immunity to golems
Fort +8 Ref +7 Will +6
Str 21 Dex 13 Con 15 Int 15 Wis 17 Cha 16
Intimidate +15 Listen +21 Spot +17 Survival +15
Alertness, Fly-by attack, power attack, track
pounce - full attack on a charge including two rake attacks
rake - two rake attacks, +13 bonus 1d6+2 each
roar (su) - 3/day mighty roar as a standard action all creature within 200ft must make a DC 17 Will save or be affected as though by a fear spell for 2d4 rounds; other things if he roars more than once per encounter [/sblock]