So, which is better? A necromancer, with all his fun tripped out cleric/True Necro multiclassing or any other route you can think of, or the conjurer, with Unearthed Arcana rules, spells from Complete Arcane, etc.?
I'm looking to create a wizard that can think about ruling small kingdoms in the teen levels, and originally thought necromancer was the appropriate theme, but conjuration is starting to look good, especially with its damage-dealing capabilities and the old Selling-Walls-of-Iron-for-money trick.
Alignment is of no concern
Eltern
I'm looking to create a wizard that can think about ruling small kingdoms in the teen levels, and originally thought necromancer was the appropriate theme, but conjuration is starting to look good, especially with its damage-dealing capabilities and the old Selling-Walls-of-Iron-for-money trick.
Alignment is of no concern

Eltern