Necromancer suggestions

Saber

First Post
I have recently started up a new character, and would like to work towards the "True Necromancer" class in Tome and Blood. He's a 2 lvl cleric / 2 lvl wild-mage (necro specialization). My feats include combat casting, spell focus, and greater spell focus (necro).
Although the "True Necro" doesn't offer great power or anything, I think if played right, it would be increadibly fun to try. My primary concern is to have a unique, flavorfull character. Power is really a distant second, yet I don't want to suck royal ass. Anyone have any suggestions on certian feats, spells, or actions to take to make this character a memorable one? Thanks.

-Saber

P.S. My character is not evil. I'm playing him as the "anti-hero". The misunderstood necro who has good in his heart, but is scorned for his ways. You know how it goes. :)
 

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A Red Wizard of Thay from FRCS would make a great Necromancer
take tatoo focus for extra DCs on necromancy

Also check out the books Necromancy Beyond the Grave, Ambient's Garudoks Complete guide to Necromatic Arts (something like that name anyway) Also Hallowfaust City of Necromancers for some cool ideas and lethal spells
 

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