Need a sci fi game that's non d20


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A Trinity Sampler:

Macrotech versus Microtech

- Dr. Kieran Baxter, The Technological Age
© 2110 Walkabout Press

Psions have developed only a few means by which to turn organic materials into technology. The result is basic templates used for bioware development. There are four known cellular matrices: bacterial, plasmal, floral and faunal. Most bioapps are created using floral and faunal matrices, as these are the best understood by noetic scientists. Early experiments with bacterial and plasmal matrices have been frozen for future study.

Most available bioapps can be considered "macrotech." They are large, obvious objects, like guns, powered armor, vehicles or medical scanners. In general, such macrotech is non- or minimally invasive to the user's body. Macrotech is relatively easy to create and maintain.

Also contained within matrix computers' organic memory banks are templates for bacterial and plasmal "microtech." Such devices are microscopic organisms - biological nanotech, if you will - that form a thin layer over the skin to enhance an electrokinetic's emissions, that perform microsurgery under a vitakinetic's guidance, or that assist in a biokinetic's alteration of cellular structure.

Microtech research is hindered by concerns about the very nature of the technology. Devices of this sort generally require invasive applications, and can give rise to unforeseen side effects and problems. And once they're introduced, how can they be removed?
 

Jovian Chronicles and Heavy Gear both from DP9.
The use the Sillouette system (DP9).
I personally would encourage you to take a look at them.

Chulainn
 

Von Ether said:
$15 for 300+ pages, you can’t beat the softcover Trinity book, which is also a good read.

FWIW the Adventure, Aberrant & Trinity tri-fecta are being re-leased by WW for D20.
 


Wow, and I exepected to have to burrow down to find this thread now that I'm back.

Thank you one and all for the great replies. After talking things over with my players they have decided they do want something "different". :rolleyes:

I've informed them I'm looking to do something like David Weber's Honor Harrignton novels, or as I put it to them, more Star Wars then Star Trek. :p I want the sci fi feel, but I don't want the replicators and the transporters etc.

How do the systems mentioned handle character's? I'd prefer something classless, with the skills and attibutes advanced through xp expenditures. I figure can't get much different from d20 than that. ;)

Once again thanks for all the great suggestions!

-Ashrum
 

Ashrum the Black said:
How do the systems mentioned handle character's? I'd prefer something classless, with the skills and attibutes advanced through xp expenditures. I figure can't get much different from d20 than that. ;)

Silhouette is a classless system at its core, and most certainly so is the HERO system. Both support the creation of templates for easier archetype definition but players (nor GMs) are not required to use them. }:)

Kannik
 

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