I apologize if this subject bothers someone, especially after the bombings in NY.
I'm working on explosives rules for my Nexus D20 rules. I need some help. My rules use a general range scale instead of range increments and I want to convert explosives to the same chart. This is what I have so far. I need help filling in or correcting the rest.
This is my range Table
[FONT=Verdana, sans-serif]Range [/FONT][FONT=Verdana, sans-serif]Table[/FONT][FONT=Verdana, sans-serif][/FONT]
[FONT=Verdana, sans-serif]Ste[/FONT][FONT=Verdana, sans-serif]p[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]5ft/1m[/FONT][FONT=Verdana, sans-serif])[/FONT][FONT=Verdana, sans-serif] [/FONT]
[FONT=Verdana, sans-serif]Close Quarters [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]30ft./10m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]Inside a room. [/FONT]
[FONT=Verdana, sans-serif]Short [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]120ft./40m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]Across the street ranges [/FONT]
[FONT=Verdana, sans-serif]Medium [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]240ft./80m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]Down the street a few city blocks [/FONT]
[FONT=Verdana, sans-serif]Longbow [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]540ft./180m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]Across a field [/FONT]
[FONT=Verdana, sans-serif]Long [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]1050ft./350m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]Across downtown [/FONT]
[FONT=Verdana, sans-serif]Extreme [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]2400ft./800m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]One end of a small city to another
So the idea is that each explosive would have a range listed for the Kill Zone, Injury Zone, and Secondary Effects (pressure wave/glass/etc.)
So these are the types I am working on:
[FONT=Verdana, sans-serif]Grenades, Mortars, Satchel Charges, Suicide Bomb, Pipe Bomb, Suitcase Bomb, Compact Car Bomb, Full Sized Car Bomb, Van/U-Haul Bomb, Tractor Trailer Bomb [/FONT]
So for instance Grenades have a small kill zone (step), and have an injury zone of close quarters. I'm not sure of the secondary zone.
Anyone know any of this? I've tried finding this on line but the most I can find is the secondary zone ranges.
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I'm working on explosives rules for my Nexus D20 rules. I need some help. My rules use a general range scale instead of range increments and I want to convert explosives to the same chart. This is what I have so far. I need help filling in or correcting the rest.
This is my range Table
[FONT=Verdana, sans-serif]Range [/FONT][FONT=Verdana, sans-serif]Table[/FONT][FONT=Verdana, sans-serif][/FONT]
[FONT=Verdana, sans-serif]Ste[/FONT][FONT=Verdana, sans-serif]p[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]5ft/1m[/FONT][FONT=Verdana, sans-serif])[/FONT][FONT=Verdana, sans-serif] [/FONT]
[FONT=Verdana, sans-serif]Close Quarters [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]30ft./10m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]Inside a room. [/FONT]
[FONT=Verdana, sans-serif]Short [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]120ft./40m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]Across the street ranges [/FONT]
[FONT=Verdana, sans-serif]Medium [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]240ft./80m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]Down the street a few city blocks [/FONT]
[FONT=Verdana, sans-serif]Longbow [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]540ft./180m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]Across a field [/FONT]
[FONT=Verdana, sans-serif]Long [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]1050ft./350m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]Across downtown [/FONT]
[FONT=Verdana, sans-serif]Extreme [/FONT][FONT=Verdana, sans-serif]([/FONT][FONT=Verdana, sans-serif]2400ft./800m[/FONT][FONT=Verdana, sans-serif]) - [/FONT][FONT=Verdana, sans-serif]One end of a small city to another
So the idea is that each explosive would have a range listed for the Kill Zone, Injury Zone, and Secondary Effects (pressure wave/glass/etc.)
So these are the types I am working on:
[FONT=Verdana, sans-serif]Grenades, Mortars, Satchel Charges, Suicide Bomb, Pipe Bomb, Suitcase Bomb, Compact Car Bomb, Full Sized Car Bomb, Van/U-Haul Bomb, Tractor Trailer Bomb [/FONT]
So for instance Grenades have a small kill zone (step), and have an injury zone of close quarters. I'm not sure of the secondary zone.
Anyone know any of this? I've tried finding this on line but the most I can find is the secondary zone ranges.
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