CrimsonWineGlass
First Post
In my game I'm planning on putting a dagger in. This will be a cursed object that will return to the wielder even if they get rid of it, etc. The party is around ECL 5, 4 people. I am planning on having it so that under identify it reads as a dagger which steals the life force from an opponent. Basically, 1/2 the damage it deals is given to the user in healing. So only 1 or 2 around, but the catch is that after so much HP has been healed the user will be transformed into some type of creature.
Onto my problem, I have no clue what creature the user will be turned into. The party will most likely be somewhere between ECL 6 and 8 before it actually happens, and I want something that will cause some problems, but not retire the character. Quite possibly it will be taken from a cleric, rogue, or something similar. Any ideas?
Onto my problem, I have no clue what creature the user will be turned into. The party will most likely be somewhere between ECL 6 and 8 before it actually happens, and I want something that will cause some problems, but not retire the character. Quite possibly it will be taken from a cleric, rogue, or something similar. Any ideas?