I am working on planetary scale combat for very high tech levels for my Nexus D20 system. I need to work out some details. I am working on nukes and trying to figure out the rules for those as well as mass drivers. Does anyone know of existing rules in a game for this? I need something that can scale up.
I know that some people just hand wave this part away as plot but I really want to work out this level of combat so I can have huge spacecraft fighting each other and hitting a planet. Some planets would have planetary shields and some would have only city shields. If the planet was hit with enough force from a mass driver/meteor then it would destroy the planet from underneath them. I actually have a way to generate wound levels/hp for planets so this is doable.
I would like to have some sort of formula that could help me with this if anyone knows of the correct ones.
Any help would be appreciated!
Thanks!
I know that some people just hand wave this part away as plot but I really want to work out this level of combat so I can have huge spacecraft fighting each other and hitting a planet. Some planets would have planetary shields and some would have only city shields. If the planet was hit with enough force from a mass driver/meteor then it would destroy the planet from underneath them. I actually have a way to generate wound levels/hp for planets so this is doable.
I would like to have some sort of formula that could help me with this if anyone knows of the correct ones.
Any help would be appreciated!
Thanks!