davethegame
Explorer
Hello all,
Friends of mine have asked me to run a mini-campaign over the upcoming holidays. Only trouble is, I'm already running a campaign for another group. So my solution was to run some pre-packaged adventures. I have a few, but they don't really fit my requirements. I'm looking for some suggestions about which ones I should check out.
Here's what I'm looking for:
Right now I'm looking at some of the Eberron adventures, the main problem being the "buy-in" since none of us have played any Eberron (but I own the book.) I could run the 1st level adventure in the book to get everyone acclimated, then bump them up to run one of the higher level ones, but that seems wonky. Any suggestions? Thanks in advance!
Friends of mine have asked me to run a mini-campaign over the upcoming holidays. Only trouble is, I'm already running a campaign for another group. So my solution was to run some pre-packaged adventures. I have a few, but they don't really fit my requirements. I'm looking for some suggestions about which ones I should check out.
Here's what I'm looking for:
- Starting player level in the lower "sweet spot", maybe 4-8
- Connected adventures, so that it feels like a mini-campaign (and isn't just three random dungeons)
- Can be finished in 3ish sessions, either one big module or 3 one-session but connected modules
- Not a lot of story "buy-in" needed. I'd like to jump in as easy as possible.
- Least important, and probably most difficult- battles can be fought using dungeon tiles and simple drawn battlemaps.
Right now I'm looking at some of the Eberron adventures, the main problem being the "buy-in" since none of us have played any Eberron (but I own the book.) I could run the 1st level adventure in the book to get everyone acclimated, then bump them up to run one of the higher level ones, but that seems wonky. Any suggestions? Thanks in advance!