Ok, my pally in this campaign, right now with ancestral relic, has the capability to raise the overall bonus to +4. I am using a Longsword and shield. Right now the weapon is +1 Bane(Evil outsiders). So i can have an additional +2, but for the life of me cannot thing of anything that would be optimal. Doesnt have to specific to creature types or anything, as we have been fighting things all over tha map so far. Only thing in common is that they are evil most of the time.
Ruled out so far is Holy. As i have fist of raziel and all his weapons are holy at 10th lvl(4 more lvls away).
Kinda want vicious, as it gives me an xtra 2d6 every hit, but the damage taken would add up quickly.
Um.....please help!!(o yea, this has to be from WOTC books only please)
Ruled out so far is Holy. As i have fist of raziel and all his weapons are holy at 10th lvl(4 more lvls away).
Kinda want vicious, as it gives me an xtra 2d6 every hit, but the damage taken would add up quickly.
Um.....please help!!(o yea, this has to be from WOTC books only please)