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Need some clarification on tanglefoot bags

Here is how I handle them:

Upped the cost to 200 gp.

Made it so that they reduce the movement by less and less the larger the creature. A large size creature it takes 2 bags to get the full 50% reduction, one bag only reduces his movement by 25%. One bag on a Huge creature does not reduce it's movement, but two will do 25% and three will do 50%, and so on.

This makes them not prevelant at the low levels where they are extremely powerful, but common use items at higher lvls where they are handy but not overpowering.


TLG
 

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Re: yep

jgbrowning said:


its not the entanglement part that bothers me.. its the guaranteed 1/2 speed for 10 minutes bit.

honestly what level of spell would you make a touch attack, no save, halves your enemies move speed?

see what i mean :)

joe b.

the entanglement part is what really bothers me. Basically a -2 to attack, -2 to AC, reflex saves, and there's no save. The reflex save only guardes against being immobilized, not actually being entangled.
 

Re: Re: yep

Stalker0 said:

the entanglement part is what really bothers me. Basically a -2 to attack, -2 to AC, reflex saves, and there's no save. The reflex save only guardes against being immobilized, not actually being entangled.

thanks for bringing that up. somehow i completely read over that little bit of nastiness. heh.. even more unbalanced in my view now.

thanks

joe b.
 

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