NeMoren's Vault

KnowTheToe

First Post
You arrive in the small town of Weston, where the NeMoren manor stands at the top of a hill. The town is spread out in a semicircle around the large hill. It has been raining for days. The few people outside look at you strangely and answer your questions as briefly and quickly as possible.

Although it is only early evening, the land is dark and filled with shadows. The rain pours and lighting dances across the sky. The landscape approaching the manor is overgrown, the walls are covered with vines and the trails are covered in weeds and small vegetation. The manor looks mostly abandoned except for the lamp burning by the front door and the glowing light from candles from one window on the inside.

The iron gates to the manor estate hang crookedly and creek and clatter as the wind pushes against them. Mud clumps stick to the hooves of the horse’s feet and each step is accompanied by the slurping sound of the wet oozing mud. As you come to the main door you use the large iron knocker, Boom, Boom, Boom. The sound of the knocker compliments the lighting above.

A thin older gentleman opens the door. His face is long and filled with wrinkles, his hair is thick, but white as a virgins wedding dress. In a clear strong voice he asks, “Do you have the key?” After showing him the key he introduces himself as Tywin and shows you to a room.

Your room is cold and damp with an old moldy mattress and some dusty worn furniture. Tywin says he is the only one here, but will meet your needs the best he can. Let him know if you need anything. He tells you he expects all of the owners of the keys to arrive in the next few days. He also tells you the mayor will arrive the day after tomorrow to read the will.



Assume all of you show up, you can describe yourselves, ask each other questions or ask Tywin anything. You may also go into the town of Weston or we can go directly to the reading of the will.
 

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Persephone

Persephone (pr. Per SE fon ee, for those not familiar with the Greek Myth). primps herself as best she can before emerging from her room. She heads out to find Tywin.

Persephone is stunningly beautiful. Her dark auburn hair falls smartly down to her shoulders. Big blue eyes gaze out of her innocent young face. Her skin is flawless. She stands 5 foot 4 inches, slim, but athletic. She has donned a fresh lavender shirt, but her tunic and skirt have are faded and stained from her travels and one can hardly tell they used to be dark purple; they now seem grey. She carries a dagger at her belt, and a small owl sits silently on her shoulder, glancing around with large emotionless eyes.

"Tywin" she asks. "Are there any paintings of the old lords & ladies of this manor? I would also like some new clothes. These are just totally inadequate to a meeting with the mayor. Perhaps the lady of the house has some trunks somewhere full of clothes that might fit me."
 

Gurter

Gurter is a handsome young man near his twenties. He has an charming smile and youthful look about him. His brown hair are cut in the latest fashion, and his behavior can only be described as well mannered. His blue eyes look into the world with interest, although sometimes they can betray him: you can see by his eyes that this is an intelligent man, considering every movement and motion, making sure all he does looks natural. Although he is skinny and not muscular, his body seems athletic, and his motions are swift and decisive. A curly lock of hair hangs over his forehead, which makes his distinguished appearance a little playful. His face is like the sun, forever shining and Gurther as always in a good mood. He smiles a lot and plays the clown, while always remaining polite and kind. Gurther absolutely hates fighting, although he likes to see others fight. He usually tries to strengthen their spirits with his songs, while making bets with the audience.

Gurter wakes up early and as soon as he is dressed in one of his more expensive garments Gurter goes about exploring the house. He is curious to say the least, and just aimlessly wonders through the house. When he hears the sound of a lady, he is drawn towards her voice as a bee towards honny. When he sees her he is slightly baffled and speechless by the sheer beauty of Persephone but quickly recovers and greets while smiling: "Well met fair lady, what brings you to this place of wonder?" while he thinks to himself "Well this could get interesting..."

OOC: Hello again Manzanita ;)
 

Anna awakes, and heads down to the main hall of the house. She's dressed in her usual attire, worn traveling clothes, her long dark brown hair bound back into a ponytail. Her sword rests on her hip, and the unicorn symbol of Ehlonna hangs from a thin silver chain around her neck.

Hearing the sounds of conversation, she goes into one of the rooms adjoining the hall, curious to see who else has come to the remote manor. She smiles pleasantly at the two other guests.

"Good morning to you both. You here about the inheritance?" Anna glances over at the owl perched on the woman's shoulder. "Interesting pet. Do you hunt with him?"
 

Hawk steps into the room.
He is a tall, powerful man, with tanned brown skin, and black hair. He walks with the ease of a man confident in himself and in his capabilities. It is impossible not to notice the large greatsword at his side.

Hawk is wearing cured leather pants, with fringes. The pants have beads woven down the side. His moccassins are also made of leather, with beads woven into an intricate design. A headband made of braided and beaded leather keeps his shoulder length hair out of his eyes. The headband alternates with white and grey triangles, and a golden ring is embedded into it.

Hawk has two parallel white stripes of paint across each cheek. He has a large brass band circling his upper arms

Ooc: See picture in my sig for Hawk's appearance. His appearance would be Native American in our world.

Despite his rugged and perhaps primitive appearance, his eyes betray deep intelligence.

When he speaks, a bass rumble emits from his throat:

My name is Hawk. I come from the north. Who are you?
 

"Hunt? Actually, I don't hunt, although Fridly has been hunting lately, as I haven't been able to feed him from the palace kitchen." Persephone replies to Anna, tilting her lovely head slightly. Then, softly, with an air of confidentiality, "I'm a princess." Then, more loudly, in response to Gurter's question, "I think I'm related to these NeMorens. On my Mothers side. How about you? Are you a prince?"
 

"A princess?" Anna arches one of her eyebrows in a surprised look. "Sounds like you've got a fair chance of a relation to the NeMorens. Interesting. I don't think I have any kinship, myself. I was given my key as a gift from my brother."
 

The booming of the steel knocker interrupted the thunder three times the first night as three guests arrived. The first was a beautiful woman riding a horse who brought an owl inside with her. The second was a handsome young man whose charm helped lift the spirits of a tired old man. The third was another woman and Tywin greets her with a smile, “Maybe the curse is finally over.” He mumbles to himself and he shows her to her room.

The morning comes and Persephone is the first to wake. She walks down the stairs and she notices how run down the estate seems to be. For the most part, the furniture is in disrepair and dust and cobwebs adorn all of the corners. Most of the sconces on the wall are without torch or candle. She can feel the heat and smell a fire and easily finds her way into the kitchen.

She sees Tywin poking the fire and holding a small log. He stands straight “Good morning Lady Persephone, I hope you found your room acceptable.” His eyes have dark circles and his pant cuffs are caked with mud. “I apologize for its condition, but I was only called a few days ago and there was much to do.”

Persephone asks about NeMoren and his wife. “My dear, you must not know the story. The master’s wife was kidnapped shortly after their wedding. The young lord never recovered from the loss. You will find many paintings of her, but most of them were painted after he abduction. Her wardrobe was claimed by mold and moths many years ago.” Tywin tosses the log he was holding into the fire and a wave of dry warm air moves across the room, temporarily taking the edge off of the cool damp air. “I should have the stew ready in about and hour, but I do have some warm spiced wine if you would like.”

Meanwhile Gurter has also risen and begins to take a quick peak of the estate. You notice it is larger than it appears from the outside. The rooms have what would be a beautiful view of the small town of Weston, but the gloom of the morning drizzle steals away any of the normal awe. Each of the bedrooms on the second floor is drab with old un-kept furniture, moldy mattresses, dirty windows and moth eaten drapes. One of the two bedroom suites looks to be recently cleaned. The furniture while still old is polished, the floor has recently been washed and the room has fresh linens and drapes. On the ground level there are several rooms, a formal dining room, a study, a formal sitting room, foyer and kitchen.

As you approach the kitchen you hear the voice of Tywin and a young woman. When Gurter sees Persephone, he is slightly baffled and speechless by the sheer beauty of her but quickly recovers and greets while smiling: "Well met fair lady, what brings you to this place of wonder?" while he thinks to himself "Well this could get interesting..."

Anna, the last guest of the night walks into the kitchen, dressed in her usual attire, worn traveling clothes, her long dark brown hair bound back into a ponytail. Her sword rests on her hip, and the unicorn symbol of Ehlonna hangs from a thin silver chain around her neck. She smiles pleasantly at the two other guests.

"Good morning to you both. You here about the inheritance?" Anna glances over at the owl perched on the woman's shoulder. "Interesting pet. Do you hunt with him?"

"Hunt? Actually, I don't hunt, although Fridly has been hunting lately, as I haven't been able to feed him from the palace kitchen." Persephone replies to Anna, tilting her lovely head slightly. Then, softly, with an air of confidentiality, "I'm a princess." Then, more loudly, in response to Gurter's question, "I think I'm related to these NeMorens on my Mothers side. How about you? Are you a prince?"
Just as Gurter is about to respond, a side entrance into the kitchen opens and a tall, powerful man, with tanned brown skin, and black hair ducks his head as he enters the kitchen. He walks with the ease of a man confident in himself and in his capabilities. It is impossible not to notice the large great sword at his side.

He is wearing cured leather pants, with fringes. The pants have beads woven down the side. His moccasins are also made of leather, with beads woven into an intricate design. A headband made of braided and beaded leather keeps his shoulder length hair out of his eyes. The headband alternates with white and gray triangles, and a golden ring is embedded into it.

Two parallel white stripes of paint adorn each cheek. He has a large brass band circling his upper arms

He looks from face to face, “My name is Hawk. I come from the north. Who are you?”
 

As you wander through the halls of the estate, you might come across a young man in an out-of-the way sitting room, with his rough soldier-style boots up casually on the table as he leans back in one of the old chairs.

A somewhat nondescript and unkempt young man, he has slightly aristocratic features but possesses nothing that indicates wealth or family position. His eyes are green and narrow, and his hair pale, like the inside of a fresh-cut tree. He is strong and healthy, but not exceptionally so, and has a demeanor that others often find charming in a rough, simple sort of way. He is short, only 5'2", but seems very sturdy. His clothes are neat and clean, but worn and faded from overuse and extensive travel.

"Call me Eseteru," he says to anybody who introduces themselves, "I'm here for two reasons. To seek my future, and to put my past behind me. So don't ask too many questions about me unless you like listening to me not talk. Which is valid, and frankly I'm not sure I could blame you. That being said, I'm sure I'll loosen up a bit if I get to know you better.

"So what do you do for a living? I take odd jobs, here and there, and came here as much on whim as by invitation."

If he sees people gathering, Eseteru leaves his corner and joins them, but stays mostly quiet in the background, watching everybody and paying great attention to what is said.
 

Enoch arrives in Weston in a miserable state. Thoroughly drenched, tired to his bones, and punished by a wracking cough, Enoch rides up to the gates of the estate and peers through the rain up at the house.

He thinks, "It's already evening, so surely I can wait until tomorrow morning to pay a visit. Right now I want to dry off next to a fire, have a nice meal and some warm mead."

After asking some locals the way to the nearest inn, Enoch limps inside, removes his cloak, and seats himself near the fire in the common room.

A smile comes to Enoch's face as he sits back soaking in the lively atmosphere, but his mood turns to melancholy as he realizes he wasn't just looking for warmth, dryness, and food in his belly - this place reminds him of home, and it has been weeks since he has had any real contact with others. A distant look comes into his eye, and once again Enoch begins to wonder if he choose the right life for himself.

Clutching his holy symbol, he closes his eyes and prays, "Oh Fharlanghn, Dweller on the Horizon, have mercy upon your humble servant. I am not worthy of your blessings - I know the past month of travel has been a test, and now look at me, one of your agents in this world, saddlesore, down with a cold, and worst of all homesick. But I made a commitment to you and Joab and I won't give up. I will strive to set a better example, if you still have use for me. Please lead me to do your will, and bless the road ahead of me with your divine luck. Oh and please also bless Daltia with your favor, wherever she is."

Enoch is too shy to actively seek out conversation, but he does keep his ears open to see if anyone is discussing anything related to the NeMoren estate. That night he sleeps in the common room, taking comfort from the snores of fellow travelers.

Leaving his rented horse at the Inn's stable the next morning, Enoch trudges through the rain and mud to the NeMoren estate, asking himself "Does it ever stop raining around here?" and knocks on the door.

Enoch has brown eyes and long, dirty blond hair pulled back into a ponytail. He has a lanky build and towers over most other humans at 6'4". His face is oval-shaped, tanned, unlined, and framed by a sparse beard. He appears to be in his mid- to late-teens.

He carries a quarterstaff and a buckler, but has no obvious martial weapons or armor. He wears a sturdy but wet and worn brown cloak with faded green clothing and a wooden holy symbol to Fharlanghn visible underneath. He has a bad cough.
 

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