I like that 3.5e changed the sleep spell. I don't like what they changed it to, but it does make you think about what it should be. I think it should scale with level. So, I suggest:
1d4HD of creatures / level of caster (5d4 max). You may affect any creature with 1HD / caster level (5 max) or less. I think the area should be extended back to 15' or maybe even 20', too.
That makes the spell a little worse than the nerfed spell for effecting high HD creatures (until 4th level caster), but makes it very good for taking out loads of low HD monsters (or 1st level guards). Also, you can empower or maximize the spell for some really big numbers of low level creatures falling asleep.
I wanted to end the spell's effectiveness at 5HD because that is when cause fear stops working well. Also, there is something about 5HD that says to me 1st level spells shouldn't work very well anymore.
1d4HD of creatures / level of caster (5d4 max). You may affect any creature with 1HD / caster level (5 max) or less. I think the area should be extended back to 15' or maybe even 20', too.
That makes the spell a little worse than the nerfed spell for effecting high HD creatures (until 4th level caster), but makes it very good for taking out loads of low HD monsters (or 1st level guards). Also, you can empower or maximize the spell for some really big numbers of low level creatures falling asleep.
I wanted to end the spell's effectiveness at 5HD because that is when cause fear stops working well. Also, there is something about 5HD that says to me 1st level spells shouldn't work very well anymore.