Holy Smokes
First Post
There is room for smaller, or more specialized/differentiated MMOs. EVE Online and LotR seem to be doing fine; Warhammer Online also looks like it has some legs, and may escape the burnout fates of Tabula Rasa and Conan.
I am not sure. Just like with the new Star Wars Old Republic MMORPG - my problem is I don't really want to play an MMO. I want to play offline, in my dark room, listening to dialogues exposing a complex and surprising storyline and tactically managing my party or my PC.
Baldur's Gate Dark Alliance I and II were published by Interplay and the second part, which was a vast improvement in my opinion, was developed by Black Isle.
It could be neat....but, without Bioware, I'm not sure how likely they are to succeed. Has Atari successfully pulled off a D&D game?
To say nothing of the fact that's going directly against WoW at this point (if the rumor is true).
Depends on if they set it in the 4e / post-Spellplague Realms. If they do, I'm simply not interested (literally any other Realms time period and they have my money though). And wasn't Neverwinter destroyed completely in 4e?
They will. It wouldn't make any sense to go "backwards" with a new game. It will be based on the 4e ruleset, and it will be set in the 4e version of the Realms.
Will two D&D licensed MMOs be able to survive?