New 3.5 Base Classes-The Return

Skade said:


Gibson's character in Braveheart may have begun his life as a farmer, and may have prefered to live as one, but he was not merely one. His time in the French-Indian war was a hrd one, fought over several years, and a great deal of land. One of the reasons he was able to survive that war was his great skill in the wilderness, tracking, hunting, survival and stealth skills. Just the sort of thing that a ranger should have.
Gibsons' character in Braveheart (William Wallace) must have been much, much more than a farmer if he were to fight in the French and Indian War: he must have miraculously survived his execution and beheading as well as the roughly 450 year period from the ascendance of Robert the Bruce in Scotland to the beginning of the French and Indian War -- a task that far eclipses what would otherwise be the impressive story of his travel from Scotland to America, his acquisition of wilderness skills appropriate to the wilderness of the New World, and his assumed change in weapon choice from the greatsword that served him so well in his rebellion to a more appropriate pistol and musket. I'd say that Wallace as you read him has got to be about Divine Rank 1.

Or did you mean Mel Gibson's character in The Patriot?
 

log in or register to remove this ad

Zhure said:
The real problem is without taking monk, the unarmed damage is subdual only unless you take a -4 to hit. There ought to be a feat to overcome that. The Fighter's bonus feats and better BAB can theoretically make him a better unarmed fighter than a monk until very high levels.

Actually, the idea of a bare-knuckle fighter is quite doable in 3.5 - Improved Unarmed Strike lets you deal lethal damage without a penalty. Also, a fighter with Power Attack can pretty easily keep up with the monk for damage if he's willing to accept the monk's hit rate (and unarmed attacks are an exception to the 'light weapons cannot use Power Attack').

The one place that the pugilistic fighter would be hurting would be in AC - at least, if he wasn't wearing armor. Since he wouldn't have the monk's evasion or fast movement, he could wear whatever armor he wanted...

J
 

comrade raoul said:
Gibsons' character in Braveheart (William Wallace) must have been much, much more than a farmer if he were to fight in the French and Indian War: he must have miraculously survived his execution and beheading as well as the roughly 450 year period from the ascendance of Robert the Bruce in Scotland to the beginning of the French and Indian War -- a task that far eclipses what would otherwise be the impressive story of his travel from Scotland to America, his acquisition of wilderness skills appropriate to the wilderness of the New World, and his assumed change in weapon choice from the greatsword that served him so well in his rebellion to a more appropriate pistol and musket. I'd say that Wallace as you read him has got to be about Divine Rank 1.

Heh...well he is playing Jesus in an upcoming movie, isn't he?

:D

Edit: No, looks like he's just directing it. And it's totally in Aramaic, with no subtitles. Yeah, this ought to be a huge hit. :rolleyes:
 
Last edited:

I like these class ideas. They are grand!

However, I do not like the idea of "too many" base classes. It's very Palladium-esque. I'd rather see a character creation system that allowed players to mix and match abilties, feats, skills, etc.
 

comrade raoul said:
Gibsons' character in Braveheart (William Wallace) must have been much, much more than a farmer if he were to fight in the French and Indian War: he must have miraculously survived his execution and beheading as well as the roughly 450 year period from the ascendance of Robert the Bruce in Scotland to the beginning of the French and Indian War -- a task that far eclipses what would otherwise be the impressive story of his travel from Scotland to America, his acquisition of wilderness skills appropriate to the wilderness of the New World, and his assumed change in weapon choice from the greatsword that served him so well in his rebellion to a more appropriate pistol and musket. I'd say that Wallace as you read him has got to be about Divine Rank 1.

Or did you mean Mel Gibson's character in The Patriot?


[sheepish]Yes, I did. Skade not smart.[/sheepish]:(
 

You know, Z, I sense a pattern here.

1. Bard that doesn't suck at combat.
2. Bard that gets cooler abilities.
3. Bard that gets cleric spells.

You got bards on the brain or something? :D
Anyway, I'll stop going on this tangent now as I'd begin to rant, bards are a touchy subject to me.

The commander class does seem pretty likely for a miniatures game. I could see another healer varient as well. Personally though, I'd expect siege engineers, vehicle drivers, or generic mounted troops, in that order.
 

Zaruthustran said:

1. Class name: Swashbuckler. Role: The Smooth Fighter. Rationale: there aren't any Fighter classes with social skills. That's a void that should be filled. Right now, if you want to play a quick-witted, quick-moving guy who can hold his own in a fight you either have to pick Fighter and "waste" your heavy armor and shield feats, Ranger and get a bunch of wildernes baggage, Barbarian and get a bunch of perhaps unwanted abilities, or Paladin and get religious baggage--and none of those classes have Bluff! I picture this class as a light-armoured fighter with +1/lvl BAB, good Fort and Ref saves, d8 HP, 4 skill points, and access to a few social skills like Bluff, Intimidate, Perform, Sense Motive, and Diplomacy. This will better serve all those characters that are currently rogue/rangers or fighter/rogues. Think "urban ranger", except without tracking, spells, and the shoehorned fighting styles.

A class such as this was covered in Dragon 310, pg 35. The Fencer fighter variant has the following class skills: Bluff, Diplomacy, Gather Info, Handle Animal, Intimidate, Ride, and Tumble. They receive simple and martial weapons in addition to armor proficiency with light armors and the buckler.

Erge
 


Remove ads

Top